Player Matchup

Yemoja
Yemoja
DeeVDeexSada
Yemoja
Level 152
God Stats
0W - 3L
1,218 SR
Queue Stats
127W - 146L
1,474 Elo+
Party 3
Scylla
Scylla
Kordegoth
Scylla
Level 193
God Stats
3W - 2L
1,807 SR
Queue Stats
189W - 202L
1,513 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
PoundOfPotatoes
Morgan Le Fay
Level 107
God Stats
0W - 4L
1,259 SR
Queue Stats
56W - 63L
1,486 Elo+
Party 1
Danzaburou
Danzaburou
Primetime Pat
Danzaburou
Level 142
God Stats
4W - 3L
1,912 SR
Queue Stats
60W - 64L
1,559 Elo+
Solo
Kumbhakarna
Kumbhakarna
R3spected G3ar
Kumbhakarna
Level 134
God Stats
3W - 7L
1,352 SR
Queue Stats
371W - 371L
1,520 Elo+
Party 1
Team Averages
Level 146
1,510 SR
1,510 Elo+

VS

Team Averages
Level 141
1,475 SR
1,521 Elo+
Zhong Kui
Zhong Kui
Blind Pierre
Zhong Kui
Level 163
God Stats
3W - 3L
1,313 SR
Queue Stats
281W - 270L
1,520 Elo+
Party 2
Kukulkan
Kukulkan
Dr Buttslam MD
Kukulkan
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 27L
1,480 Elo+
Party 2
Serqet
Serqet
Herbermenjenkin
Serqet
Level 148
God Stats
5W - 3L
1,627 SR
Queue Stats
198W - 188L
1,509 Elo+
Party 2
Aphrodite
Aphrodite
elpulgoso0
Aphrodite
Level 146
God Stats
19W - 21L
1,402 SR
Queue Stats
894W - 951L
1,547 Elo+
Solo
Susano
Susano
throwingas35
Susano
Level 159
God Stats
5W - 4L
1,534 SR
Queue Stats
155W - 147L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
16
1 / 2 / 5
8,299
754
5,104
9,527
6,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Scylla
Kordegoth
Scylla
16
3 / 2 / 5
8,714
792
17,010
10,311
5,090
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Morgan Le Fay
PoundOfPotatoes
Morgan Le Fay
11
1 / 6 / 1
7,172
652
8,082
11,947
5,257
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Primetime Pat
Danzaburou
15
2 / 4 / 3
8,326
757
10,764
11,784
4,944
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
R3spected G3ar
Kumbhakarna
14
2 / 4 / 4
7,992
727
4,963
16,827
16,851
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Blind Pierre
Zhong Kui
18
4 / 2 / 12
9,844
895
16,031
18,963
20,509
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kukulkan
15
1 / 2 / 7
8,274
752
10,388
7,776
3,465
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
6 / 2 / 7
9,084
826
5,855
11,525
11,768
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Aphrodite
elpulgoso0
Aphrodite
15
2 / 1 / 10
8,488
772
6,505
12,333
11,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
15
5 / 3 / 8
9,072
825
16,093
10,493
4,617
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
62
9
Kills
18
18
Deaths
10
18
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Blind Pierre
Zhong Kui
4
2
12
5
L
Yemoja
1
2
5
1.75
W
Kukulkan
1
2
7
2.25
W
6
2
7
4.75
L
Scylla
Kordegoth
Scylla
3
2
5
2.75
L
Morgan Le Fay
PoundOfPotatoes
Morgan Le Fay
1
6
1
0.25
L
Danzaburou
Primetime Pat
Danzaburou
2
4
3
0.88
L
Kumbhakarna
R3spected G3ar
Kumbhakarna
2
4
4
1
W
Aphrodite
elpulgoso0
Aphrodite
2
1
10
7
W
Susano
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,923
Damage
54,872
60,396
Taken
61,090
38,942
Mitigated
51,925
20,297
Healing
32,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Blind Pierre
Zhong Kui
16,031
418
329
7,062
18,963
20,509
279
10,026
8,663
36,860
0
L
Yemoja
5,104
871
8,233
1,941
9,527
6,800
17
5,017
4,336
9,704
0
W
Kukulkan
10,388
667
639
561
7,776
3,465
573
4,610
3,004
27,066
0
W
5,855
303
2,026
1,417
11,525
11,768
263
6,563
4,689
57
6,597
L
Scylla
Kordegoth
Scylla
17,010
670
1,216
1,688
10,311
5,090
0
6,637
3,674
39,713
0
L
Morgan Le Fay
PoundOfPotatoes
Morgan Le Fay
8,082
386
495
798
11,947
5,257
0
7,279
4,500
15,330
0
L
Danzaburou
Primetime Pat
Danzaburou
10,764
2,114
446
2,234
11,784
4,944
0
5,343
6,162
0
23,764
L
Kumbhakarna
R3spected G3ar
Kumbhakarna
4,963
289
145
3,101
16,827
16,851
0
8,820
7,843
8,622
0
W
Aphrodite
elpulgoso0
Aphrodite
6,505
537
10,326
8,038
12,333
11,566
453
7,750
4,024
14,396
0
W
Susano
16,093
968
906
1,032
10,493
4,617
0
4,865
5,337
0
24,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,503
Gold Earned
44,762
120
Minions Killed
136
0
Camps Cleared
0
1,024,265
Distance Traveled
1,158,146
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,844
895
43
4
0
239,582
0
L
Yemoja
8,299
754
23
2
0
188,660
0
W
Kukulkan
8,274
752
48
4
0
219,383
0
W
Serqet
9,084
826
8
1
0
243,939
0
L
Scylla
8,714
792
47
4
0
232,751
0
L
Morgan Le Fay
7,172
652
14
1
0
194,762
0
L
Danzaburou
8,326
757
26
2
0
205,219
0
L
Kumbhakarna
7,992
727
10
1
0
202,873
0
W
Aphrodite
8,488
772
20
2
0
230,523
0
W
Susano
9,072
825
17
2
0
224,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role