Player Matchup

Ishtar
Ishtar
Rumреlstiltskin
Ishtar
Level 89
God Stats
8W - 11L
1,539 SR
Queue Stats
713W - 736L
1,440 Elo+
Solo
Hercules
Hercules
batinipod
Hercules
Level 24
God Stats
0W - 2L
1,289 SR
Queue Stats
5W - 10L
1,362 Elo+
Solo
Shiva
Shiva
difiniwii
Shiva
Level 128
God Stats
3W - 2L
1,266 SR
Queue Stats
230W - 238L
1,460 Elo+
Party 2
Susano
Susano
juanjehc
Susano
Level 115
God Stats
0W - 1L
1,203 SR
Queue Stats
155W - 150L
1,468 Elo+
Party 2
Hel
Hel
鹰击长空鱼翔浅底万类霜天竞自由
Hel
Level 124
God Stats
2W - 2L
1,552 SR
Queue Stats
572W - 544L
1,493 Elo+
Solo
Team Averages
Level 96
1,370 SR
1,445 Elo+

VS

Team Averages
Level 106
1,444 SR
1,485 Elo+
Bastet
Bastet
MR-SMOKE-453
Bastet
Level 109
God Stats
7W - 7L
1,377 SR
Queue Stats
845W - 886L
1,526 Elo+
Solo
Yemoja
Yemoja
PriD3 GamerZz
Yemoja
Level 154
God Stats
2W - 1L
1,606 SR
Queue Stats
302W - 305L
1,463 Elo+
Party 1
Thanatos
Thanatos
ReereeRosie
Thanatos
Level 68
God Stats
2W - 3L
1,328 SR
Queue Stats
161W - 194L
1,383 Elo+
Party 1
Ares
Ares
TLRagnarok
Ares
Level 76
God Stats
6W - 6L
1,369 SR
Queue Stats
230W - 246L
1,491 Elo+
Solo
Chronos
Chronos
TheStalker87
Chronos
Level 124
God Stats
6W - 4L
1,537 SR
Queue Stats
217W - 201L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 6 / 8
9,415
785
15,014
14,618
6,780
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
batinipod
Hercules
17
5 / 3 / 10
9,880
823
13,762
19,010
24,235
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shiva
difiniwii
Shiva
14
0 / 5 / 7
7,807
651
9,550
16,323
16,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Susano
juanjehc
Susano
14
3 / 6 / 4
8,580
715
8,632
12,217
5,260
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
5 / 5 / 5
9,155
763
9,921
17,306
8,124
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
17
7 / 5 / 9
10,213
851
18,235
15,129
8,842
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
4 / 4 / 8
9,599
800
7,883
14,555
20,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Thanatos
ReereeRosie
Thanatos
15
3 / 3 / 7
9,043
754
6,579
8,993
5,350
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
3 / 3 / 13
9,873
823
14,095
16,187
21,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chronos
TheStalker87
Chronos
18
8 / 2 / 11
10,154
846
23,049
16,230
11,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
73
17
Kills
25
25
Deaths
17
34
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Bastet
7
5
9
2.3
W
4
4
8
2
W
Thanatos
ReereeRosie
Thanatos
3
3
7
2.17
L
4
6
8
1.33
W
3
3
13
3.17
W
Chronos
TheStalker87
Chronos
8
2
11
6.75
L
Hercules
batinipod
Hercules
5
3
10
3.33
L
Shiva
difiniwii
Shiva
0
5
7
0.7
L
Susano
juanjehc
Susano
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,879
Damage
69,841
79,474
Taken
71,094
61,050
Mitigated
67,653
30,278
Healing
24,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
18,235
3,962
764
3,535
15,129
8,842
1,016
2,533
12,466
0
32,711
W
7,883
1,223
3,756
1,767
14,555
20,263
484
1,653
12,681
13,170
0
W
Thanatos
ReereeRosie
Thanatos
6,579
1,237
869
3,253
8,993
5,350
0
1,002
7,861
0
12,858
L
15,014
8,132
338
1,111
14,618
6,780
0
8,273
6,249
0
25,261
W
14,095
352
669
3,064
16,187
21,791
378
3,340
12,328
19,750
0
W
Chronos
TheStalker87
Chronos
23,049
7,453
1,439
5,129
16,230
11,407
332
1,291
14,529
39,302
0
L
Hercules
batinipod
Hercules
13,762
4,040
120
7,218
19,010
24,235
122
11,034
7,333
0
26,144
L
Shiva
difiniwii
Shiva
9,550
1,387
2,312
2,302
16,323
16,651
199
9,784
6,489
0
18,727
L
Susano
juanjehc
Susano
8,632
434
297
411
12,217
5,260
0
7,157
5,039
0
17,723
L
9,921
1,100
8,809
7,360
17,306
8,124
223
8,258
8,824
16,744
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,837
Gold Earned
48,882
118
Minions Killed
98
0
Camps Cleared
0
1,057,610
Distance Traveled
1,127,139
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,213
851
30
3
0
230,206
0
W
Yemoja
9,599
800
8
1
0
213,418
0
W
Thanatos
9,043
754
11
1
0
204,578
0
L
Ishtar
9,415
785
35
3
0
199,045
0
W
Ares
9,873
823
9
1
0
233,613
0
W
Chronos
10,154
846
40
3
0
245,324
1
L
Hercules
9,880
823
29
2
0
243,740
0
L
Shiva
7,807
651
21
2
0
204,564
0
L
Susano
8,580
715
16
1
0
204,944
0
L
Hel
9,155
763
17
1
0
205,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role