Player Matchup

Sun Wukong
Sun Wukong
AimIessMind
Sun Wukong
Level 127
God Stats
1W - 0L
1,153 SR
Queue Stats
71W - 62L
1,492 Elo+
Party 1
Thor
Thor
Hugo__420
Thor
Level 140
God Stats
5W - 2L
1,268 SR
Queue Stats
452W - 471L
1,498 Elo+
Solo
Vulcan
Vulcan
KLW47
Vulcan
Level 108
God Stats
4W - 2L
1,646 SR
Queue Stats
148W - 174L
1,426 Elo+
Party 1
Chang'e
Chang'e
LastSeven
Chang'e
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 18L
1,524 Elo+
Party 1
Hachiman
Hachiman
XGamerThorX
Hachiman
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 44L
1,458 Elo+
Party 1
Team Averages
Level 126
1,413 SR
1,480 Elo+

VS

Team Averages
Level 126
1,502 SR
1,510 Elo+
Terra
Terra
Awe_Tankre
Terra
Level 97
God Stats
1W - 6L
1,720 SR
Queue Stats
528W - 535L
1,535 Elo+
Solo
Athena
Athena
Hondekos
Athena
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,455 Elo+
Solo
Chaac
Chaac
Ilúvαtαr
Chaac
Level 168
God Stats
2W - 1L
1,500 SR
Queue Stats
207W - 207L
1,534 Elo+
Solo
Danzaburou
Danzaburou
TRYGUNestampida
Danzaburou
Level 138
God Stats
3W - 3L
1,175 SR
Queue Stats
190W - 196L
1,503 Elo+
Solo
Cernunnos
Cernunnos
messybeaver27
Cernunnos
Level 148
God Stats
2W - 2L
1,617 SR
Queue Stats
290W - 280L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AimIessMind
Sun Wukong
19
5 / 1 / 17
10,996
785
18,236
17,079
18,823
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Thor
19
5 / 1 / 18
11,049
789
14,814
15,341
14,757
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Vulcan
KLW47
Vulcan
20
14 / 1 / 12
12,307
879
31,174
9,763
5,369
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
LastSeven
Chang'e
17
2 / 2 / 18
10,284
735
11,670
14,168
8,177
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
XGamerThorX
Hachiman
16
3 / 2 / 20
10,212
729
19,398
10,173
5,018
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
17
2 / 5 / 3
9,768
698
7,874
22,982
23,145
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
Hondekos
Athena
16
1 / 6 / 2
8,611
615
6,245
19,596
22,113
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
0 / 5 / 3
8,407
601
18,324
29,070
29,664
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Danzaburou
TRYGUNestampida
Danzaburou
16
3 / 9 / 3
9,660
690
12,129
18,233
9,739
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cernunnos
messybeaver27
Cernunnos
15
1 / 4 / 0
8,185
585
9,973
14,956
7,428
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
18
29
Kills
7
7
Deaths
29
85
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AimIessMind
Sun Wukong
5
1
17
13.5
L
Terra
2
5
3
0.7
L
Athena
Hondekos
Athena
1
6
2
0.33
W
Thor
5
1
18
14
L
0
5
3
0.3
W
Vulcan
KLW47
Vulcan
14
1
12
20
W
Chang'e
LastSeven
Chang'e
2
2
18
5.5
L
Danzaburou
TRYGUNestampida
Danzaburou
3
9
3
0.5
W
Hachiman
XGamerThorX
Hachiman
3
2
20
6.5
L
Cernunnos
messybeaver27
Cernunnos
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,292
Damage
54,545
66,524
Taken
104,837
52,144
Mitigated
92,089
36,153
Healing
33,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AimIessMind
Sun Wukong
18,236
3,282
2,535
2,407
17,079
18,823
857
2,229
14,680
521
36,439
L
Terra
7,874
591
7,035
6,406
22,982
23,145
0
10,908
11,676
16,608
0
L
Athena
Hondekos
Athena
6,245
1,165
1,326
832
19,596
22,113
0
9,540
9,918
15,306
0
W
Thor
14,814
325
2,601
1,773
15,341
14,757
1,076
3,281
12,059
2,476
19,775
L
18,324
1,799
2,267
11,330
29,070
29,664
0
11,131
17,887
0
43,065
W
Vulcan
KLW47
Vulcan
31,174
16,261
980
1,408
9,763
5,369
1,525
2,933
6,830
54,908
0
W
Chang'e
LastSeven
Chang'e
11,670
1,207
14,886
8,056
14,168
8,177
1,482
2,910
11,034
26,835
0
L
Danzaburou
TRYGUNestampida
Danzaburou
12,129
3,427
362
1,807
18,233
9,739
0
6,677
11,409
0
29,568
W
Hachiman
XGamerThorX
Hachiman
19,398
9,926
1,203
304
10,173
5,018
2,596
2,906
7,203
0
31,722
L
Cernunnos
messybeaver27
Cernunnos
9,973
3,082
588
1,713
14,956
7,428
0
7,340
7,465
0
24,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,848
Gold Earned
44,631
171
Minions Killed
131
0
Camps Cleared
0
1,406,343
Distance Traveled
1,106,992
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,996
785
34
2
0
263,656
0
L
Terra
9,768
698
13
1
0
243,942
0
L
Athena
8,611
615
8
1
0
198,573
0
W
Thor
11,049
789
22
2
0
291,454
0
L
Chaac
8,407
601
44
3
0
243,656
0
W
Vulcan
12,307
879
49
4
0
328,893
0
W
Chang'e
10,284
735
37
3
0
264,724
0
L
Danzaburou
9,660
690
33
2
0
199,647
0
W
Hachiman
10,212
729
29
2
0
257,616
0
L
Cernunnos
8,185
585
33
2
0
221,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role