Player Matchup

Tyr
Tyr
BigDaddyMando69
Tyr
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Janus
Janus
EnTreyPrenuer
Janus
Level 8
God Stats
0W - 2L
1,284 SR
Queue Stats
11W - 20L
1,355 Elo+
Party 1
Ra
Ra
Hugo-OlivierQC
Ra
Level 26
God Stats
11W - 15L
1,661 SR
Queue Stats
13W - 16L
1,554 Elo+
Solo
Cupid
Cupid
SpookyDookyGhost
Cupid
Level 48
God Stats
3W - 4L
1,285 SR
Queue Stats
65W - 75L
1,394 Elo+
Party 1
Cerberus
Cerberus
TheWrongSok
Cerberus
Level 27
God Stats
2W - 6L
1,312 SR
Queue Stats
24W - 27L
1,450 Elo+
Solo
Team Averages
Level 27
1,408 SR
1,451 Elo+

VS

Team Averages
Level 38
1,526 SR
1,749 Elo+
Nu Wa
Nu Wa
DaddyBackshots
Nu Wa
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 0L
1,917 Elo+
Party 2
Hercules
Hercules
Kiernan2425
Hercules
Level 29
God Stats
1W - 2L
1,258 SR
Queue Stats
29W - 44L
1,362 Elo+
Solo
Janus
Janus
VeryNewToTheGame
Janus
Level 109
God Stats
10W - 1L
1,664 SR
Queue Stats
14W - 1L
1,822 Elo+
Party 2
Ix Chel
Ix Chel
niceLbum
Ix Chel
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 1L
1,822 Elo+
Party 2
Ne Zha
Ne Zha
perc40g
Ne Zha
Level 29
God Stats
1W - 0L
1,710 SR
Queue Stats
13W - 1L
1,822 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 1
7,945
722
8,083
15,595
11,324
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 8 / 1
6,871
625
1,635
10,243
3,291
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 9 / 1
7,603
691
3,250
11,759
4,399
13
1 / 7 / 0
7,551
686
2,987
13,137
4,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Cerberus
TheWrongSok
Cerberus
14
1 / 3 / 3
7,993
727
9,686
15,341
12,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 1 / 15
9,804
891
19,469
8,191
3,627
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
Kiernan2425
Hercules
13
2 / 0 / 9
7,829
712
4,845
8,944
7,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

18
15 / 1 / 6
10,733
976
18,544
7,636
3,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ix Chel
niceLbum
Ix Chel
14
2 / 2 / 12
8,668
788
6,229
10,167
8,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Ne Zha
perc40g
Ne Zha
17
7 / 1 / 14
10,114
919
11,836
10,534
8,592
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
89
4
Kills
33
33
Deaths
5
6
Assists
56
Player
Kills
Deaths
Assists
KDA
L
2
6
1
0.42
W
7
1
15
14.5
L
0
8
1
0.06
L
0
9
1
0.06
W
Hercules
Kiernan2425
Hercules
2
0
9
6.5
L
1
7
0
0.14
L
Cerberus
TheWrongSok
Cerberus
1
3
3
0.83
W
15
1
6
18
W
Ix Chel
niceLbum
Ix Chel
2
2
12
4
W
Ne Zha
perc40g
Ne Zha
7
1
14
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,641
Damage
60,923
66,075
Taken
45,472
35,932
Mitigated
31,816
8,467
Healing
18,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,083
414
0
2,164
15,595
11,324
0
10,106
5,081
0
19,510
W
19,469
7,665
278
3,515
8,191
3,627
569
2,610
5,340
53,130
0
L
1,635
261
0
0
10,243
3,291
0
7,064
3,052
6,900
0
L
3,250
464
557
545
11,759
4,399
332
6,541
4,941
25,259
0
W
Hercules
Kiernan2425
Hercules
4,845
1,971
515
4,204
8,944
7,912
1,260
2,538
6,334
0
10,275
L
2,987
1,172
127
901
13,137
4,719
0
9,707
3,044
0
10,435
L
Cerberus
TheWrongSok
Cerberus
9,686
222
167
4,006
15,341
12,199
0
9,723
5,026
18,654
0
W
18,544
1,719
0
2,850
7,636
3,086
0
3,317
4,319
48,244
0
W
Ix Chel
niceLbum
Ix Chel
6,229
1,215
959
1,607
10,167
8,599
128
1,438
8,729
13,020
0
W
Ne Zha
perc40g
Ne Zha
11,836
3,956
0
4,760
10,534
8,592
347
4,388
6,093
0
38,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,963
Gold Earned
47,148
142
Minions Killed
238
0
Camps Cleared
0
959,374
Distance Traveled
1,219,972
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,945
722
30
3
0
233,414
0
W
Nu Wa
9,804
891
77
7
0
216,661
0
L
Janus
6,871
625
14
1
0
130,159
3
L
Ra
7,603
691
58
5
0
173,151
0
W
Hercules
7,829
712
12
1
0
239,423
0
L
Cupid
7,551
686
14
1
0
190,405
0
L
Cerberus
7,993
727
26
2
0
232,245
0
W
Janus
10,733
976
74
7
0
271,066
4
W
Ix Chel
8,668
788
16
1
0
229,054
2
W
Ne Zha
10,114
919
59
5
0
263,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role