Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
IITorrezII
Tyr
Level 198
God Stats
5W - 11L
1,489 SR
Queue Stats
232W - 202L
1,538 Elo+
Party 2
Amaterasu
Amaterasu
LichaMartinez6
Amaterasu
Level 164
God Stats
0W - 1L
1,490 SR
Queue Stats
139W - 106L
1,580 Elo+
Party 2
Hou Yi
Hou Yi
Malkavihan
Hou Yi
Level 127
God Stats
1W - 3L
1,558 SR
Queue Stats
54W - 31L
1,775 Elo+
Party 2
Charon
Charon
vicio_12karlox_1
Charon
Level 128
God Stats
9W - 8L
1,546 SR
Queue Stats
83W - 60L
1,557 Elo+
Party 2
Team Averages
Level 133
1,517 SR
1,590 Elo+

VS

Team Averages
Level 122
1,482 SR
1,497 Elo+
Zeus
Zeus
Fuii Banido
Zeus
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
171W - 192L
1,471 Elo+
Party 1
Maui
Maui
MAlREM
Maui
Level 146
God Stats
1W - 0L
1,581 SR
Queue Stats
8W - 15L
1,500 Elo+
Party 3
Cabrakan
Cabrakan
Number107
Cabrakan
Level 174
God Stats
2W - 1L
1,431 SR
Queue Stats
229W - 261L
1,508 Elo+
Party 1
Neith
Neith
ezenx14
Neith
Level 158
God Stats
2W - 0L
1,355 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 3
Thanatos
Thanatos
x Necromante
Thanatos
Level 67
God Stats
16W - 9L
1,542 SR
Queue Stats
288W - 296L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
1 / 5 / 2
7,686
452
2,752
8,940
3,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
6 / 6 / 2
9,259
545
15,008
18,796
9,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Amaterasu
LichaMartinez6
Amaterasu
15
1 / 4 / 0
9,277
546
6,644
16,717
11,955
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
Malkavihan
Hou Yi
16
1 / 2 / 2
9,401
553
5,482
12,439
5,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
0 / 1 / 2
7,854
462
3,613
8,256
5,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 7
10,250
603
10,712
9,874
3,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Maui
MAlREM
Maui
12
1 / 0 / 5
7,952
468
1,966
8,925
7,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cabrakan
Number107
Cabrakan
15
1 / 1 / 3
9,185
540
9,614
16,096
15,702
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Neith
ezenx14
Neith
14
0 / 2 / 3
8,488
499
6,202
8,295
3,299
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thanatos
x Necromante
Thanatos
17
12 / 2 / 3
10,321
607
13,135
13,830
6,291
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
39
9
Kills
18
18
Deaths
9
8
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
5
2
0.4
W
4
4
7
1.88
L
6
6
2
1.17
L
Amaterasu
LichaMartinez6
Amaterasu
1
4
0
0.25
W
Maui
MAlREM
Maui
1
0
5
3.5
L
Hou Yi
Malkavihan
Hou Yi
1
2
2
1
W
Cabrakan
Number107
Cabrakan
1
1
3
2.5
W
Neith
ezenx14
Neith
0
2
3
0.75
L
0
1
2
1
W
Thanatos
x Necromante
Thanatos
12
2
3
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,499
Damage
41,629
65,148
Taken
57,020
36,394
Mitigated
36,102
21,335
Healing
21,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
2,752
287
0
1,652
8,940
3,685
0
3,969
4,971
37,713
0
W
10,712
1,611
0
500
9,874
3,601
385
3,018
6,796
75,137
0
L
15,008
2,056
0
6,883
18,796
9,181
0
5,943
12,841
0
77,698
L
Amaterasu
LichaMartinez6
Amaterasu
6,644
3,318
0
4,322
16,717
11,955
146
9,919
6,798
0
80,554
W
Maui
MAlREM
Maui
1,966
304
0
1,128
8,925
7,209
284
1,818
7,107
22,281
0
L
Hou Yi
Malkavihan
Hou Yi
5,482
3,061
0
6,778
12,439
5,828
897
1,067
11,372
0
88,869
W
Cabrakan
Number107
Cabrakan
9,614
1,372
0
4,684
16,096
15,702
0
0
16,096
74,484
197
W
Neith
ezenx14
Neith
6,202
2,215
0
2,167
8,295
3,299
1,806
873
7,422
0
73,063
L
3,613
552
0
1,700
8,256
5,745
0
2,154
6,102
31,087
0
W
Thanatos
x Necromante
Thanatos
13,135
4,207
0
12,733
13,830
6,291
0
797
13,024
0
72,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,477
Gold Earned
46,196
471
Minions Killed
519
0
Camps Cleared
0
1,572,934
Distance Traveled
1,683,723
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,686
452
71
4
0
225,397
3
W
Zeus
10,250
603
142
8
0
338,042
2
L
Tyr
9,259
545
86
5
0
358,699
0
L
Amaterasu
9,277
546
131
8
0
359,128
0
W
Maui
7,952
468
26
2
0
355,865
8
L
Hou Yi
9,401
553
146
9
0
299,841
0
W
Cabrakan
9,185
540
131
8
0
262,327
2
W
Neith
8,488
499
135
8
0
321,428
1
L
Charon
7,854
462
37
2
0
329,869
8
W
Thanatos
10,321
607
85
5
0
406,061
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role