Player Matchup

Agni
Agni
 
Agni
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
 
Loki
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
 
Sobek
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
HaloGamers21
Ullr
Level 156
God Stats
1W - 0L
1,207 SR
Queue Stats
109W - 90L
1,548 Elo+
Party 1
Sun Wukong
Sun Wukong
patotrixD
Sun Wukong
Level 140
God Stats
11W - 3L
1,877 SR
Queue Stats
84W - 66L
1,594 Elo+
Party 1
Team Averages
Level 159
1,517 SR
1,528 Elo+

VS

Team Averages
Level 92
1,468 SR
1,535 Elo+
Hachiman
Hachiman
AmandaNud3s
Hachiman
Level 155
God Stats
8W - 10L
1,426 SR
Queue Stats
123W - 118L
1,484 Elo+
Solo
Bakasura
Bakasura
GlossySign34716
Bakasura
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,336 Elo+
Solo
Charon
Charon
RechargeAA_
Charon
Level 148
God Stats
1W - 3L
1,607 SR
Queue Stats
4W - 6L
1,526 Elo+
Solo
Janus
Janus
SashaCampbell
Janus
Level 61
God Stats
0W - 3L
1,308 SR
Queue Stats
101W - 124L
1,434 Elo+
Solo
Amaterasu
Amaterasu
Zeddam
Amaterasu
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,894 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
9
6 / 0 / 3
5,758
960
2,696
2,125
610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Loki
 
Loki
7
2 / 2 / 4
4,675
779
3,743
4,553
1,303
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
 
Sobek
6
0 / 0 / 3
4,182
697
1,975
5,647
3,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
1 / 0 / 2
4,054
676
2,027
3,329
1,006
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sun Wukong
patotrixD
Sun Wukong
9
2 / 0 / 1
5,506
918
2,606
4,668
2,028
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AmandaNud3s
Hachiman
6
1 / 1 / 0
3,778
630
4,222
3,406
995
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bakasura
5
0 / 5 / 1
3,590
598
987
7,008
2,193
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charon
6
0 / 0 / 1
3,821
637
1,590
3,461
1,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
1 / 2 / 0
3,994
666
549
2,911
679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
Zeddam
Amaterasu
4
0 / 3 / 0
3,334
556
1,590
5,138
1,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
11
Kills
2
2
Deaths
11
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
6
0
3
7.5
W
Loki
 
Loki
2
2
4
2
W
Sobek
 
Sobek
0
0
3
1.5
L
Hachiman
AmandaNud3s
Hachiman
1
1
0
1
L
Bakasura
0
5
1
0.1
W
1
0
2
2
L
Charon
0
0
1
0.5
L
1
2
0
0.5
L
Amaterasu
Zeddam
Amaterasu
0
3
0
0
W
Sun Wukong
patotrixD
Sun Wukong
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,047
Damage
8,938
20,322
Taken
21,924
8,284
Mitigated
7,577
7,485
Healing
4,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
2,696
227
0
935
2,125
610
46
303
1,790
30,951
0
W
Loki
 
Loki
3,743
1,073
0
720
4,553
1,303
0
282
4,267
0
22,789
W
Sobek
 
Sobek
1,975
27
0
2,742
5,647
3,337
0
874
4,773
13,981
0
L
Hachiman
AmandaNud3s
Hachiman
4,222
2,817
0
1,231
3,406
995
0
1,072
2,290
0
20,034
L
Bakasura
987
790
0
802
7,008
2,193
0
1,326
5,540
0
11,127
W
2,027
589
0
870
3,329
1,006
82
687
2,612
0
19,112
L
Charon
1,590
541
0
1,686
3,461
1,983
0
1,382
2,023
9,677
0
L
549
0
0
20
2,911
679
0
442
2,439
20,150
0
L
Amaterasu
Zeddam
Amaterasu
1,590
782
0
963
5,138
1,727
0
199
4,917
0
9,859
W
Sun Wukong
patotrixD
Sun Wukong
2,606
845
0
2,218
4,668
2,028
0
0
4,590
0
40,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,175
Gold Earned
18,517
237
Minions Killed
135
0
Camps Cleared
0
691,024
Distance Traveled
628,367
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
5,758
960
75
13
0
138,397
0
W
Loki
4,675
779
36
6
0
140,574
0
W
Sobek
4,182
697
14
2
0
139,670
0
L
Hachiman
3,778
630
33
6
0
120,675
0
L
Bakasura
3,590
598
30
5
0
143,972
0
W
Ullr
4,054
676
42
7
0
129,503
0
L
Charon
3,821
637
13
2
0
128,847
0
L
Janus
3,994
666
38
6
0
131,655
0
L
Amaterasu
3,334
556
21
4
0
103,218
1
W
Sun Wukong
5,506
918
70
12
0
142,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role