Player Matchup

Hades
Hades
HawaiianPunch53
Hades
Level 96
God Stats
37W - 19L
1,637 SR
Queue Stats
68W - 67L
1,406 Elo+
Solo
Izanami
Izanami
Spiderzombie2
Izanami
Level 126
God Stats
0W - 2L
1,252 SR
Queue Stats
7W - 10L
1,483 Elo+
Party 1
Ravana
Ravana
Zojobi
Ravana
Level 146
God Stats
1W - 2L
1,591 SR
Queue Stats
86W - 84L
1,530 Elo+
Party 1
Maui
Maui
gameaddict16
Maui
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,277 Elo+
Party 1
Vulcan
Vulcan
kinslayer1274
Vulcan
Level 123
God Stats
3W - 3L
1,775 SR
Queue Stats
12W - 20L
1,427 Elo+
Party 1
Team Averages
Level 120
1,551 SR
1,425 Elo+

VS

Team Averages
Level 120
1,538 SR
1,491 Elo+
Cupid
Cupid
DanteFO
Cupid
Level 63
God Stats
7W - 4L
1,383 SR
Queue Stats
120W - 112L
1,480 Elo+
Solo
Charon
Charon
Nicholsen34
Charon
Level 143
God Stats
13W - 5L
1,709 SR
Queue Stats
155W - 145L
1,571 Elo+
Solo
Horus
Horus
Robin_SoloView
Horus
Level 137
God Stats
2W - 0L
1,754 SR
Queue Stats
169W - 151L
1,478 Elo+
Party 2
Ix Chel
Ix Chel
TankWithLegs
Ix Chel
Level 117
God Stats
4W - 5L
1,516 SR
Queue Stats
148W - 154L
1,445 Elo+
Party 2
Bakasura
Bakasura
mikeybyce7
Bakasura
Level 141
God Stats
2W - 3L
1,330 SR
Queue Stats
197W - 202L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 0
6,990
499
5,946
13,256
6,017
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
10
1 / 5 / 1
5,933
424
7,610
9,402
2,902
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ravana
Zojobi
Ravana
10
0 / 3 / 1
6,129
438
4,730
10,205
4,182
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 2 / 1
6,222
444
2,950
8,928
8,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
0 / 4 / 0
6,741
482
6,022
6,087
2,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
DanteFO
Cupid
12
0 / 1 / 3
7,184
513
4,458
7,607
2,840
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charon
13
3 / 0 / 4
8,099
579
7,694
10,183
8,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
3 / 1 / 3
7,758
554
6,402
11,981
9,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ix Chel
TankWithLegs
Ix Chel
14
4 / 0 / 3
8,318
594
8,357
7,693
3,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
mikeybyce7
Bakasura
16
9 / 0 / 0
9,213
658
7,738
14,035
6,734
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
32
2
Kills
19
19
Deaths
2
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cupid
DanteFO
Cupid
0
1
3
1.5
L
0
5
0
0
W
Charon
3
0
4
5
W
3
1
3
4.5
L
Izanami
1
5
1
0.3
W
Ix Chel
TankWithLegs
Ix Chel
4
0
3
5.5
L
Ravana
Zojobi
Ravana
0
3
1
0.17
L
1
2
1
0.75
L
0
4
0
0
W
Bakasura
mikeybyce7
Bakasura
9
0
0
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,258
Damage
34,649
47,878
Taken
51,499
23,404
Mitigated
30,033
13,118
Healing
20,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
DanteFO
Cupid
4,458
2,038
282
2,934
7,607
2,840
549
1,365
6,242
0
52,651
L
5,946
336
87
5,910
13,256
6,017
0
6,495
5,702
50,621
0
W
Charon
7,694
1,189
0
2,500
10,183
8,205
437
4,910
5,273
43,855
0
W
6,402
3,043
1,585
4,673
11,981
9,080
0
1,935
9,870
0
21,151
L
Izanami
7,610
5,250
0
1,779
9,402
2,902
0
1,923
7,365
0
47,985
W
Ix Chel
TankWithLegs
Ix Chel
8,357
1,327
889
3,233
7,693
3,174
140
3,418
4,275
67,108
0
L
Ravana
Zojobi
Ravana
4,730
1,094
0
2,059
10,205
4,182
0
3,790
6,337
0
41,166
L
2,950
1,203
127
2,140
8,928
8,038
0
682
7,630
11,236
0
L
6,022
1,614
378
638
6,087
2,265
0
2,576
3,241
53,942
0
W
Bakasura
mikeybyce7
Bakasura
7,738
5,205
0
4,901
14,035
6,734
0
3,508
10,527
0
73,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,015
Gold Earned
40,572
351
Minions Killed
446
0
Camps Cleared
0
1,358,369
Distance Traveled
1,476,638
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
7,184
513
94
7
0
268,045
3
L
Hades
6,990
499
99
7
0
240,687
0
W
Charon
8,099
579
79
6
0
259,722
2
W
Horus
7,758
554
22
2
0
319,031
5
L
Izanami
5,933
424
65
5
0
252,557
5
W
Ix Chel
8,318
594
120
9
0
285,337
0
L
Ravana
6,129
438
74
5
0
313,900
2
L
Maui
6,222
444
26
2
0
269,018
0
L
Vulcan
6,741
482
87
6
0
282,207
2
W
Bakasura
9,213
658
131
9
0
344,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role