Player Matchup

Bacchus
Bacchus
MexicanBuzzSaw4
Bacchus
Level 107
God Stats
0W - 1L
1,178 SR
Queue Stats
0W - 3L
1,052 Elo+
Party 2
Danzaburou
Danzaburou
PaPpyHimOThy
Danzaburou
Level 47
God Stats
0W - 3L
1,688 SR
Queue Stats
0W - 8L
985 Elo+
Party 2
Hel
Hel
noah97
Hel
Level 128
God Stats
2W - 2L
1,732 SR
Queue Stats
11W - 17L
1,387 Elo+
Party 2
Team Averages
Level 94
1,532 SR
1,142 Elo+

VS

Team Averages
Level 114
1,461 SR
1,431 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
AllowableJam
Kuzenbo
Level 109
God Stats
7W - 10L
1,341 SR
Queue Stats
64W - 62L
1,396 Elo+
Party 1
Medusa
Medusa
Avilatreo
Medusa
Level 108
God Stats
4W - 3L
1,543 SR
Queue Stats
64W - 62L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 1
7,897
718
5,197
7,087
7,881
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
PaPpyHimOThy
Danzaburou
11
0 / 4 / 1
7,635
694
4,663
7,999
3,936
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hel
noah97
Hel
11
1 / 3 / 2
7,907
719
3,394
9,563
4,654
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
1 / 0 / 6
8,359
760
7,941
7,963
3,532
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kuzenbo
AllowableJam
Kuzenbo
11
1 / 1 / 7
8,051
732
3,807
6,936
7,982
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
Avilatreo
Medusa
12
6 / 3 / 2
9,489
863
9,148
6,326
2,523
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
4
Kills
8
8
Deaths
4
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
1
0
6
4
W
Kuzenbo
AllowableJam
Kuzenbo
1
1
7
4.5
W
Medusa
Avilatreo
Medusa
6
3
2
2.33
L
3
1
1
3.5
L
Danzaburou
PaPpyHimOThy
Danzaburou
0
4
1
0.13
L
Hel
noah97
Hel
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,254
Damage
20,896
24,649
Taken
21,225
16,471
Mitigated
14,037
6,438
Healing
6,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
7,941
635
1,005
4,449
7,963
3,532
41
4,131
3,580
42,140
0
W
Kuzenbo
AllowableJam
Kuzenbo
3,807
903
207
184
6,936
7,982
175
2,473
4,383
14,205
0
W
Medusa
Avilatreo
Medusa
9,148
4,057
193
182
6,326
2,523
53
2,314
3,888
0
34,137
L
5,197
377
0
277
7,087
7,881
0
3,348
3,647
11,663
0
L
Danzaburou
PaPpyHimOThy
Danzaburou
4,663
468
0
352
7,999
3,936
0
4,293
3,706
0
29,798
L
Hel
noah97
Hel
3,394
176
2,712
3,097
9,563
4,654
0
4,365
4,985
32,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,439
Gold Earned
25,899
113
Minions Killed
124
0
Camps Cleared
0
599,883
Distance Traveled
616,142
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,359
760
69
6
0
185,852
5
W
Kuzenbo
8,051
732
14
1
0
202,282
0
W
Medusa
9,489
863
41
4
0
228,008
5
L
Bacchus
7,897
718
12
1
0
203,451
0
L
Danzaburou
7,635
694
46
4
0
193,869
0
L
Hel
7,907
719
55
5
0
202,563
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role