Player Matchup

Bacchus
Bacchus
Gamble02
Bacchus
Level 128
God Stats
17W - 18L
1,444 SR
Queue Stats
1,031W - 995L
1,486 Elo+
Party 2
Ra
Ra
Killowe52
Ra
Level 142
God Stats
3W - 3L
1,705 SR
Queue Stats
59W - 58L
1,444 Elo+
Solo
Danzaburou
Danzaburou
ScuffedKyle
Danzaburou
Level 69
God Stats
11W - 9L
1,484 SR
Queue Stats
182W - 159L
1,503 Elo+
Party 2
Agni
Agni
WhiskeeOnIce
Agni
Level 87
God Stats
10W - 17L
1,395 SR
Queue Stats
427W - 413L
1,507 Elo+
Party 2
Cliodhna
Cliodhna
l Tae I
Cliodhna
Level 109
God Stats
1W - 2L
1,659 SR
Queue Stats
121W - 95L
1,516 Elo+
Solo
Team Averages
Level 107
1,537 SR
1,491 Elo+

VS

Team Averages
Level 119
1,556 SR
1,435 Elo+
Athena
Athena
 
Athena
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MrPeanutbutter4
Ah Muzen Cab
Level 148
God Stats
2W - 2L
1,474 SR
Queue Stats
144W - 142L
1,507 Elo+
Solo
Izanami
Izanami
ShawnY2410
Izanami
Level 139
God Stats
4W - 1L
1,515 SR
Queue Stats
45W - 41L
1,432 Elo+
Party 1
The Morrigan
The Morrigan
Viper1577
The Morrigan
Level 68
God Stats
1W - 0L
1,696 SR
Queue Stats
8W - 8L
1,304 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Vodexus
Tsukuyomi
Level 116
God Stats
6W - 3L
1,596 SR
Queue Stats
45W - 41L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Gamble02
Bacchus
7
0 / 2 / 1
4,802
480
3,816
5,725
5,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
1 / 2 / 0
5,245
525
1,160
6,591
2,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
ScuffedKyle
Danzaburou
10
1 / 1 / 0
5,232
523
4,131
7,980
2,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 2 / 1
5,301
530
3,246
3,767
1,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
l Tae I
Cliodhna
10
1 / 1 / 1
5,451
545
2,696
7,128
2,482
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
8
0 / 0 / 3
5,510
551
1,222
6,242
3,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ah Muzen Cab
MrPeanutbutter4
Ah Muzen Cab
9
2 / 1 / 0
5,664
566
4,342
6,277
2,273
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Izanami
ShawnY2410
Izanami
10
1 / 0 / 1
6,540
654
4,303
4,716
1,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

The Morrigan
Viper1577
The Morrigan
10
4 / 1 / 1
6,182
618
2,975
4,751
1,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Vodexus
Tsukuyomi
10
1 / 1 / 2
5,790
579
3,341
6,279
2,137
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
15
3
Kills
8
8
Deaths
3
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
0
0
3
1.5
L
Bacchus
Gamble02
Bacchus
0
2
1
0.25
L
1
2
0
0.5
W
Ah Muzen Cab
MrPeanutbutter4
Ah Muzen Cab
2
1
0
2
L
Danzaburou
ScuffedKyle
Danzaburou
1
1
0
1
W
Izanami
ShawnY2410
Izanami
1
0
1
1.5
W
The Morrigan
Viper1577
The Morrigan
4
1
1
4.5
W
Tsukuyomi
Vodexus
Tsukuyomi
1
1
2
2
L
0
2
1
0.25
L
Cliodhna
l Tae I
Cliodhna
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,049
Damage
16,183
31,191
Taken
28,265
13,919
Mitigated
10,953
11,432
Healing
5,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
1,222
573
83
1,757
6,242
3,334
0
1,383
4,551
16,467
0
L
Bacchus
Gamble02
Bacchus
3,816
297
0
1,208
5,725
5,056
0
1,472
4,253
9,373
0
L
1,160
37
264
3,365
6,591
2,294
0
536
6,055
36,263
0
W
Ah Muzen Cab
MrPeanutbutter4
Ah Muzen Cab
4,342
1,072
0
882
6,277
2,273
0
2,167
4,110
0
40,351
L
Danzaburou
ScuffedKyle
Danzaburou
4,131
1,908
0
4,386
7,980
2,889
0
523
7,457
0
36,424
W
Izanami
ShawnY2410
Izanami
4,303
2,595
0
1,650
4,716
1,529
790
776
3,940
0
52,871
W
The Morrigan
Viper1577
The Morrigan
2,975
765
0
500
4,751
1,680
422
2,716
1,811
27,954
2,731
W
Tsukuyomi
Vodexus
Tsukuyomi
3,341
903
0
826
6,279
2,137
0
844
5,377
0
38,851
L
3,246
180
0
750
3,767
1,198
186
1,065
2,702
29,116
0
L
Cliodhna
l Tae I
Cliodhna
2,696
169
0
1,459
7,128
2,482
0
368
6,760
0
39,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,031
Gold Earned
29,686
287
Minions Killed
300
0
Camps Cleared
0
924,736
Distance Traveled
972,922
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
5,510
551
26
3
0
166,624
4
L
Bacchus
4,802
480
21
2
0
172,861
0
L
Ra
5,245
525
75
8
0
182,294
1
W
Ah Muzen Cab
5,664
566
62
6
0
188,034
0
L
Danzaburou
5,232
523
68
7
0
152,125
2
W
Izanami
6,540
654
97
10
0
175,880
3
W
The Morrigan
6,182
618
60
6
0
207,029
3
W
Tsukuyomi
5,790
579
55
6
0
235,355
0
L
Agni
5,301
530
62
6
0
185,884
2
L
Cliodhna
5,451
545
61
6
0
231,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role