Player Matchup

Artio
Artio
Bugtm
Artio
Level 67
God Stats
1W - 3L
1,252 SR
Queue Stats
87W - 91L
1,402 Elo+
Party 3
Achilles
Achilles
CoultCoult
Achilles
Level 28
God Stats
6W - 8L
1,378 SR
Queue Stats
147W - 139L
1,472 Elo+
Party 1
Heimdallr
Heimdallr
KamuiSage
Heimdallr
Level 29
God Stats
6W - 2L
1,665 SR
Queue Stats
83W - 89L
1,369 Elo+
Party 3
Loki
Loki
TonyArrow386468
Loki
Level 25
God Stats
4W - 1L
1,490 SR
Queue Stats
23W - 35L
1,339 Elo+
Party 3
Skadi
Skadi
XIXClinical
Skadi
Level 86
God Stats
2W - 1L
1,455 SR
Queue Stats
85W - 80L
1,460 Elo+
Party 1
Team Averages
Level 47
1,448 SR
1,408 Elo+

VS

Team Averages
Level 29
1,538 SR
1,331 Elo+
Cernunnos
Cernunnos
MealwormKing
Cernunnos
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
269W - 273L
1,350 Elo+
Party 2
Yemoja
Yemoja
Mommyssoup
Yemoja
Level 10
God Stats
10W - 15L
1,330 SR
Queue Stats
18W - 28L
1,237 Elo+
Party 2
Nemesis
Nemesis
The Elite Ac3
Nemesis
Level 40
God Stats
1W - 3L
1,706 SR
Queue Stats
364W - 376L
1,281 Elo+
Solo
Nike
Nike
awesomerX
Nike
Level 6
God Stats
4W - 5L
1,654 SR
Queue Stats
4W - 7L
1,424 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
tobii614
Morgan Le Fay
Level 22
God Stats
10W - 11L
1,500 SR
Queue Stats
133W - 126L
1,362 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Bugtm
Artio
9
1 / 0 / 3
5,979
498
2,679
9,035
7,065
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
CoultCoult
Achilles
12
6 / 1 / 1
7,505
625
7,346
9,638
9,092
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Heimdallr
KamuiSage
Heimdallr
10
1 / 1 / 6
6,013
501
11,609
9,149
3,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
5 / 0 / 3
7,021
585
2,794
8,484
3,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
3 / 2 / 1
7,077
590
5,563
8,826
3,139
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
MealwormKing
Cernunnos
9
0 / 2 / 0
4,857
405
6,942
9,700
3,488
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
Mommyssoup
Yemoja
9
0 / 3 / 0
5,559
463
3,288
9,268
5,928
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
11
1 / 2 / 1
6,101
508
3,177
9,738
3,499
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Nike
9
1 / 6 / 0
5,967
497
5,742
12,281
9,762
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Earring

Mystical Earring

+15
Mp 5

Morgan Le Fay
tobii614
Morgan Le Fay
10
2 / 3 / 1
6,097
508
7,958
8,281
3,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
16
Kills
4
4
Deaths
16
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Artio
Bugtm
Artio
1
0
3
2.5
W
Achilles
CoultCoult
Achilles
6
1
1
6.5
W
Heimdallr
KamuiSage
Heimdallr
1
1
6
4
L
Cernunnos
MealwormKing
Cernunnos
0
2
0
0
L
Yemoja
Mommyssoup
Yemoja
0
3
0
0
L
Nemesis
1
2
1
0.75
W
5
0
3
6.5
W
3
2
1
1.75
L
Nike
1
6
0
0.17
L
Morgan Le Fay
tobii614
Morgan Le Fay
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,991
Damage
27,107
45,132
Taken
49,268
26,047
Mitigated
25,927
14,708
Healing
8,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
Bugtm
Artio
2,679
337
1,639
2,094
9,035
7,065
135
2,805
6,230
12,411
0
W
Achilles
CoultCoult
Achilles
7,346
1,101
0
1,400
9,638
9,092
0
63
9,575
2,214
43,125
W
Heimdallr
KamuiSage
Heimdallr
11,609
5,066
0
3,256
9,149
3,714
547
2,763
6,186
0
51,760
L
Cernunnos
MealwormKing
Cernunnos
6,942
3,718
0
2,275
9,700
3,488
0
1,208
8,492
0
34,240
L
Yemoja
Mommyssoup
Yemoja
3,288
511
1,728
1,183
9,268
5,928
0
1,001
8,267
15,860
0
L
Nemesis
3,177
1,060
0
942
9,738
3,499
0
575
9,163
0
42,623
W
2,794
776
0
4,381
8,484
3,037
0
722
7,762
0
49,314
W
5,563
2,028
0
1,938
8,826
3,139
0
4,804
4,022
0
46,195
L
Nike
5,742
807
0
250
12,281
9,762
0
622
11,659
0
37,544
L
Morgan Le Fay
tobii614
Morgan Le Fay
7,958
845
0
2,012
8,281
3,250
114
93
8,188
40,251
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,595
Gold Earned
28,581
299
Minions Killed
282
0
Camps Cleared
0
1,183,571
Distance Traveled
1,250,100
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
5,979
498
19
2
0
247,352
0
W
Achilles
7,505
625
68
6
0
223,873
0
W
Heimdallr
6,013
501
68
6
0
214,695
0
L
Cernunnos
4,857
405
56
5
0
273,499
0
L
Yemoja
5,559
463
29
2
0
190,822
0
L
Nemesis
6,101
508
70
6
0
306,698
0
W
Loki
7,021
585
71
6
0
291,826
0
W
Skadi
7,077
590
73
6
0
205,825
1
L
Nike
5,967
497
60
5
0
243,821
0
L
Morgan Le Fay
6,097
508
67
6
0
235,260
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role