Player Matchup

Guan Yu
Guan Yu
Silver IV
Eric Sasquatch
Guan Yu
Silver IV
Level 157
God Stats
4W - 3L
1,705 SR
Queue Stats
9W - 11L
1,491 MMR
Party 1
Hachiman
Hachiman
Silver II
PwningPlatypus1
Hachiman
Silver II
Level 127
God Stats
14W - 20L
1,442 SR
Queue Stats
85W - 104L
1,062 MMR
Party 1
Merlin
Merlin
Gold V
Savage Nightz
Merlin
Gold V
Level 144
God Stats
4W - 7L
1,385 SR
Queue Stats
89W - 100L
1,395 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 143
1,511 SR
1,316 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 118
1,476 SR
1,309 MMR
Cthulhu
Cthulhu
Silver IV
Blaneytron
Cthulhu
Silver IV
Level 118
God Stats
1W - 1L
1,211 SR
Queue Stats
23W - 30L
1,311 MMR
Solo
Izanami
Izanami
Gold V
Minrra
Izanami
Gold V
Level 146
God Stats
39W - 34L
1,628 SR
Queue Stats
316W - 355L
1,295 MMR
Solo
Ix Chel
Ix Chel
Gold V
unknownkev-
Ix Chel
Gold V
Level 89
God Stats
8W - 5L
1,588 SR
Queue Stats
12W - 14L
1,322 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 5
10,738
671
2,106
19,578
18,467
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Hachiman
12
1 / 7 / 1
10,336
646
7,885
15,478
6,900
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
3 / 5 / 2
11,712
732
18,294
12,646
5,825
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bans
KukulkanHeraAchillesPersephoneMedusa

VS

Bans
GebCupidGilgameshMartichorasBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Blaneytron
Cthulhu
15
2 / 3 / 8
11,938
746
8,176
15,330
16,799
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
Minrra
Izanami
17
4 / 1 / 6
12,763
798
13,786
15,424
6,671
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ix Chel
unknownkev-
Ix Chel
15
6 / 2 / 4
12,788
799
18,602
13,918
5,933
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
30
5
Kills
12
12
Deaths
6
8
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Blaneytron
Cthulhu
2
3
8
2
L
1
0
5
3.5
W
Izanami
Minrra
Izanami
4
1
6
7
L
Hachiman
1
7
1
0.21
L
3
5
2
0.8
W
Ix Chel
unknownkev-
Ix Chel
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,285
Damage
40,564
47,702
Taken
44,672
31,192
Mitigated
29,403
12,469
Healing
17,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Blaneytron
Cthulhu
8,176
253
2,246
1,154
15,330
16,799
0
6,778
8,503
27,042
752
L
2,106
216
3,897
7,632
19,578
18,467
0
9,404
9,972
0
17,745
W
Izanami
Minrra
Izanami
13,786
9,290
0
6,534
15,424
6,671
2,824
5,974
9,390
0
86,352
L
Hachiman
7,885
4,592
0
390
15,478
6,900
0
8,534
6,944
0
28,546
L
18,294
489
0
550
12,646
5,825
0
8,258
4,368
78,346
0
W
Ix Chel
unknownkev-
Ix Chel
18,602
2,158
1,139
6,054
13,918
5,933
282
6,118
7,800
58,213
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,786
Gold Earned
37,489
146
Minions Killed
223
0
Camps Cleared
0
850,268
Distance Traveled
904,568
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,938
746
42
3
0
311,960
10
L
Guan Yu
10,738
671
22
1
0
362,292
0
W
Izanami
12,763
798
117
7
0
293,532
3
L
Hachiman
10,336
646
28
2
0
224,664
3
L
Merlin
11,712
732
96
6
0
263,312
6
W
Ix Chel
12,788
799
64
4
0
299,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role