Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
GangstaPoo
Scylla
Level 26
God Stats
1W - 1L
1,718 SR
Queue Stats
8W - 10L
1,443 Elo+
Solo
Bacchus
Bacchus
iIVIcCracker
Bacchus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 49L
1,258 Elo+
Solo
Mercury
Mercury
prospectsss
Mercury
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,332 Elo+
Solo
Susano
Susano
steve0mattic
Susano
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,453 Elo+
Solo
Team Averages
Level 21
1,544 SR
1,397 Elo+

VS

Team Averages
Level 62
1,580 SR
1,495 Elo+
Vulcan
Vulcan
LordGanzo
Vulcan
Level 122
God Stats
3W - 1L
1,674 SR
Queue Stats
126W - 91L
1,545 Elo+
Party 1
Merlin
Merlin
PerseuuZZ
Merlin
Level 128
God Stats
2W - 2L
1,404 SR
Queue Stats
142W - 102L
1,558 Elo+
Party 1
Hades
Hades
ShopaDeLetraz
Hades
Level 25
God Stats
2W - 0L
1,822 SR
Queue Stats
61W - 36L
1,596 Elo+
Party 1
Atlas
Atlas
dmann11
Atlas
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Nu Wa
Nu Wa
gamztoplay
Nu Wa
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 44L
1,277 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
12
2 / 6 / 4
7,648
765
4,815
9,934
3,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Scylla
GangstaPoo
Scylla
17
4 / 4 / 9
8,506
851
12,784
9,093
4,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
iIVIcCracker
Bacchus
13
1 / 6 / 8
7,437
744
5,749
13,705
18,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
prospectsss
Mercury
14
4 / 8 / 4
8,109
811
4,751
13,262
5,668
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Susano
14
2 / 9 / 8
7,784
778
5,417
14,944
6,652
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
LordGanzo
Vulcan
17
4 / 2 / 15
9,795
980
9,114
5,839
2,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
PerseuuZZ
Merlin
18
10 / 2 / 15
11,063
1,106
15,238
8,187
3,709
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
14 / 4 / 15
10,998
1,100
17,098
13,393
9,975
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Atlas
dmann11
Atlas
14
3 / 4 / 15
9,272
927
6,604
13,783
12,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nu Wa
15
2 / 3 / 14
8,826
883
8,559
6,908
2,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
107
13
Kills
33
33
Deaths
15
33
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
2
6
4
0.67
L
Scylla
GangstaPoo
Scylla
4
4
9
2.13
W
Vulcan
LordGanzo
Vulcan
4
2
15
5.75
W
Merlin
PerseuuZZ
Merlin
10
2
15
8.75
W
14
4
15
5.38
W
Atlas
dmann11
Atlas
3
4
15
2.63
W
Nu Wa
2
3
14
3
L
Bacchus
iIVIcCracker
Bacchus
1
6
8
0.83
L
Mercury
prospectsss
Mercury
4
8
4
0.75
L
Susano
2
9
8
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,516
Damage
56,613
60,938
Taken
48,110
38,738
Mitigated
31,295
7,432
Healing
12,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
4,815
2,017
30
681
9,934
3,813
252
9,186
622
0
13,076
L
Scylla
GangstaPoo
Scylla
12,784
1,467
180
2,731
9,093
4,429
153
8,566
527
35,358
0
W
Vulcan
LordGanzo
Vulcan
9,114
4,275
411
185
5,839
2,331
2,103
2,915
2,879
21,601
0
W
Merlin
PerseuuZZ
Merlin
15,238
587
1,877
1,360
8,187
3,709
1,394
2,636
5,551
39,016
0
W
17,098
364
979
3,841
13,393
9,975
150
4,295
8,822
23,829
0
W
Atlas
dmann11
Atlas
6,604
2,341
1,396
1,617
13,783
12,514
342
5,839
7,455
10,379
905
W
Nu Wa
8,559
2,325
700
501
6,908
2,766
2,765
3,283
3,557
15,821
0
L
Bacchus
iIVIcCracker
Bacchus
5,749
955
428
1,025
13,705
18,176
52
12,009
1,471
9,271
0
L
Mercury
prospectsss
Mercury
4,751
2,807
0
1,660
13,262
5,668
265
11,886
1,376
0
7,654
L
Susano
5,417
1,347
0
697
14,944
6,652
107
13,590
1,234
0
12,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,484
Gold Earned
49,954
94
Minions Killed
136
0
Camps Cleared
0
795,418
Distance Traveled
948,303
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
7,648
765
18
2
0
100,799
0
L
Scylla
8,506
851
47
5
0
174,790
0
W
Vulcan
9,795
980
41
4
0
207,431
0
W
Merlin
11,063
1,106
49
5
0
184,432
0
W
Hades
10,998
1,100
19
2
0
192,777
0
W
Atlas
9,272
927
6
1
0
188,905
0
W
Nu Wa
8,826
883
21
2
0
174,758
0
L
Bacchus
7,437
744
8
1
0
174,541
0
L
Mercury
8,109
811
6
1
0
193,962
0
L
Susano
7,784
778
15
2
0
151,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role