Player Matchup

Arachne
Arachne
ThisGameIsMid
Arachne
Level 127
God Stats
0W - 2L
1,509 SR
Queue Stats
8W - 6L
1,766 Elo+
Party 1
Yu Huang
Yu Huang
gnarly_frogger
Yu Huang
Level 14
God Stats
0W - 2L
1,655 SR
Queue Stats
5W - 4L
1,677 Elo+
Party 1
Chaac
Chaac
goblingunz
Chaac
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Charon
Charon
iWasOnCooldown
Charon
Level 137
God Stats
0W - 1L
1,565 SR
Queue Stats
12W - 10L
1,632 Elo+
Party 1
Chronos
Chronos
r42reefrer
Chronos
Level 39
God Stats
44W - 38L
1,354 SR
Queue Stats
120W - 124L
1,355 Elo+
Solo
Team Averages
Level 64
1,516 SR
1,586 Elo+

VS

Team Averages
Level 98
1,547 SR
1,584 Elo+
Charon
Charon
AngelOfCourage
Charon
Level 125
God Stats
15W - 15L
1,791 SR
Queue Stats
75W - 66L
1,603 Elo+
Party 2
Sol
Sol
F0xyKn0xy
Sol
Level 124
God Stats
8W - 1L
1,606 SR
Queue Stats
286W - 278L
1,624 Elo+
Party 2
Ravana
Ravana
NicherdLickson
Ravana
Level 44
God Stats
2W - 1L
1,684 SR
Queue Stats
114W - 104L
1,516 Elo+
Party 2
Ratatoskr
Ratatoskr
iCritedMyPants
Ratatoskr
Level 179
God Stats
1W - 0L
1,312 SR
Queue Stats
18W - 9L
1,596 Elo+
Party 3
Apollo
Apollo
milklyoreos1
Apollo
Level 18
God Stats
1W - 2L
1,343 SR
Queue Stats
16W - 9L
1,580 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
11
3 / 1 / 3
7,181
513
5,283
9,189
3,544
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yu Huang
11
2 / 3 / 1
6,620
473
3,536
5,279
2,015
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chaac
9
0 / 5 / 2
5,867
419
2,855
8,642
4,243
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 2 / 4
6,504
465
4,677
8,263
5,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chronos
r42reefrer
Chronos
11
0 / 5 / 2
6,536
467
6,815
12,296
5,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 5
8,118
580
4,158
9,255
7,628
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
6 / 2 / 1
10,119
723
6,945
10,157
3,863
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
4 / 0 / 1
9,698
693
5,272
4,904
2,847
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heavy Mace

Heavy Mace

+30
Physical Power

Ratatoskr
iCritedMyPants
Ratatoskr
14
3 / 2 / 6
8,759
626
6,031
12,123
4,621
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
15
3 / 0 / 3
8,977
641
7,108
8,400
3,435
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
32
6
Kills
16
16
Deaths
7
12
Assists
16
Player
Kills
Deaths
Assists
KDA
W
0
3
5
0.83
W
6
2
1
3.25
W
4
0
1
4.5
L
Arachne
3
1
3
4.5
L
Yu Huang
2
3
1
0.83
L
Chaac
0
5
2
0.2
W
Ratatoskr
iCritedMyPants
Ratatoskr
3
2
6
3
L
1
2
4
1.5
W
Apollo
3
0
3
4.5
L
Chronos
r42reefrer
Chronos
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,166
Damage
29,514
43,669
Taken
44,839
20,842
Mitigated
22,394
7,276
Healing
18,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,158
1,005
252
1,912
9,255
7,628
192
5,659
3,562
22,101
0
W
6,945
3,086
0
5,947
10,157
3,863
7,436
2,893
7,188
93,631
0
W
5,272
1,801
0
1,117
4,904
2,847
2,657
0
4,904
0
61,450
L
Arachne
5,283
3,139
0
1,967
9,189
3,544
0
1,723
7,374
0
42,017
L
Yu Huang
3,536
343
0
171
5,279
2,015
0
2,965
2,314
36,826
0
L
Chaac
2,855
1,109
0
1,130
8,642
4,243
0
1,017
7,625
0
21,013
W
Ratatoskr
iCritedMyPants
Ratatoskr
6,031
1,360
0
4,660
12,123
4,621
570
2,402
9,709
0
60,977
L
4,677
1,114
0
2,215
8,263
5,982
0
3,503
4,618
14,898
0
W
Apollo
7,108
5,050
0
5,003
8,400
3,435
2,034
3,753
4,647
0
69,295
L
Chronos
r42reefrer
Chronos
6,815
2,574
0
1,793
12,296
5,058
543
1,773
10,523
51,436
5,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,708
Gold Earned
45,671
289
Minions Killed
530
0
Camps Cleared
0
1,216,128
Distance Traveled
1,430,259
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
8,118
580
24
2
0
294,613
3
W
Sol
10,119
723
169
12
0
298,761
0
W
Ravana
9,698
693
109
8
0
200,665
0
L
Arachne
7,181
513
63
5
0
288,517
0
L
Yu Huang
6,620
473
70
5
0
227,410
0
L
Chaac
5,867
419
41
3
0
238,556
0
W
Ratatoskr
8,759
626
97
7
0
360,615
0
L
Charon
6,504
465
25
2
0
217,128
0
W
Apollo
8,977
641
131
9
0
275,605
2
L
Chronos
6,536
467
90
6
0
244,517
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role