Player Matchup

Surtr
Surtr
ATG93
Surtr
Level 26
God Stats
4W - 5L
1,500 SR
Queue Stats
108W - 119L
1,171 Elo+
Party 2
Agni
Agni
BayouVol
Agni
Level 16
God Stats
5W - 15L
1,408 SR
Queue Stats
286W - 314L
1,265 Elo+
Party 2
Zeus
Zeus
JS Zesty
Zeus
Level 96
God Stats
1W - 2L
1,500 SR
Queue Stats
269W - 295L
1,340 Elo+
Party 2
Pele
Pele
TheCritorus
Pele
Level 28
God Stats
8W - 9L
1,359 SR
Queue Stats
111W - 132L
1,324 Elo+
Party 2
Ares
Ares
fancyclancy88
Ares
Level 27
God Stats
0W - 2L
1,276 SR
Queue Stats
62W - 93L
1,309 Elo+
Party 2
Team Averages
Level 39
1,409 SR
1,282 Elo+

VS

Team Averages
Level 20
1,498 SR
1,575 Elo+
Khepri
Khepri
IAmNeverAtFault
Khepri
Level 27
God Stats
2W - 0L
1,712 SR
Queue Stats
47W - 39L
1,735 Elo+
Solo
Thanatos
Thanatos
MorbidlyÂBeast
Thanatos
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 10L
1,617 Elo+
Solo
Mulan
Mulan
RelentlessHounds
Mulan
Level 18
God Stats
2W - 3L
1,329 SR
Queue Stats
18W - 24L
1,420 Elo+
Solo
Olorun
Olorun
Skrumbledbran
Olorun
Level 28
God Stats
3W - 3L
1,449 SR
Queue Stats
42W - 45L
1,421 Elo+
Party 1
Danzaburou
Danzaburou
Yerrrpitc
Danzaburou
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
33W - 23L
1,682 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
ATG93
Surtr
13
1 / 6 / 0
7,538
685
5,687
14,514
13,193
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Agni
13
0 / 3 / 1
7,196
654
5,205
6,990
2,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zeus
13
0 / 9 / 2
7,255
660
6,425
12,302
3,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
1 / 6 / 0
7,881
716
7,514
14,974
5,571
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
0 / 6 / 2
7,005
637
5,790
17,935
16,328
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 0 / 23
9,489
863
5,614
11,702
12,123
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
17
9 / 0 / 13
10,563
960
19,599
11,789
7,493
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
6 / 2 / 16
9,513
865
10,944
12,149
7,543
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

15
0 / 0 / 16
9,024
820
6,552
5,596
3,129
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
Yerrrpitc
Danzaburou
18
15 / 0 / 9
11,941
1,086
18,921
7,615
5,097
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
107
2
Kills
30
30
Deaths
2
5
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Surtr
ATG93
Surtr
1
6
0
0.17
L
Agni
0
3
1
0.17
W
0
0
23
11.5
L
Zeus
0
9
2
0.11
W
Thanatos
9
0
13
15.5
W
6
2
16
7
W
0
0
16
8
L
1
6
0
0.17
W
Danzaburou
Yerrrpitc
Danzaburou
15
0
9
19.5
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,621
Damage
61,630
66,715
Taken
48,851
40,723
Mitigated
35,385
3,729
Healing
21,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
ATG93
Surtr
5,687
1,176
0
795
14,514
13,193
0
2,211
12,303
743
10,414
L
Agni
5,205
471
0
0
6,990
2,398
0
693
6,297
17,594
0
W
5,614
731
2,123
1,617
11,702
12,123
451
5,633
5,887
14,439
0
L
Zeus
6,425
830
0
310
12,302
3,233
0
1,037
10,660
21,990
0
W
Thanatos
19,599
4,394
0
9,870
11,789
7,493
628
2,629
9,056
0
43,994
W
10,944
2,440
0
2,416
12,149
7,543
1,256
4,707
7,282
0
21,951
W
6,552
3,400
220
1,078
5,596
3,129
5,686
3,049
2,547
37,221
0
L
7,514
498
0
966
14,974
5,571
0
2,961
12,013
0
25,373
W
Danzaburou
Yerrrpitc
Danzaburou
18,921
7,306
0
3,933
7,615
5,097
3,559
2,052
5,427
0
61,093
L
5,790
480
310
1,348
17,935
16,328
0
5,379
12,352
10,636
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,875
Gold Earned
50,530
143
Minions Killed
260
0
Camps Cleared
0
1,039,371
Distance Traveled
1,258,871
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
7,538
685
9
1
0
183,228
0
L
Agni
7,196
654
38
3
0
223,678
0
W
Khepri
9,489
863
9
1
0
265,100
0
L
Zeus
7,255
660
33
3
0
195,038
0
W
Thanatos
10,563
960
59
5
0
287,969
0
W
Mulan
9,513
865
31
3
0
245,184
0
W
Olorun
9,024
820
65
6
0
216,168
0
L
Pele
7,881
716
52
5
0
236,746
0
W
Danzaburou
11,941
1,086
96
9
0
244,450
0
L
Ares
7,005
637
11
1
0
200,681
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role