Player Matchup

Tyr
Tyr
JonnythoColin
Tyr
Level 105
God Stats
26W - 20L
1,554 SR
Queue Stats
108W - 89L
1,471 Elo+
Solo
Pele
Pele
S3B4S3351
Pele
Level 117
God Stats
22W - 16L
1,658 SR
Queue Stats
111W - 119L
1,546 Elo+
Solo
Sol
Sol
ZombieBaneX
Sol
Level 69
God Stats
4W - 3L
1,785 SR
Queue Stats
86W - 66L
1,446 Elo+
Party 2
Skadi
Skadi
el pizza71
Skadi
Level 79
God Stats
13W - 8L
1,741 SR
Queue Stats
290W - 255L
1,485 Elo+
Party 2
Fenrir
Fenrir
smokinthekush420
Fenrir
Level 156
God Stats
16W - 13L
1,481 SR
Queue Stats
601W - 593L
1,420 Elo+
Solo
Team Averages
Level 105
1,644 SR
1,474 Elo+

VS

Team Averages
Level 73
1,404 SR
1,364 Elo+
Geb
Geb
Crazy_hunter781
Geb
Level 141
God Stats
1W - 2L
1,548 SR
Queue Stats
104W - 116L
1,498 Elo+
Solo
Danzaburou
Danzaburou
DOY8TA
Danzaburou
Level 20
God Stats
2W - 1L
1,367 SR
Queue Stats
4W - 9L
1,262 Elo+
Party 1
Bakasura
Bakasura
HELLENKELLER117
Bakasura
Level 139
God Stats
0W - 3L
1,500 SR
Queue Stats
28W - 31L
1,495 Elo+
Solo
Terra
Terra
papimbeke
Terra
Level 16
God Stats
1W - 3L
1,500 SR
Queue Stats
3W - 6L
1,303 Elo+
Party 1
Merlin
Merlin
zeezzuu
Merlin
Level 49
God Stats
0W - 1L
1,105 SR
Queue Stats
4W - 9L
1,262 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 0 / 2
10,994
687
7,738
14,191
11,370
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Pele
15
6 / 2 / 5
9,596
600
5,633
10,310
4,188
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
4 / 0 / 2
9,667
604
8,765
9,530
4,054
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Skadi
14
6 / 1 / 7
9,205
575
14,994
8,582
3,361
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
3 / 1 / 7
7,769
486
11,108
14,119
9,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 1
7,271
454
6,254
12,771
8,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
DOY8TA
Danzaburou
10
0 / 6 / 1
6,267
392
6,692
15,614
6,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bakasura
12
1 / 4 / 1
7,523
470
7,636
16,575
6,656
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Terra
papimbeke
Terra
10
1 / 4 / 0
6,568
411
2,087
16,291
9,727
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Merlin
zeezzuu
Merlin
12
1 / 3 / 0
7,120
445
4,528
9,143
3,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
6
21
Kills
3
4
Deaths
21
23
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
Danzaburou
DOY8TA
Danzaburou
0
6
1
0.08
L
Bakasura
1
4
1
0.38
W
2
0
2
3
W
Pele
6
2
5
4.25
W
4
0
2
5
W
Skadi
6
1
7
9.5
L
Terra
papimbeke
Terra
1
4
0
0.25
W
3
1
7
6.5
L
Merlin
zeezzuu
Merlin
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,238
Damage
27,197
56,732
Taken
70,394
32,884
Mitigated
34,150
23,369
Healing
14,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,254
795
0
1,375
12,771
8,209
0
707
12,064
56,745
90
L
Danzaburou
DOY8TA
Danzaburou
6,692
2,633
0
3,372
15,614
6,209
0
972
14,282
0
43,843
L
Bakasura
7,636
5,445
0
3,323
16,575
6,656
0
3,043
13,222
0
42,200
W
7,738
922
0
8,644
14,191
11,370
0
4,909
8,627
0
97,699
W
Pele
5,633
1,393
0
1,712
10,310
4,188
370
950
9,119
0
78,205
W
8,765
2,990
0
6,504
9,530
4,054
4,029
2,941
6,353
71,507
7,734
W
Skadi
14,994
6,795
0
896
8,582
3,361
503
1,557
6,880
0
65,782
L
Terra
papimbeke
Terra
2,087
662
1,958
3,423
16,291
9,727
0
0
16,064
15,452
0
W
11,108
2,110
291
5,322
14,119
9,911
0
2,595
11,021
0
28,189
L
Merlin
zeezzuu
Merlin
4,528
358
0
1,424
9,143
3,349
160
3,738
5,226
46,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,231
Gold Earned
34,749
530
Minions Killed
338
0
Camps Cleared
0
1,623,701
Distance Traveled
1,556,037
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,271
454
97
6
0
321,761
2
L
Danzaburou
6,267
392
57
4
0
289,530
0
L
Bakasura
7,523
470
79
5
0
364,820
0
W
Tyr
10,994
687
163
10
0
341,019
2
W
Pele
9,596
600
109
7
0
336,938
0
W
Sol
9,667
604
134
8
0
297,583
0
W
Skadi
9,205
575
83
5
0
337,919
0
L
Terra
6,568
411
24
2
0
304,095
0
W
Fenrir
7,769
486
41
3
0
310,242
0
L
Merlin
7,120
445
81
5
0
275,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role