Player Matchup

Cabrakan
Cabrakan
Cclboss02
Cabrakan
Level 38
God Stats
1W - 1L
1,701 SR
Queue Stats
65W - 99L
1,414 Elo+
Solo
The Morrigan
The Morrigan
DeadmanWV
The Morrigan
Level 100
God Stats
4W - 9L
1,301 SR
Queue Stats
620W - 614L
1,437 Elo+
Solo
Kukulkan
Kukulkan
KANEWOW
Kukulkan
Level 128
God Stats
0W - 1L
1,775 SR
Queue Stats
65W - 60L
1,503 Elo+
Party 3
Neith
Neith
rhynonow
Neith
Level 125
God Stats
1W - 1L
1,479 SR
Queue Stats
55W - 51L
1,517 Elo+
Party 3
Zeus
Zeus
sT Sonyk
Zeus
Level 103
God Stats
1W - 1L
1,742 SR
Queue Stats
39W - 41L
1,505 Elo+
Solo
Team Averages
Level 99
1,600 SR
1,475 Elo+

VS

Team Averages
Level 105
1,605 SR
1,504 Elo+
Thor
Thor
AwkwardlyBoned
Thor
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 36L
1,478 Elo+
Party 1
Cerberus
Cerberus
Bbrandtt
Cerberus
Level 146
God Stats
2W - 0L
1,718 SR
Queue Stats
170W - 181L
1,496 Elo+
Party 1
Cthulhu
Cthulhu
BiIIyNoSkin
Cthulhu
Level 121
God Stats
5W - 2L
1,691 SR
Queue Stats
186W - 184L
1,498 Elo+
Party 1
Cernunnos
Cernunnos
MikeDienda03
Cernunnos
Level 81
God Stats
9W - 3L
1,492 SR
Queue Stats
361W - 343L
1,516 Elo+
Party 2
Nemesis
Nemesis
phry45
Nemesis
Level 89
God Stats
3W - 4L
1,622 SR
Queue Stats
526W - 532L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Cclboss02
Cabrakan
15
0 / 6 / 11
7,807
710
5,604
13,089
17,143
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

The Morrigan
DeadmanWV
The Morrigan
14
0 / 6 / 7
7,703
700
8,204
7,717
3,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
KANEWOW
Kukulkan
17
7 / 4 / 10
9,837
894
16,810
8,695
4,032
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
rhynonow
Neith
17
6 / 4 / 7
9,344
849
11,384
9,631
4,266
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zeus
17
8 / 5 / 6
9,503
864
19,585
9,607
3,812
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 5
8,293
754
6,787
10,014
4,644
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cerberus
Bbrandtt
Cerberus
17
9 / 5 / 10
10,195
927
11,261
19,280
19,582
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cthulhu
BiIIyNoSkin
Cthulhu
16
3 / 5 / 13
9,312
847
8,378
15,787
17,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
MikeDienda03
Cernunnos
19
9 / 2 / 8
10,428
948
11,028
13,043
7,354
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Nemesis
phry45
Nemesis
15
1 / 6 / 14
8,831
803
6,639
16,430
15,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
75
21
Kills
25
25
Deaths
22
41
Assists
50
Player
Kills
Deaths
Assists
KDA
W
3
4
5
1.38
W
Cerberus
Bbrandtt
Cerberus
9
5
10
2.8
W
Cthulhu
BiIIyNoSkin
Cthulhu
3
5
13
1.9
L
Cabrakan
Cclboss02
Cabrakan
0
6
11
0.92
L
The Morrigan
DeadmanWV
The Morrigan
0
6
7
0.58
L
Kukulkan
KANEWOW
Kukulkan
7
4
10
3
W
Cernunnos
MikeDienda03
Cernunnos
9
2
8
6.5
W
Nemesis
phry45
Nemesis
1
6
14
1.33
L
Neith
rhynonow
Neith
6
4
7
2.38
L
Zeus
8
5
6
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,587
Damage
44,093
48,739
Taken
74,554
32,305
Mitigated
64,957
6,635
Healing
20,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,787
756
45
400
10,014
4,644
200
5,838
4,016
0
12,706
W
Cerberus
Bbrandtt
Cerberus
11,261
506
576
4,048
19,280
19,582
0
10,801
7,639
20,200
0
W
Cthulhu
BiIIyNoSkin
Cthulhu
8,378
490
1,382
1,667
15,787
17,507
0
10,118
4,161
20,369
0
L
Cabrakan
Cclboss02
Cabrakan
5,604
264
279
391
13,089
17,143
156
4,719
7,849
8,837
0
L
The Morrigan
DeadmanWV
The Morrigan
8,204
899
581
266
7,717
3,052
0
3,375
4,133
16,245
1,750
L
Kukulkan
KANEWOW
Kukulkan
16,810
1,769
362
1,158
8,695
4,032
0
3,506
4,933
28,323
0
W
Cernunnos
MikeDienda03
Cernunnos
11,028
4,991
1,597
4,816
13,043
7,354
477
10,453
2,445
0
32,787
W
Nemesis
phry45
Nemesis
6,639
1,187
2,068
3,468
16,430
15,870
0
9,175
6,527
0
18,941
L
Neith
rhynonow
Neith
11,384
3,158
108
1,197
9,631
4,266
0
3,548
5,846
0
17,935
L
Zeus
19,585
448
627
1,666
9,607
3,812
0
4,323
5,036
31,974
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,194
Gold Earned
47,059
123
Minions Killed
136
0
Camps Cleared
0
933,942
Distance Traveled
1,018,317
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,293
754
20
2
0
192,736
0
W
Cerberus
10,195
927
22
2
0
205,921
0
W
Cthulhu
9,312
847
27
2
0
191,153
0
L
Cabrakan
7,807
710
1
0
0
183,422
0
L
The Morrigan
7,703
700
29
3
0
164,458
0
L
Kukulkan
9,837
894
38
3
0
208,677
0
W
Cernunnos
10,428
948
44
4
0
221,065
0
W
Nemesis
8,831
803
23
2
0
207,442
0
L
Neith
9,344
849
26
2
0
172,375
0
L
Zeus
9,503
864
29
3
0
205,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role