Player Matchup

Sobek
Sobek
Silver IV
 
Sobek
Silver IV
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
He Bo
He Bo
Silver I
Aeriodon
He Bo
Silver I
Level 159
God Stats
1W - 1L
1,998 SR
Queue Stats
75W - 76L
1,133 MMR
Solo
King Arthur
King Arthur
Bronze I
Mandyngo
King Arthur
Bronze I
Level 58
God Stats
0W - 1L
1,255 SR
Queue Stats
120W - 151L
1,130 MMR
Solo
Izanami
Izanami
Gold V
TerrasDirtyFeet
Izanami
Gold V
Level 143
God Stats
31W - 19L
1,616 SR
Queue Stats
195W - 195L
1,118 MMR
Solo
Nox
Nox
Silver I
qp parrot
Nox
Silver I
Level 124
God Stats
9W - 16L
1,534 SR
Queue Stats
228W - 254L
1,184 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 126
1,581 SR
1,213 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 134
1,523 SR
1,137 MMR
Awilix
Awilix
Silver I
AOKIGOD
Awilix
Silver I
Level 129
God Stats
1W - 6L
1,276 SR
Queue Stats
293W - 287L
1,159 MMR
Solo
Baron Samedi
Baron Samedi
Gold V
GoldFighter01
Baron Samedi
Gold V
Level 89
God Stats
24W - 23L
1,542 SR
Queue Stats
121W - 130L
1,161 MMR
Solo
Amaterasu
Amaterasu
Silver II
LennethRune
Amaterasu
Silver II
Level 142
God Stats
45W - 40L
1,565 SR
Queue Stats
82W - 100L
1,107 MMR
Solo
Cthulhu
Cthulhu
Silver I
Thehenrys
Cthulhu
Silver I
Level 145
God Stats
4W - 3L
1,733 SR
Queue Stats
428W - 430L
1,156 MMR
Solo
Freya
Freya
Silver II
Trisc4Th
Freya
Silver II
Level 163
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 114L
1,102 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
1
0 / 0 / 0
2,796
399
0
0
0
He Bo
Aeriodon
He Bo
9
3 / 0 / 1
4,805
686
3,927
3,765
1,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

King Arthur
Mandyngo
King Arthur
7
1 / 1 / 1
4,087
584
4,779
8,360
5,076
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

7
0 / 0 / 0
3,992
570
1,550
3,923
1,255
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
2 / 2 / 1
4,424
632
1,681
4,457
1,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
Ao KuangSusanoKaliThor

VS

Bans
HadesRavanaThanatosBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
AOKIGOD
Awilix
8
0 / 0 / 1
4,250
607
804
5,080
1,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
GoldFighter01
Baron Samedi
8
1 / 4 / 1
4,231
604
2,909
4,931
2,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
LennethRune
Amaterasu
8
1 / 2 / 0
4,541
649
4,547
8,006
4,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
Thehenrys
Cthulhu
7
1 / 0 / 0
4,029
576
1,393
2,491
1,400
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Freya
Trisc4Th
Freya
7
0 / 0 / 0
3,746
535
739
3,759
1,040
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
5
6
Kills
3
3
Deaths
6
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
0
0
0
W
Awilix
AOKIGOD
Awilix
0
0
1
0.5
L
He Bo
Aeriodon
He Bo
3
0
1
3.5
W
Baron Samedi
GoldFighter01
Baron Samedi
1
4
1
0.38
W
Amaterasu
LennethRune
Amaterasu
1
2
0
0.5
L
King Arthur
Mandyngo
King Arthur
1
1
1
1.5
L
0
0
0
0
W
Cthulhu
Thehenrys
Cthulhu
1
0
0
1
W
Freya
Trisc4Th
Freya
0
0
0
0
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,937
Damage
10,392
20,505
Taken
24,267
8,905
Mitigated
11,109
6,972
Healing
10,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
0
0
0
0
0
0
0
0
0
0
0
W
Awilix
AOKIGOD
Awilix
804
270
0
3,696
5,080
1,662
0
926
4,066
0
26,281
L
He Bo
Aeriodon
He Bo
3,927
316
0
2,366
3,765
1,029
0
898
2,765
33,099
0
W
Baron Samedi
GoldFighter01
Baron Samedi
2,909
404
14
928
4,931
2,114
0
4,067
864
22,282
0
W
Amaterasu
LennethRune
Amaterasu
4,547
2,245
0
4,105
8,006
4,893
96
558
7,448
0
26,878
L
King Arthur
Mandyngo
King Arthur
4,779
1,303
0
2,090
8,360
5,076
0
0
8,360
0
18,337
L
1,550
938
0
1,891
3,923
1,255
0
2,125
1,798
0
26,885
W
Cthulhu
Thehenrys
Cthulhu
1,393
288
0
480
2,491
1,400
196
0
2,491
13,671
0
W
Freya
Trisc4Th
Freya
739
486
0
1,759
3,759
1,040
476
0
3,759
24,006
0
L
1,681
135
0
625
4,457
1,545
0
1,794
2,491
17,859
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,104
Gold Earned
20,797
165
Minions Killed
198
0
Camps Cleared
0
560,409
Distance Traveled
671,406
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
2,796
399
0
0
0
0
0
W
Awilix
4,250
607
56
8
0
163,050
1
L
He Bo
4,805
686
49
7
0
169,231
0
W
Baron Samedi
4,231
604
45
6
0
136,466
0
W
Amaterasu
4,541
649
39
6
0
133,562
0
L
King Arthur
4,087
584
29
4
0
138,927
1
L
Izanami
3,992
570
52
7
0
116,002
0
W
Cthulhu
4,029
576
20
3
0
131,011
0
W
Freya
3,746
535
38
5
0
107,317
2
L
Nox
4,424
632
35
5
0
136,249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role