Player Matchup

Fafnir
Fafnir
AimIessMind
Fafnir
Level 127
God Stats
5W - 2L
1,488 SR
Queue Stats
71W - 62L
1,501 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
KLW47
Morgan Le Fay
Level 108
God Stats
2W - 3L
1,457 SR
Queue Stats
148W - 174L
1,433 Elo+
Party 1
Lancelot
Lancelot
LastSeven
Lancelot
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 18L
1,536 Elo+
Party 1
Persephone
Persephone
XGamerThorX
Persephone
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 44L
1,467 Elo+
Party 1
Cernunnos
Cernunnos
xeno54
Cernunnos
Level 125
God Stats
3W - 8L
1,426 SR
Queue Stats
631W - 591L
1,568 Elo+
Solo
Team Averages
Level 123
1,474 SR
1,501 Elo+

VS

Team Averages
Level 155
1,560 SR
1,516 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
Ilúvαtαr
Yu Huang
Level 168
God Stats
7W - 2L
1,744 SR
Queue Stats
207W - 207L
1,523 Elo+
Solo
Chaac
Chaac
Ober_Fussmeister
Chaac
Level 218
God Stats
2W - 1L
1,555 SR
Queue Stats
40W - 31L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
16
2 / 3 / 3
9,193
836
5,506
15,301
19,843
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Morgan Le Fay
KLW47
Morgan Le Fay
15
2 / 2 / 6
7,951
723
12,127
9,154
4,700
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
LastSeven
Lancelot
16
3 / 3 / 1
8,345
759
6,958
9,180
4,801
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Persephone
XGamerThorX
Persephone
13
0 / 3 / 7
7,698
700
8,154
7,809
3,117
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
xeno54
Cernunnos
15
2 / 3 / 4
8,170
743
13,611
8,124
3,911
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
16
6 / 2 / 8
9,755
887
11,463
9,914
4,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tsukuyomi
 
Tsukuyomi
15
3 / 2 / 6
8,929
812
7,478
10,106
5,823
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cerberus
 
Cerberus
14
0 / 3 / 9
8,817
802
3,682
13,563
15,541
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Yu Huang
Ilúvαtαr
Yu Huang
14
1 / 1 / 7
8,369
761
8,664
7,000
3,209
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

17
4 / 1 / 10
10,060
915
13,053
13,790
15,454
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
54
9
Kills
14
14
Deaths
9
21
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
6
2
8
5
W
Tsukuyomi
 
Tsukuyomi
3
2
6
3
W
Cerberus
 
Cerberus
0
3
9
1.5
L
Fafnir
2
3
3
1.17
W
Yu Huang
Ilúvαtαr
Yu Huang
1
1
7
4.5
L
Morgan Le Fay
KLW47
Morgan Le Fay
2
2
6
2.5
L
Lancelot
LastSeven
Lancelot
3
3
1
1.17
W
4
1
10
9
L
Persephone
XGamerThorX
Persephone
0
3
7
1.17
L
Cernunnos
xeno54
Cernunnos
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,356
Damage
44,340
49,568
Taken
54,373
36,372
Mitigated
44,815
16,187
Healing
21,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
11,463
3,473
573
3,164
9,914
4,788
2,311
5,627
4,083
0
26,698
W
Tsukuyomi
 
Tsukuyomi
7,478
1,662
243
1,330
10,106
5,823
975
5,356
4,618
0
16,658
W
Cerberus
 
Cerberus
3,682
87
0
3,981
13,563
15,541
240
5,202
8,236
9,667
0
L
Fafnir
5,506
1,117
2,897
4,524
15,301
19,843
0
3,861
11,398
12,723
0
W
Yu Huang
Ilúvαtαr
Yu Huang
8,664
271
2,793
1,171
7,000
3,209
840
4,537
2,463
16,673
0
L
Morgan Le Fay
KLW47
Morgan Le Fay
12,127
269
880
1,944
9,154
4,700
0
2,806
6,348
23,457
0
L
Lancelot
LastSeven
Lancelot
6,958
680
1,583
1,429
9,180
4,801
0
2,722
6,338
0
20,396
W
13,053
1,023
2,102
6,242
13,790
15,454
136
4,646
9,098
0
30,596
L
Persephone
XGamerThorX
Persephone
8,154
226
913
1,284
7,809
3,117
0
1,249
6,532
18,774
0
L
Cernunnos
xeno54
Cernunnos
13,611
5,705
315
418
8,124
3,911
33
1,800
6,324
0
24,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,357
Gold Earned
45,930
129
Minions Killed
152
0
Camps Cleared
0
1,122,269
Distance Traveled
1,107,183
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,755
887
37
3
0
218,352
0
W
Tsukuyomi
8,929
812
19
2
0
222,608
0
W
Cerberus
8,817
802
30
3
0
220,734
0
L
Fafnir
9,193
836
16
1
0
206,977
0
W
Yu Huang
8,369
761
22
2
0
236,072
0
L
Morgan Le Fay
7,951
723
32
3
0
258,681
0
L
Lancelot
8,345
759
25
2
0
227,710
0
W
Chaac
10,060
915
44
4
0
209,417
0
L
Persephone
7,698
700
24
2
0
210,936
0
L
Cernunnos
8,170
743
32
3
0
217,965
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role