Player Matchup

Vulcan
Vulcan
AcasiasDejection
Vulcan
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 70L
1,351 Elo+
Party 2
Danzaburou
Danzaburou
Diamond-Cutter81
Danzaburou
Level 83
God Stats
58W - 47L
1,546 SR
Queue Stats
348W - 321L
1,503 Elo+
Solo
Kuzenbo
Kuzenbo
GoAimless
Kuzenbo
Level 110
God Stats
0W - 2L
1,243 SR
Queue Stats
20W - 48L
1,417 Elo+
Party 2
Set
Set
JoyboyJin
Set
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 36L
1,293 Elo+
Party 2
Ravana
Ravana
alfsw005
Ravana
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 19L
1,124 Elo+
Party 2
Team Averages
Level 90
1,458 SR
1,338 Elo+

VS

Team Averages
Level 93
1,566 SR
1,519 Elo+
Agni
Agni
Ay Clue
Agni
Level 61
God Stats
7W - 1L
1,713 SR
Queue Stats
96W - 94L
1,462 Elo+
Solo
Skadi
Skadi
JetCylinder
Skadi
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 30L
1,456 Elo+
Party 1
Bellona
Bellona
Mannybigdaddymm7
Bellona
Level 88
God Stats
12W - 17L
1,426 SR
Queue Stats
917W - 881L
1,489 Elo+
Solo
Ymir
Ymir
SOCOMCUBS
Ymir
Level 106
God Stats
6W - 3L
1,722 SR
Queue Stats
23W - 16L
1,596 Elo+
Party 1
Thanatos
Thanatos
Sinnakitty
Thanatos
Level 107
God Stats
5W - 9L
1,471 SR
Queue Stats
328W - 290L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
6,747
375
4,957
7,182
2,530
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Diamond-Cutter81
Danzaburou
10
2 / 4 / 1
7,414
412
8,279
11,052
4,117
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kuzenbo
GoAimless
Kuzenbo
9
0 / 2 / 1
6,820
379
3,212
9,984
8,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 5 / 0
7,339
408
6,972
14,064
6,592
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ravana
alfsw005
Ravana
12
1 / 6 / 0
7,427
413
5,189
11,285
4,188
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Ay Clue
Agni
17
5 / 1 / 2
10,866
604
5,661
8,404
3,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
5 / 5 / 1
8,746
486
8,883
13,912
5,025
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
2 / 3 / 4
10,867
604
8,781
15,736
15,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ymir
13
0 / 1 / 6
8,262
459
3,011
11,024
10,385
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Sinnakitty
Thanatos
17
9 / 0 / 5
11,484
638
11,058
18,678
8,300
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
39
5
Kills
21
21
Deaths
10
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Agni
Ay Clue
Agni
5
1
2
6
L
Danzaburou
Diamond-Cutter81
Danzaburou
2
4
1
0.63
L
Kuzenbo
GoAimless
Kuzenbo
0
2
1
0.25
W
5
5
1
1.1
L
2
5
0
0.4
W
2
3
4
1.33
W
Ymir
0
1
6
3
W
Thanatos
Sinnakitty
Thanatos
9
0
5
11.5
L
Ravana
alfsw005
Ravana
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,609
Damage
37,394
53,567
Taken
67,754
26,053
Mitigated
42,087
9,914
Healing
21,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,957
1,911
140
728
7,182
2,530
0
3,364
3,570
33,558
0
W
Agni
Ay Clue
Agni
5,661
259
0
827
8,404
3,323
3,437
3,250
5,154
84,442
0
L
Danzaburou
Diamond-Cutter81
Danzaburou
8,279
3,650
0
3,066
11,052
4,117
0
651
10,401
0
40,818
L
Kuzenbo
GoAimless
Kuzenbo
3,212
1,317
139
3,348
9,984
8,626
4
2,723
7,214
23,370
0
W
8,883
2,978
0
879
13,912
5,025
840
1,603
12,289
0
60,068
L
6,972
2,819
0
1,325
14,064
6,592
148
135
13,903
0
47,225
W
8,781
3,541
0
6,645
15,736
15,054
4,064
0
15,736
0
83,810
W
Ymir
3,011
1,239
184
498
11,024
10,385
1,019
1,752
9,272
30,286
0
W
Thanatos
Sinnakitty
Thanatos
11,058
4,987
0
12,525
18,678
8,300
2,888
2,148
16,530
0
87,814
L
Ravana
alfsw005
Ravana
5,189
1,721
73
1,095
11,285
4,188
0
1,406
9,807
0
54,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,747
Gold Earned
50,225
302
Minions Killed
546
0
Camps Cleared
0
1,205,601
Distance Traveled
1,715,236
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,747
375
64
4
0
196,512
0
W
Agni
10,866
604
166
9
0
360,452
0
L
Danzaburou
7,414
412
70
4
0
225,235
0
L
Kuzenbo
6,820
379
30
2
0
225,470
2
W
Skadi
8,746
486
89
5
0
311,224
0
L
Set
7,339
408
62
3
0
265,173
0
W
Bellona
10,867
604
134
7
0
290,606
0
W
Ymir
8,262
459
43
2
0
312,398
0
W
Thanatos
11,484
638
114
6
0
440,556
2
L
Ravana
7,427
413
76
4
0
293,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role