Player Matchup

Sol
Sol
Rodeobear24
Sol
Level 140
God Stats
12W - 2L
1,624 SR
Queue Stats
52W - 47L
1,503 Elo+
Party 2
Chiron
Chiron
ZenXela155
Chiron
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
46W - 42L
1,498 Elo+
Party 2
Bacchus
Bacchus
clad-elite1
Bacchus
Level 43
God Stats
17W - 11L
1,664 SR
Queue Stats
47W - 46L
1,492 Elo+
Party 2
Team Averages
Level 102
1,596 SR
1,498 Elo+

VS

Team Averages
Level 52
1,641 SR
1,457 Elo+
Merlin
Merlin
DavisOriginals
Merlin
Level 81
God Stats
11W - 10L
1,532 SR
Queue Stats
149W - 150L
1,499 Elo+
Party 1
Sun Wukong
Sun Wukong
NATSNELL
Sun Wukong
Level 45
God Stats
8W - 2L
1,785 SR
Queue Stats
16W - 27L
1,455 Elo+
Solo
Danzaburou
Danzaburou
PureDeliRiumm99
Danzaburou
Level 29
God Stats
35W - 25L
1,607 SR
Queue Stats
87W - 101L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 7
9,722
810
13,749
10,955
3,218
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
ZenXela155
Chiron
13
4 / 2 / 5
9,473
789
10,937
11,373
4,427
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bacchus
clad-elite1
Bacchus
12
3 / 3 / 6
9,094
758
6,206
12,213
15,944
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 4
9,374
781
11,875
9,677
3,930
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sun Wukong
NATSNELL
Sun Wukong
12
2 / 4 / 3
8,726
727
7,785
13,855
10,337
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
PureDeliRiumm99
Danzaburou
10
4 / 3 / 1
8,861
738
10,023
12,988
5,305
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
16
11
Kills
8
8
Deaths
11
18
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
4
4
1
L
Sun Wukong
NATSNELL
Sun Wukong
2
4
3
0.88
L
Danzaburou
PureDeliRiumm99
Danzaburou
4
3
1
1.5
W
4
3
7
2.5
W
Chiron
ZenXela155
Chiron
4
2
5
3.25
W
Bacchus
clad-elite1
Bacchus
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,892
Damage
29,683
34,541
Taken
36,520
23,589
Mitigated
19,572
10,425
Healing
7,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,875
725
0
134
9,677
3,930
0
5,023
4,654
40,029
0
L
Sun Wukong
NATSNELL
Sun Wukong
7,785
1,441
0
5,083
13,855
10,337
0
8,196
5,659
0
32,542
L
Danzaburou
PureDeliRiumm99
Danzaburou
10,023
4,363
0
1,964
12,988
5,305
0
7,217
5,613
0
23,812
W
13,749
4,335
0
4,788
10,955
3,218
515
3,690
7,169
44,181
0
W
Chiron
ZenXela155
Chiron
10,937
4,551
372
3,659
11,373
4,427
334
3,408
7,965
0
34,141
W
Bacchus
clad-elite1
Bacchus
6,206
461
506
1,100
12,213
15,944
0
5,195
6,837
13,383
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,289
Gold Earned
26,961
115
Minions Killed
119
0
Camps Cleared
0
696,179
Distance Traveled
649,447
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,374
781
51
4
0
203,025
0
L
Sun Wukong
8,726
727
44
4
0
232,030
0
L
Danzaburou
8,861
738
24
2
0
214,392
0
W
Sol
9,722
810
59
5
0
215,696
0
W
Chiron
9,473
789
44
4
0
240,827
0
W
Bacchus
9,094
758
12
1
0
239,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role