Player Matchup

Sobek
Sobek
Graphowo
Sobek
Level 80
God Stats
2W - 1L
1,359 SR
Queue Stats
6W - 9L
1,292 Elo+
Party 3
Set
Set
GyroCheeseSong
Set
Level 14
God Stats
2W - 0L
1,663 SR
Queue Stats
5W - 6L
1,362 Elo+
Party 3
Nu Wa
Nu Wa
KamiMakara
Nu Wa
Level 45
God Stats
1W - 0L
1,417 SR
Queue Stats
8W - 10L
1,355 Elo+
Party 3
Ravana
Ravana
MasterjuIlo
Ravana
Level 62
God Stats
22W - 11L
1,639 SR
Queue Stats
264W - 200L
1,545 Elo+
Solo
Hachiman
Hachiman
SouLLeSSFTW
Hachiman
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,357 Elo+
Party 3
Team Averages
Level 57
1,516 SR
1,382 Elo+

VS

Team Averages
Level 70
1,464 SR
1,340 Elo+
Kali
Kali
 
Kali
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Grandexmoney
Geb
Level 126
God Stats
0W - 3L
1,218 SR
Queue Stats
54W - 55L
1,496 Elo+
Party 1
Ah Puch
Ah Puch
RhadhamesZerbid
Ah Puch
Level 87
God Stats
0W - 2L
1,425 SR
Queue Stats
1W - 5L
1,210 Elo+
Party 2
Surtr
Surtr
brutis6000
Surtr
Level 29
God Stats
5W - 8L
1,450 SR
Queue Stats
15W - 19L
1,210 Elo+
Party 2
Ullr
Ullr
g_riffdaddy
Ullr
Level 19
God Stats
0W - 2L
1,730 SR
Queue Stats
113W - 100L
1,283 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Graphowo
Sobek
10
2 / 0 / 7
6,327
575
4,812
7,881
6,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
2 / 2 / 3
5,873
534
3,877
9,323
3,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
11
1 / 0 / 2
6,132
557
3,544
4,059
1,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ravana
11
1 / 0 / 0
6,187
562
4,618
2,274
2,145
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
SouLLeSSFTW
Hachiman
10
5 / 0 / 4
6,037
549
7,950
6,255
2,264
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
9
0 / 1 / 1
5,121
466
3,555
10,958
5,811
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

7
0 / 4 / 0
4,826
439
4,184
11,584
8,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
1 / 1 / 0
6,380
580
3,304
4,660
1,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Surtr
10
0 / 2 / 0
5,838
531
1,694
10,117
5,500
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 3 / 0
4,612
419
2,220
5,043
1,852
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
2
11
Kills
1
2
Deaths
11
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
0
1
1
0.5
L
0
4
0
0
W
Sobek
Graphowo
Sobek
2
0
7
5.5
W
2
2
3
1.75
W
Nu Wa
1
0
2
2
W
Ravana
1
0
0
1
L
1
1
0
1
W
Hachiman
SouLLeSSFTW
Hachiman
5
0
4
7
L
Surtr
0
2
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,801
Damage
14,957
29,792
Taken
42,362
16,149
Mitigated
22,641
12,601
Healing
11,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
3,555
2,313
0
4,993
10,958
5,811
0
1,521
9,437
0
31,043
L
4,184
564
0
3,122
11,584
8,058
0
2,789
8,795
18,083
0
W
Sobek
Graphowo
Sobek
4,812
399
208
2,702
7,881
6,746
0
2,213
5,668
14,514
0
W
3,877
2,325
0
4,112
9,323
3,959
0
1,080
8,243
0
43,388
W
Nu Wa
3,544
788
0
688
4,059
1,035
428
1,856
2,203
37,979
0
W
Ravana
4,618
867
0
1,370
2,274
2,145
0
0
2,274
1,112
40,806
L
3,304
66
0
691
4,660
1,420
0
2,248
2,412
48,555
0
W
Hachiman
SouLLeSSFTW
Hachiman
7,950
5,206
0
3,521
6,255
2,264
526
2,366
3,809
0
41,728
L
Surtr
1,694
957
0
2,816
10,117
5,500
0
658
9,459
85
37,559
L
2,220
1,119
0
157
5,043
1,852
0
1,549
3,494
0
22,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,556
Gold Earned
26,777
313
Minions Killed
270
0
Camps Cleared
0
994,226
Distance Traveled
1,037,189
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
5,121
466
48
4
0
238,940
0
L
Geb
4,826
439
21
2
0
213,658
0
W
Sobek
6,327
575
22
2
0
231,889
0
W
Set
5,873
534
66
6
0
216,949
1
W
Nu Wa
6,132
557
90
8
0
197,272
0
W
Ravana
6,187
562
77
7
0
151,621
0
L
Ah Puch
6,380
580
99
9
0
208,951
3
W
Hachiman
6,037
549
58
5
0
196,495
0
L
Surtr
5,838
531
63
6
0
181,339
0
L
Ullr
4,612
419
39
4
0
194,301
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role