Player Matchup

Janus
Janus
MRomeo
Janus
Level 127
God Stats
1W - 1L
1,328 SR
Queue Stats
7W - 11L
985 Elo+
Party 2
Izanami
Izanami
ShinyCoder
Izanami
Level 148
God Stats
8W - 7L
1,489 SR
Queue Stats
58W - 69L
1,451 Elo+
Solo
Ganesha
Ganesha
Whopperjr7
Ganesha
Level 115
God Stats
4W - 5L
1,490 SR
Queue Stats
7W - 10L
998 Elo+
Party 2
Zhong Kui
Zhong Kui
mckshmackums
Zhong Kui
Level 102
God Stats
4W - 3L
1,292 SR
Queue Stats
7W - 10L
998 Elo+
Party 2
Horus
Horus
xSLiKK
Horus
Level 123
God Stats
4W - 4L
1,518 SR
Queue Stats
7W - 10L
998 Elo+
Party 2
Team Averages
Level 123
1,423 SR
1,086 Elo+

VS

Team Averages
Level 168
1,580 SR
1,435 Elo+
Hades
Hades
LoI_im_Adopted
Hades
Level 158
God Stats
5W - 9L
1,642 SR
Queue Stats
137W - 126L
1,515 Elo+
Party 1
Sun Wukong
Sun Wukong
Mr_Madden_Irv
Sun Wukong
Level 108
God Stats
9W - 11L
1,502 SR
Queue Stats
60W - 70L
1,424 Elo+
Solo
Ra
Ra
Th34LCh3MI5T
Ra
Level 260
God Stats
3W - 2L
1,618 SR
Queue Stats
293W - 338L
1,392 Elo+
Solo
Ratatoskr
Ratatoskr
XPootie_JuiceX
Ratatoskr
Level 147
God Stats
0W - 1L
1,643 SR
Queue Stats
70W - 73L
1,462 Elo+
Party 1
Jormungandr
Jormungandr
r3v4nch4dos
Jormungandr
Level 169
God Stats
106W - 98L
1,496 SR
Queue Stats
398W - 409L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
MRomeo
Janus
14
2 / 3 / 2
8,346
759
5,432
6,477
2,530
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
ShinyCoder
Izanami
13
0 / 2 / 1
7,544
686
3,632
7,478
3,093
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ganesha
Whopperjr7
Ganesha
14
0 / 2 / 3
8,347
759
4,919
7,738
4,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zhong Kui
mckshmackums
Zhong Kui
15
1 / 3 / 1
8,752
796
5,465
8,616
7,055
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Horus
xSLiKK
Horus
14
1 / 2 / 3
7,773
707
9,140
9,368
4,800
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 4
8,121
738
11,879
9,643
5,633
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
Mr_Madden_Irv
Sun Wukong
11
0 / 0 / 1
6,634
603
1,467
4,313
2,878
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 0 / 7
8,038
731
6,032
4,230
1,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ratatoskr
XPootie_JuiceX
Ratatoskr
14
3 / 2 / 6
7,913
719
4,717
8,124
3,202
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
r3v4nch4dos
Jormungandr
14
2 / 1 / 9
8,170
743
6,274
10,735
9,639
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
39
4
Kills
12
12
Deaths
4
10
Assists
27
Player
Kills
Deaths
Assists
KDA
L
5
1
4
7
W
Janus
MRomeo
Janus
2
3
2
1
L
Sun Wukong
Mr_Madden_Irv
Sun Wukong
0
0
1
0.5
W
Izanami
ShinyCoder
Izanami
0
2
1
0.25
L
2
0
7
5.5
W
Ganesha
Whopperjr7
Ganesha
0
2
3
0.75
L
Ratatoskr
XPootie_JuiceX
Ratatoskr
3
2
6
3
W
Zhong Kui
mckshmackums
Zhong Kui
1
3
1
0.5
L
Jormungandr
r3v4nch4dos
Jormungandr
2
1
9
6.5
W
Horus
xSLiKK
Horus
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,588
Damage
30,369
39,677
Taken
37,045
21,887
Mitigated
23,125
7,757
Healing
6,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,879
295
544
2,963
9,643
5,633
0
4,613
5,002
24,188
0
W
Janus
MRomeo
Janus
5,432
722
159
189
6,477
2,530
2,945
3,482
2,959
28,301
0
L
Sun Wukong
Mr_Madden_Irv
Sun Wukong
1,467
347
0
506
4,313
2,878
0
869
3,424
0
8,407
W
Izanami
ShinyCoder
Izanami
3,632
2,590
0
481
7,478
3,093
1,104
5,066
2,340
0
19,506
L
6,032
305
576
1,421
4,230
1,773
0
1,519
2,711
26,270
0
W
Ganesha
Whopperjr7
Ganesha
4,919
0
473
1,320
7,738
4,409
1,671
5,567
2,000
20,539
0
L
Ratatoskr
XPootie_JuiceX
Ratatoskr
4,717
1,108
0
166
8,124
3,202
0
3,822
4,247
0
14,191
W
Zhong Kui
mckshmackums
Zhong Kui
5,465
1,333
151
1,919
8,616
7,055
823
4,714
3,858
31,304
4,254
L
Jormungandr
r3v4nch4dos
Jormungandr
6,274
1,603
0
504
10,735
9,639
0
4,550
5,962
21,678
0
W
Horus
xSLiKK
Horus
9,140
3,698
1,251
1,814
9,368
4,800
834
4,996
4,127
0
17,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,762
Gold Earned
38,876
206
Minions Killed
160
0
Camps Cleared
0
1,098,872
Distance Traveled
1,066,644
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,121
738
37
3
0
208,764
0
W
Janus
8,346
759
58
5
0
215,056
0
L
Sun Wukong
6,634
603
13
1
0
213,873
0
W
Izanami
7,544
686
33
3
0
200,281
0
L
Ra
8,038
731
51
5
0
188,964
0
W
Ganesha
8,347
759
8
1
0
220,597
2
L
Ratatoskr
7,913
719
25
2
0
253,302
0
W
Zhong Kui
8,752
796
68
6
0
216,643
0
L
Jormungandr
8,170
743
34
3
0
201,741
2
W
Horus
7,773
707
39
4
0
246,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role