Player Matchup

Hercules
Hercules
 
Hercules
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Jwett_MT
Bakasura
Level 66
God Stats
0W - 1L
1,476 SR
Queue Stats
14W - 17L
1,388 Elo+
Party 1
Jormungandr
Jormungandr
Lady Ultima
Jormungandr
Level 148
God Stats
58W - 62L
1,472 SR
Queue Stats
314W - 329L
1,447 Elo+
Solo
Charybdis
Charybdis
PB_MAXx
Charybdis
Level 103
God Stats
0W - 1L
1,233 SR
Queue Stats
6W - 13L
1,292 Elo+
Party 1
Odin
Odin
TeenTangent14
Odin
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,291 Elo+
Solo
Team Averages
Level 112
1,436 SR
1,384 Elo+

VS

Team Averages
Level 90
1,526 SR
1,443 Elo+
Morgan Le Fay
Morgan Le Fay
GLORIOUSDEAD666
Morgan Le Fay
Level 97
God Stats
50W - 37L
1,574 SR
Queue Stats
1,105W - 1,130L
1,496 Elo+
Solo
Bacchus
Bacchus
SoFlow
Bacchus
Level 61
God Stats
6W - 0L
1,831 SR
Queue Stats
53W - 57L
1,435 Elo+
Party 2
Anhur
Anhur
TheUltimateLion
Anhur
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 50L
1,400 Elo+
Party 2
King Arthur
King Arthur
XOdinbornX
King Arthur
Level 86
God Stats
1W - 5L
1,225 SR
Queue Stats
95W - 83L
1,446 Elo+
Solo
Merlin
Merlin
gilvanquirino2
Merlin
Level 124
God Stats
2W - 2L
1,500 SR
Queue Stats
175W - 190L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
0 / 0 / 0
5,431
1,086
0
112
52
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bakasura
Jwett_MT
Bakasura
10
0 / 3 / 1
5,776
1,155
2,829
6,814
3,492
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jormungandr
Lady Ultima
Jormungandr
11
0 / 1 / 2
6,087
1,217
6,035
7,267
5,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
PB_MAXx
Charybdis
11
0 / 1 / 1
6,053
1,211
4,460
4,160
1,598
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
2 / 2 / 0
6,312
1,262
6,012
8,122
5,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

340

VS

Team 2 Tickets

397

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
GLORIOUSDEAD666
Morgan Le Fay
11
1 / 1 / 2
6,374
1,275
5,665
5,141
2,190
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bacchus
SoFlow
Bacchus
11
2 / 0 / 4
6,404
1,281
3,327
5,287
6,036
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 0 / 4
6,182
1,236
4,619
4,650
1,851
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

King Arthur
XOdinbornX
King Arthur
11
2 / 0 / 5
6,558
1,312
4,502
4,572
3,829
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 1 / 5
6,418
1,284
5,331
3,272
1,390
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
2
Kills
7
7
Deaths
2
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
0
0
0
W
Morgan Le Fay
GLORIOUSDEAD666
Morgan Le Fay
1
1
2
2
L
Bakasura
Jwett_MT
Bakasura
0
3
1
0.17
L
Jormungandr
Lady Ultima
Jormungandr
0
1
2
1
L
Charybdis
PB_MAXx
Charybdis
0
1
1
0.5
W
Bacchus
SoFlow
Bacchus
2
0
4
4
L
2
2
0
1
W
1
0
4
3
W
King Arthur
XOdinbornX
King Arthur
2
0
5
4.5
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,336
Damage
23,444
26,475
Taken
22,922
15,813
Mitigated
15,296
1,604
Healing
1,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
0
0
0
60
112
52
0
0
112
0
270
W
Morgan Le Fay
GLORIOUSDEAD666
Morgan Le Fay
5,665
1,271
0
124
5,141
2,190
0
1,564
3,265
19,711
0
L
Bakasura
Jwett_MT
Bakasura
2,829
2,072
11
523
6,814
3,492
0
3,826
2,988
0
7,557
L
Jormungandr
Lady Ultima
Jormungandr
6,035
1,449
0
480
7,267
5,050
0
3,961
3,227
18,773
0
L
Charybdis
PB_MAXx
Charybdis
4,460
1,976
87
49
4,160
1,598
0
1,319
2,841
0
13,260
W
Bacchus
SoFlow
Bacchus
3,327
932
0
347
5,287
6,036
0
1,544
3,372
4,920
0
L
6,012
1,082
0
394
8,122
5,621
0
5,044
2,888
0
7,901
W
4,619
3,402
0
412
4,650
1,851
0
851
3,711
0
10,785
W
King Arthur
XOdinbornX
King Arthur
4,502
590
0
250
4,572
3,829
0
1,224
3,197
0
11,896
W
5,331
479
0
0
3,272
1,390
0
921
2,282
19,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,659
Gold Earned
31,936
74
Minions Killed
109
3
Camps Cleared
4
403,434
Distance Traveled
548,122
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,431
1,086
0
0
0
13,286
0
W
Morgan Le Fay
6,374
1,275
41
8
0
95,415
1
L
Bakasura
5,776
1,155
14
3
2
84,909
0
L
Jormungandr
6,087
1,217
22
4
0
112,419
0
L
Charybdis
6,053
1,211
35
7
1
92,573
0
W
Bacchus
6,404
1,281
5
1
0
111,056
0
L
Odin
6,312
1,262
3
1
0
100,247
0
W
Anhur
6,182
1,236
21
4
2
112,560
0
W
King Arthur
6,558
1,312
10
2
0
133,383
0
W
Merlin
6,418
1,284
32
6
2
95,708
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role