Player Matchup

Geb
Geb
ChimneyChanga
Geb
Level 28
God Stats
2W - 2L
1,525 SR
Queue Stats
22W - 33L
1,358 Elo+
Party 1
Kukulkan
Kukulkan
ClipMyCrazy
Kukulkan
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 24L
1,279 Elo+
Party 1
Achilles
Achilles
Spazmantic
Achilles
Level 61
God Stats
29W - 23L
1,479 SR
Queue Stats
93W - 87L
1,439 Elo+
Party 1
Da Ji
Da Ji
TheWorstTimeline
Da Ji
Level 28
God Stats
2W - 3L
1,242 SR
Queue Stats
10W - 17L
1,353 Elo+
Party 3
Ullr
Ullr
lonelyspacebean
Ullr
Level 33
God Stats
4W - 12L
1,379 SR
Queue Stats
12W - 25L
1,339 Elo+
Party 3
Team Averages
Level 33
1,425 SR
1,353 Elo+

VS

Team Averages
Level 61
1,456 SR
1,414 Elo+
Skadi
Skadi
KingDready_
Skadi
Level 88
God Stats
15W - 12L
1,313 SR
Queue Stats
155W - 173L
1,404 Elo+
Party 2
Chaac
Chaac
Lovely_Deadman
Chaac
Level 57
God Stats
6W - 3L
1,513 SR
Queue Stats
240W - 252L
1,405 Elo+
Party 2
Anubis
Anubis
SuperDudePTown
Anubis
Level 83
God Stats
2W - 1L
1,473 SR
Queue Stats
332W - 318L
1,419 Elo+
Party 2
Mulan
Mulan
VichoMella
Mulan
Level 40
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 14L
1,447 Elo+
Solo
Cthulhu
Cthulhu
unlikely_cure-_-
Cthulhu
Level 36
God Stats
10W - 7L
1,479 SR
Queue Stats
131W - 141L
1,394 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 1
5,899
421
1,839
14,138
11,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kukulkan
ClipMyCrazy
Kukulkan
11
0 / 8 / 1
6,411
458
4,470
10,438
2,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
Spazmantic
Achilles
14
1 / 0 / 0
7,759
554
8,172
12,295
15,016
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
3 / 5 / 0
7,319
523
6,686
14,496
5,428
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

10
0 / 3 / 2
5,893
421
4,537
10,230
3,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 2 / 3
7,622
544
8,501
7,025
2,736
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
0 / 1 / 0
7,870
562
7,815
12,262
5,856
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
12 / 0 / 4
9,494
678
16,586
8,089
4,273
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
11
1 / 1 / 6
6,952
497
2,783
8,344
3,551
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

12
1 / 0 / 10
7,670
548
6,891
8,150
5,541
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
43
4
Kills
20
22
Deaths
4
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
L
Kukulkan
ClipMyCrazy
Kukulkan
0
8
1
0.06
W
6
2
3
3.75
W
0
1
0
0
L
Achilles
Spazmantic
Achilles
1
0
0
1
W
12
0
4
14
L
3
5
0
0.6
W
Mulan
1
1
6
4
L
0
3
2
0.33
W
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,704
Damage
42,576
61,597
Taken
43,870
38,722
Mitigated
21,957
10,323
Healing
17,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,839
278
0
2,373
14,138
11,770
0
7,868
6,025
12,449
0
L
Kukulkan
ClipMyCrazy
Kukulkan
4,470
183
0
449
10,438
2,515
0
8,503
1,935
41,366
0
W
8,501
2,343
0
776
7,025
2,736
669
549
6,476
0
42,700
W
7,815
1,157
0
6,377
12,262
5,856
860
323
11,939
0
60,295
L
Achilles
Spazmantic
Achilles
8,172
1,197
0
2,286
12,295
15,016
0
48
12,247
323
60,146
W
16,586
390
0
5,684
8,089
4,273
909
3,407
4,634
71,928
0
L
6,686
1,525
0
870
14,496
5,428
0
2,906
11,590
0
52,366
W
Mulan
2,783
657
0
859
8,344
3,551
34
703
7,641
0
45,935
L
4,537
1,568
0
4,345
10,230
3,993
0
3,995
6,235
0
34,540
W
6,891
642
1,731
2,097
8,150
5,541
54
1,634
6,516
23,503
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,281
Gold Earned
39,608
306
Minions Killed
360
0
Camps Cleared
0
1,327,262
Distance Traveled
1,425,586
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,899
421
12
1
0
258,640
5
L
Kukulkan
6,411
458
69
5
0
244,687
3
W
Skadi
7,622
544
64
5
0
231,792
0
W
Chaac
7,870
562
107
8
0
295,406
7
L
Achilles
7,759
554
100
7
0
274,061
0
W
Anubis
9,494
678
100
7
0
280,359
0
L
Da Ji
7,319
523
76
5
0
304,505
0
W
Mulan
6,952
497
62
4
0
319,244
0
L
Ullr
5,893
421
49
4
0
245,369
0
W
Cthulhu
7,670
548
27
2
0
298,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role