Player Matchup

Hercules
Hercules
FelipeRST
Hercules
Level 215
God Stats
2W - 1L
1,792 SR
Queue Stats
202W - 180L
1,488 Elo+
Solo
Sylvanus
Sylvanus
Tarrlok1
Sylvanus
Level 122
God Stats
6W - 6L
1,421 SR
Queue Stats
21W - 20L
1,438 Elo+
Party 1
Freya
Freya
TheFabulousWolf
Freya
Level 139
God Stats
5W - 3L
1,528 SR
Queue Stats
46W - 39L
1,483 Elo+
Party 1
Bastet
Bastet
lllllIIIII1
Bastet
Level 80
God Stats
66W - 37L
1,863 SR
Queue Stats
320W - 317L
1,435 Elo+
Solo
Agni
Agni
xVietriX
Agni
Level 103
God Stats
13W - 8L
1,480 SR
Queue Stats
116W - 82L
1,581 Elo+
Solo
Team Averages
Level 132
1,617 SR
1,485 Elo+

VS

Team Averages
Level 152
1,446 SR
1,497 Elo+
Agni
Agni
 
Agni
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tiamat
Tiamat
Alcateia14_br
Tiamat
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
256W - 265L
1,464 Elo+
Party 2
Hercules
Hercules
FP_ONE
Hercules
Level 109
God Stats
5W - 5L
1,459 SR
Queue Stats
171W - 169L
1,483 Elo+
Party 2
Thor
Thor
SargentWood
Thor
Level 162
God Stats
0W - 2L
1,272 SR
Queue Stats
191W - 192L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
FelipeRST
Hercules
11
3 / 0 / 1
6,501
650
9,686
7,407
3,493
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sylvanus
Tarrlok1
Sylvanus
10
1 / 1 / 7
6,359
636
3,672
7,561
4,676
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

10
5 / 2 / 2
6,261
626
6,219
11,002
4,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bastet
11
4 / 0 / 3
6,186
619
4,730
6,702
2,222
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Agni
11
4 / 0 / 1
6,311
631
6,737
6,427
2,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
9
3 / 5 / 0
5,650
565
8,284
7,818
2,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
 
Cu Chulainn
9
0 / 4 / 2
5,202
520
5,382
10,971
6,481
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 2 / 0
5,333
533
2,965
7,588
4,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
FP_ONE
Hercules
8
0 / 3 / 0
4,640
464
3,705
10,802
6,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 4 / 0
5,036
504
2,026
9,112
2,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
17
Kills
3
3
Deaths
18
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
3
5
0
0.6
L
Cu Chulainn
 
Cu Chulainn
0
4
2
0.25
L
0
2
0
0
L
Hercules
FP_ONE
Hercules
0
3
0
0
W
Hercules
FelipeRST
Hercules
3
0
1
3.5
L
0
4
0
0
W
Sylvanus
Tarrlok1
Sylvanus
1
1
7
4.5
W
5
2
2
3
W
Bastet
4
0
3
5.5
W
Agni
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,044
Damage
22,362
39,099
Taken
46,291
16,795
Mitigated
22,247
15,136
Healing
11,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
8,284
880
0
1,162
7,818
2,614
0
4,373
3,425
35,780
0
L
Cu Chulainn
 
Cu Chulainn
5,382
1,057
0
2,767
10,971
6,481
0
4,721
6,250
0
29,837
L
2,965
531
0
2,523
7,588
4,146
0
4,290
3,298
30,749
0
L
Hercules
FP_ONE
Hercules
3,705
1,725
0
1,925
10,802
6,126
0
1,162
9,640
0
25,063
W
Hercules
FelipeRST
Hercules
9,686
3,149
0
3,398
7,407
3,493
0
0
7,038
0
48,168
L
2,026
525
0
3,046
9,112
2,880
0
2,173
6,939
0
30,829
W
Sylvanus
Tarrlok1
Sylvanus
3,672
1,473
1,754
2,248
7,561
4,676
0
1,926
5,123
21,677
0
W
6,219
2,294
0
4,624
11,002
4,259
0
4,834
5,870
32,190
0
W
Bastet
4,730
1,570
0
1,862
6,702
2,222
441
1,619
4,886
0
35,807
W
Agni
6,737
776
0
1,250
6,427
2,145
159
1,856
4,306
51,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,618
Gold Earned
25,861
310
Minions Killed
281
0
Camps Cleared
0
1,029,416
Distance Traveled
991,158
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
5,650
565
61
6
0
172,343
1
L
Cu Chulainn
5,202
520
48
5
0
196,540
0
L
Tiamat
5,333
533
77
8
0
189,629
0
L
Hercules
4,640
464
37
4
0
204,124
0
W
Hercules
6,501
650
77
8
0
225,996
0
L
Thor
5,036
504
58
6
0
228,522
0
W
Sylvanus
6,359
636
32
3
0
158,878
4
W
Freya
6,261
626
48
5
0
193,109
4
W
Bastet
6,186
619
52
5
0
241,542
0
W
Agni
6,311
631
101
10
0
209,891
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role