Player Matchup

Hercules
Hercules
DexterThe22nd
Hercules
Level 156
God Stats
2W - 1L
1,783 SR
Queue Stats
157W - 156L
1,541 Elo+
Party 2
Bellona
Bellona
TerrorHybrid6
Bellona
Level 148
God Stats
1W - 2L
1,474 SR
Queue Stats
112W - 114L
1,541 Elo+
Party 2
Ra
Ra
WilliamAdama1
Ra
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 46L
1,514 Elo+
Party 2
Ratatoskr
Ratatoskr
boldmovecotton
Ratatoskr
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 73L
1,526 Elo+
Party 3
Apollo
Apollo
mezz17
Apollo
Level 123
God Stats
0W - 2L
1,207 SR
Queue Stats
78W - 82L
1,503 Elo+
Party 3
Team Averages
Level 131
1,493 SR
1,525 Elo+

VS

Team Averages
Level 84
1,585 SR
1,461 Elo+
Chang'e
Chang'e
BrunosGTI
Chang'e
Level 157
God Stats
9W - 3L
1,735 SR
Queue Stats
469W - 432L
1,524 Elo+
Party 1
Amaterasu
Amaterasu
Cupi1
Amaterasu
Level 95
God Stats
5W - 2L
1,644 SR
Queue Stats
144W - 136L
1,562 Elo+
Solo
Vulcan
Vulcan
KINGofTHEjoose
Vulcan
Level 82
God Stats
21W - 13L
1,503 SR
Queue Stats
770W - 749L
1,488 Elo+
Party 1
Ganesha
Ganesha
dahruckus
Ganesha
Level 39
God Stats
2W - 3L
1,546 SR
Queue Stats
218W - 206L
1,509 Elo+
Party 1
Zhong Kui
Zhong Kui
garlais
Zhong Kui
Level 49
God Stats
5W - 9L
1,500 SR
Queue Stats
379W - 373L
1,223 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DexterThe22nd
Hercules
16
1 / 3 / 6
8,256
688
7,660
18,994
24,370
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bellona
16
2 / 6 / 7
8,733
728
8,108
17,617
20,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 7 / 6
7,461
622
10,583
9,523
3,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ratatoskr
boldmovecotton
Ratatoskr
16
3 / 3 / 4
8,889
741
9,249
11,914
4,237
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Apollo
mezz17
Apollo
16
4 / 7 / 3
9,483
790
9,494
15,908
6,118
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BrunosGTI
Chang'e
18
8 / 2 / 16
10,436
870
17,079
12,749
11,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Amaterasu
Cupi1
Amaterasu
18
10 / 2 / 15
11,072
923
15,945
21,904
27,330
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
4 / 1 / 14
9,578
798
14,672
6,669
4,228
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
dahruckus
Ganesha
15
0 / 4 / 22
9,562
797
6,406
16,985
21,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
garlais
Zhong Kui
17
4 / 2 / 17
9,732
811
12,261
11,892
16,657
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
110
10
Kills
26
26
Deaths
11
26
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Chang'e
BrunosGTI
Chang'e
8
2
16
8
W
Amaterasu
Cupi1
Amaterasu
10
2
15
8.75
L
Hercules
DexterThe22nd
Hercules
1
3
6
1.33
W
4
1
14
11
L
Bellona
2
6
7
0.92
L
0
7
6
0.43
L
Ratatoskr
boldmovecotton
Ratatoskr
3
3
4
1.67
W
Ganesha
dahruckus
Ganesha
0
4
22
2.75
W
Zhong Kui
garlais
Zhong Kui
4
2
17
6.25
L
Apollo
mezz17
Apollo
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,094
Damage
66,363
73,956
Taken
70,199
58,220
Mitigated
81,107
23,654
Healing
36,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
BrunosGTI
Chang'e
17,079
1,974
16,012
6,139
12,749
11,356
2,112
2,149
10,067
37,934
0
W
Amaterasu
Cupi1
Amaterasu
15,945
3,543
2,828
7,309
21,904
27,330
1,810
2,166
18,907
0
23,819
L
Hercules
DexterThe22nd
Hercules
7,660
769
852
8,561
18,994
24,370
192
11,165
7,402
3,003
17,801
W
14,672
7,745
0
0
6,669
4,228
1,309
1,220
5,273
33,417
0
L
Bellona
8,108
1,757
1,090
1,223
17,617
20,147
394
12,671
4,435
0
15,368
L
10,583
1,799
3,733
644
9,523
3,348
336
7,236
2,287
18,536
0
L
Ratatoskr
boldmovecotton
Ratatoskr
9,249
1,448
1,907
2,591
11,914
4,237
234
7,926
3,595
0
16,316
W
Ganesha
dahruckus
Ganesha
6,406
372
394
1,741
16,985
21,536
190
4,031
11,767
11,096
0
W
Zhong Kui
garlais
Zhong Kui
12,261
1,889
1,415
1,077
11,892
16,657
2,425
1,975
9,581
23,502
0
L
Apollo
mezz17
Apollo
9,494
5,862
648
2,405
15,908
6,118
944
11,051
4,612
0
21,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,822
Gold Earned
50,380
117
Minions Killed
128
0
Camps Cleared
0
961,552
Distance Traveled
1,197,776
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,436
870
43
4
0
252,655
0
W
Amaterasu
11,072
923
20
2
0
263,815
0
L
Hercules
8,256
688
20
2
0
216,601
0
W
Vulcan
9,578
798
39
3
0
233,422
0
L
Bellona
8,733
728
23
2
0
189,999
0
L
Ra
7,461
622
19
2
0
159,713
0
L
Ratatoskr
8,889
741
17
1
0
233,332
0
W
Ganesha
9,562
797
0
0
0
229,655
0
W
Zhong Kui
9,732
811
26
2
0
218,229
0
L
Apollo
9,483
790
38
3
0
161,907
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role