Player Matchup

Anhur
Anhur
Frozone63
Anhur
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 32L
1,358 Elo+
Party 4
Xing Tian
Xing Tian
ManMi1ker
Xing Tian
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
1,286 Elo+
Party 4
Set
Set
Mitsurugi Seki
Set
Level 44
God Stats
3W - 2L
1,793 SR
Queue Stats
134W - 101L
1,494 Elo+
Solo
Nu Wa
Nu Wa
jc101
Nu Wa
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 14L
1,468 Elo+
Party 2
Sun Wukong
Sun Wukong
kenbinetti
Sun Wukong
Level 45
God Stats
2W - 2L
1,577 SR
Queue Stats
25W - 26L
1,448 Elo+
Party 2
Team Averages
Level 35
1,574 SR
1,411 Elo+

VS

Team Averages
Level 33
1,459 SR
1,321 Elo+
Merlin
Merlin
TButler014
Merlin
Level 33
God Stats
4W - 15L
1,281 SR
Queue Stats
385W - 476L
1,321 Elo+
Party 3
Artemis
Artemis
The Elite Ac3
Artemis
Level 40
God Stats
5W - 2L
1,665 SR
Queue Stats
364W - 376L
1,263 Elo+
Solo
Scylla
Scylla
TyDaPlug
Scylla
Level 33
God Stats
3W - 1L
1,500 SR
Queue Stats
53W - 55L
1,422 Elo+
Party 1
Thanatos
Thanatos
XxCruddiestxX
Thanatos
Level 25
God Stats
9W - 15L
1,349 SR
Queue Stats
163W - 232L
1,249 Elo+
Party 3
Sun Wukong
Sun Wukong
playboyxcartii
Sun Wukong
Level 32
God Stats
1W - 2L
1,500 SR
Queue Stats
41W - 44L
1,348 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Frozone63
Anhur
12
2 / 4 / 1
7,042
469
4,180
10,429
4,096
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
ManMi1ker
Xing Tian
12
1 / 3 / 3
7,303
487
3,743
16,059
11,268
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 2 / 1
6,584
439
4,956
12,211
5,580
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
jc101
Nu Wa
12
0 / 2 / 3
6,434
429
4,906
8,530
2,940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
kenbinetti
Sun Wukong
13
1 / 1 / 1
7,720
515
7,318
15,901
11,540
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
TButler014
Merlin
13
1 / 2 / 1
7,988
533
7,617
9,038
3,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
13
4 / 0 / 5
8,178
545
8,870
6,863
2,400
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Scylla
TyDaPlug
Scylla
13
3 / 2 / 2
7,805
520
9,662
8,111
2,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
XxCruddiestxX
Thanatos
12
3 / 2 / 2
7,196
480
5,532
12,116
4,476
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
playboyxcartii
Sun Wukong
13
1 / 0 / 0
7,803
520
8,536
10,110
6,130
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
22
5
Kills
12
12
Deaths
6
9
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Anhur
Frozone63
Anhur
2
4
1
0.63
L
Xing Tian
ManMi1ker
Xing Tian
1
3
3
0.83
L
1
2
1
0.75
W
Merlin
TButler014
Merlin
1
2
1
0.75
W
Artemis
4
0
5
6.5
W
Scylla
TyDaPlug
Scylla
3
2
2
2
W
Thanatos
XxCruddiestxX
Thanatos
3
2
2
2
L
Nu Wa
jc101
Nu Wa
0
2
3
0.75
L
Sun Wukong
kenbinetti
Sun Wukong
1
1
1
1.5
W
Sun Wukong
playboyxcartii
Sun Wukong
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,103
Damage
40,217
63,130
Taken
46,238
35,424
Mitigated
19,058
15,986
Healing
15,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Frozone63
Anhur
4,180
1,351
0
1,942
10,429
4,096
0
4,317
6,112
0
47,685
L
Xing Tian
ManMi1ker
Xing Tian
3,743
179
136
4,050
16,059
11,268
0
4,924
11,071
24,692
0
L
4,956
2,899
0
465
12,211
5,580
0
3,848
8,363
0
46,164
W
Merlin
TButler014
Merlin
7,617
406
0
2,095
9,038
3,492
1,719
2,312
6,436
63,170
0
W
Artemis
8,870
3,843
0
3,110
6,863
2,400
718
1,368
5,327
0
44,708
W
Scylla
TyDaPlug
Scylla
9,662
1,867
0
291
8,111
2,560
570
2,119
5,792
59,021
0
W
Thanatos
XxCruddiestxX
Thanatos
5,532
1,279
0
5,556
12,116
4,476
0
1,680
10,348
0
45,830
L
Nu Wa
jc101
Nu Wa
4,906
637
0
1,975
8,530
2,940
0
3,586
4,944
37,202
0
L
Sun Wukong
kenbinetti
Sun Wukong
7,318
1,910
0
7,418
15,901
11,540
0
712
15,189
394
69,166
W
Sun Wukong
playboyxcartii
Sun Wukong
8,536
2,150
0
4,224
10,110
6,130
0
599
9,223
0
57,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,083
Gold Earned
38,970
376
Minions Killed
436
0
Camps Cleared
0
1,337,958
Distance Traveled
1,404,954
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,042
469
91
6
0
255,996
0
L
Xing Tian
7,303
487
35
2
0
291,397
4
L
Set
6,584
439
68
5
0
297,372
0
W
Merlin
7,988
533
106
7
0
253,817
0
W
Artemis
8,178
545
78
5
0
271,402
0
W
Scylla
7,805
520
106
7
0
260,934
2
W
Thanatos
7,196
480
51
3
0
336,108
0
L
Nu Wa
6,434
429
70
5
0
210,762
0
L
Sun Wukong
7,720
515
112
7
0
282,431
0
W
Sun Wukong
7,803
520
95
6
0
282,693
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role