Player Matchup

Morgan Le Fay
Morgan Le Fay
Arath_00
Morgan Le Fay
Level 127
God Stats
18W - 14L
1,430 SR
Queue Stats
325W - 310L
1,484 Elo+
Party 1
Artemis
Artemis
PonchoDonchet
Artemis
Level 128
God Stats
5W - 5L
1,487 SR
Queue Stats
221W - 238L
1,477 Elo+
Party 1
Ymir
Ymir
keanvgs
Ymir
Level 37
God Stats
19W - 15L
1,569 SR
Queue Stats
43W - 62L
1,401 Elo+
Party 1
Vamana
Vamana
lDENUBl
Vamana
Level 56
God Stats
166W - 169L
1,490 SR
Queue Stats
198W - 210L
1,481 Elo+
Party 1
Lancelot
Lancelot
xXSagivGFXx
Lancelot
Level 127
God Stats
3W - 1L
1,716 SR
Queue Stats
529W - 522L
1,493 Elo+
Party 1
Team Averages
Level 95
1,538 SR
1,467 Elo+

VS

Team Averages
Level 126
1,607 SR
1,533 Elo+
Chronos
Chronos
DixinCydme
Chronos
Level 127
God Stats
4W - 3L
1,772 SR
Queue Stats
279W - 268L
1,517 Elo+
Party 2
Mulan
Mulan
FuzionKFC
Mulan
Level 159
God Stats
4W - 7L
1,412 SR
Queue Stats
126W - 117L
1,523 Elo+
Solo
Ymir
Ymir
PuercaHot543
Ymir
Level 147
God Stats
4W - 5L
1,715 SR
Queue Stats
189W - 167L
1,525 Elo+
Solo
Charon
Charon
Soaked Jeans
Charon
Level 137
God Stats
22W - 17L
1,597 SR
Queue Stats
285W - 270L
1,533 Elo+
Party 2
Bakasura
Bakasura
reeferman69
Bakasura
Level 58
God Stats
2W - 3L
1,536 SR
Queue Stats
244W - 203L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Arath_00
Morgan Le Fay
17
4 / 2 / 3
10,135
596
12,198
9,512
4,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Artemis
16
6 / 3 / 4
10,198
600
11,375
10,753
4,746
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
keanvgs
Ymir
13
0 / 4 / 8
8,376
493
4,625
14,508
12,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vamana
lDENUBl
Vamana
14
0 / 3 / 5
8,870
522
8,737
17,004
12,781
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lancelot
xXSagivGFXx
Lancelot
16
4 / 3 / 5
9,705
571
7,517
12,889
5,762
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
DixinCydme
Chronos
14
2 / 5 / 4
8,719
513
8,300
12,124
4,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
FuzionKFC
Mulan
16
6 / 3 / 3
10,301
606
10,817
16,371
8,439
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 2 / 2
9,570
563
14,351
19,356
14,089
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charon
14
2 / 2 / 5
8,439
496
6,030
12,110
9,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bakasura
reeferman69
Bakasura
8
2 / 2 / 1
6,663
392
4,175
7,604
2,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
30
14
Kills
15
15
Deaths
14
25
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Arath_00
Morgan Le Fay
4
2
3
2.75
L
Chronos
DixinCydme
Chronos
2
5
4
0.8
L
Mulan
FuzionKFC
Mulan
6
3
3
2.5
W
Artemis
6
3
4
2.67
L
3
2
2
2
L
Charon
2
2
5
2.25
W
Ymir
keanvgs
Ymir
0
4
8
1
W
Vamana
lDENUBl
Vamana
0
3
5
0.83
L
Bakasura
reeferman69
Bakasura
2
2
1
1.25
W
Lancelot
xXSagivGFXx
Lancelot
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,452
Damage
43,673
64,666
Taken
67,565
40,065
Mitigated
39,592
6,781
Healing
18,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Arath_00
Morgan Le Fay
12,198
1,397
0
872
9,512
4,326
98
4,924
4,588
100,190
0
L
Chronos
DixinCydme
Chronos
8,300
1,456
235
2,362
12,124
4,900
782
5,424
6,700
68,630
0
L
Mulan
FuzionKFC
Mulan
10,817
1,919
0
4,012
16,371
8,439
54
2,301
14,050
0
78,030
W
Artemis
11,375
6,081
0
2,768
10,753
4,746
2,618
4,072
6,389
0
72,298
L
14,351
3,216
0
5,454
19,356
14,089
0
3,058
16,298
80,699
277
L
Charon
6,030
819
350
2,824
12,110
9,428
238
5,558
6,552
30,360
0
W
Ymir
keanvgs
Ymir
4,625
1,108
0
1,912
14,508
12,450
0
5,458
8,495
22,735
0
W
Vamana
lDENUBl
Vamana
8,737
3,352
0
899
17,004
12,781
435
10,727
6,129
83
63,235
L
Bakasura
reeferman69
Bakasura
4,175
2,782
0
3,475
7,604
2,736
0
597
7,007
0
22,330
W
Lancelot
xXSagivGFXx
Lancelot
7,517
1,492
0
330
12,889
5,762
0
3,928
8,961
0
76,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,284
Gold Earned
43,692
512
Minions Killed
465
0
Camps Cleared
0
1,713,827
Distance Traveled
1,465,756
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,135
596
159
9
0
325,044
2
L
Chronos
8,719
513
113
7
0
319,263
2
L
Mulan
10,301
606
124
7
0
348,825
0
W
Artemis
10,198
600
124
7
0
295,941
0
L
Ymir
9,570
563
139
8
0
314,696
3
L
Charon
8,439
496
32
2
0
335,171
7
W
Ymir
8,376
493
26
2
0
343,461
2
W
Vamana
8,870
522
108
6
0
329,104
0
L
Bakasura
6,663
392
57
3
0
147,801
0
W
Lancelot
9,705
571
95
6
0
420,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role