Player Matchup

Fenrir
Fenrir
MrPifle
Fenrir
Level 125
God Stats
15W - 8L
1,669 SR
Queue Stats
170W - 162L
1,524 Elo+
Party 1
Charon
Charon
Mysterymoose777
Charon
Level 121
God Stats
8W - 3L
1,649 SR
Queue Stats
73W - 72L
1,553 Elo+
Party 1
Artemis
Artemis
Scarebiscuit504
Artemis
Level 146
God Stats
1W - 1L
1,816 SR
Queue Stats
76W - 82L
1,481 Elo+
Party 1
Merlin
Merlin
TopTier Gear
Merlin
Level 146
God Stats
1W - 0L
1,582 SR
Queue Stats
51W - 41L
1,581 Elo+
Solo
Jormungandr
Jormungandr
Viiole
Jormungandr
Level 121
God Stats
2W - 1L
1,588 SR
Queue Stats
142W - 142L
1,518 Elo+
Party 1
Team Averages
Level 132
1,661 SR
1,532 Elo+

VS

Team Averages
Level 125
1,561 SR
1,537 Elo+
Kuzenbo
Kuzenbo
BigSexy916
Kuzenbo
Level 144
God Stats
4W - 4L
1,700 SR
Queue Stats
54W - 44L
1,652 Elo+
Solo
Achilles
Achilles
IIbestofdabestII
Achilles
Level 127
God Stats
11W - 8L
1,670 SR
Queue Stats
568W - 485L
1,557 Elo+
Solo
Chaac
Chaac
PosionPyro
Chaac
Level 136
God Stats
7W - 4L
1,672 SR
Queue Stats
444W - 413L
1,565 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
bmnn
Ah Muzen Cab
Level 116
God Stats
0W - 2L
1,285 SR
Queue Stats
9W - 13L
1,435 Elo+
Solo
Agni
Agni
nunjamin953
Agni
Level 100
God Stats
2W - 1L
1,480 SR
Queue Stats
238W - 236L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
MrPifle
Fenrir
13
9 / 0 / 1
8,091
674
7,766
8,456
3,893
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 0 / 3
6,165
514
3,425
6,613
4,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 1 / 3
5,944
495
3,321
6,210
2,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Merlin
12
0 / 0 / 2
6,583
549
4,801
6,132
2,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
Viiole
Jormungandr
12
1 / 0 / 2
6,767
564
8,212
9,661
7,434
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BigSexy916
Kuzenbo
8
0 / 1 / 0
5,264
439
2,467
7,966
7,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 3 / 0
6,222
519
4,965
10,679
4,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
12
0 / 3 / 0
6,523
544
5,985
11,856
8,069
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
bmnn
Ah Muzen Cab
9
0 / 2 / 0
5,552
463
3,994
5,893
1,724
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

11
0 / 1 / 0
6,015
501
3,876
5,361
1,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
1
10
Kills
1
1
Deaths
10
11
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
BigSexy916
Kuzenbo
0
1
0
0
L
1
3
0
0.33
W
Fenrir
MrPifle
Fenrir
9
0
1
9.5
W
0
0
3
1.5
L
Chaac
0
3
0
0
W
0
1
3
1.5
W
Merlin
0
0
2
1
W
Jormungandr
Viiole
Jormungandr
1
0
2
2
L
Ah Muzen Cab
bmnn
Ah Muzen Cab
0
2
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,525
Damage
21,287
37,072
Taken
41,755
20,564
Mitigated
23,059
12,836
Healing
14,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
BigSexy916
Kuzenbo
2,467
1,256
0
3,454
7,966
7,177
0
3,505
4,461
15,502
0
L
4,965
1,721
0
3,712
10,679
4,493
0
1,295
9,384
0
44,744
W
Fenrir
MrPifle
Fenrir
7,766
3,019
0
1,761
8,456
3,893
0
428
8,028
0
59,850
W
3,425
545
221
2,558
6,613
4,831
0
1,822
4,791
22,064
0
L
Chaac
5,985
984
0
5,955
11,856
8,069
0
7,845
4,011
0
54,338
W
3,321
1,126
0
3,654
6,210
2,186
0
818
5,392
0
42,187
W
Merlin
4,801
834
0
1,309
6,132
2,220
0
3,282
2,850
55,491
0
W
Jormungandr
Viiole
Jormungandr
8,212
3,003
0
3,333
9,661
7,434
0
0
9,661
53,996
13
L
Ah Muzen Cab
bmnn
Ah Muzen Cab
3,994
1,314
0
210
5,893
1,724
0
1,043
4,850
0
41,957
L
3,876
424
0
990
5,361
1,596
0
2,758
2,603
44,923
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,550
Gold Earned
29,576
403
Minions Killed
362
0
Camps Cleared
0
1,137,152
Distance Traveled
1,230,481
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
5,264
439
15
1
0
232,366
3
L
Achilles
6,222
519
87
7
0
267,981
0
W
Fenrir
8,091
674
98
8
0
285,612
0
W
Charon
6,165
514
46
4
0
213,021
2
L
Chaac
6,523
544
102
9
0
233,902
0
W
Artemis
5,944
495
77
6
0
190,357
6
W
Merlin
6,583
549
97
8
0
222,613
0
W
Jormungandr
6,767
564
85
7
0
225,549
3
L
Ah Muzen Cab
5,552
463
67
6
0
241,697
0
L
Agni
6,015
501
91
8
0
254,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role