Player Matchup

Fenrir
Fenrir
Doomlocke
Fenrir
Level 155
God Stats
4W - 2L
1,726 SR
Queue Stats
163W - 60L
1,752 Elo+
Party 1
Neith
Neith
Haxnini
Neith
Level 81
God Stats
19W - 3L
1,971 SR
Queue Stats
83W - 12L
1,892 Elo+
Party 1
Charon
Charon
Joyousocean9876
Charon
Level 107
God Stats
1W - 1L
1,876 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Vulcan
Vulcan
Kallonbot
Vulcan
Level 129
God Stats
2W - 0L
1,764 SR
Queue Stats
133W - 50L
1,774 Elo+
Party 1
Cerberus
Cerberus
fresnelsuper
Cerberus
Level 105
God Stats
13W - 4L
1,444 SR
Queue Stats
46W - 30L
1,508 Elo+
Solo
Team Averages
Level 115
1,756 SR
1,685 Elo+

VS

Team Averages
Level 62
1,511 SR
1,315 Elo+
Cthulhu
Cthulhu
Duecems
Cthulhu
Level 8
God Stats
0W - 2L
1,761 SR
Queue Stats
1W - 9L
1,176 Elo+
Party 2
Ullr
Ullr
Fabian559x
Ullr
Level 142
God Stats
1W - 3L
1,518 SR
Queue Stats
25W - 35L
1,409 Elo+
Solo
Aphrodite
Aphrodite
SRPattison
Aphrodite
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 7L
1,279 Elo+
Party 2
Ra
Ra
Solbein
Ra
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,176 Elo+
Party 2
Horus
Horus
YoungSandwichHD
Horus
Level 135
God Stats
0W - 1L
1,273 SR
Queue Stats
38W - 35L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Doomlocke
Fenrir
14
4 / 3 / 19
7,928
793
11,326
12,354
8,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Neith
Haxnini
Neith
15
10 / 1 / 11
8,895
890
11,655
7,976
3,385
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
2 / 2 / 20
7,984
798
10,255
9,736
4,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Vulcan
Kallonbot
Vulcan
16
7 / 0 / 13
8,719
872
18,938
4,498
1,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
fresnelsuper
Cerberus
14
4 / 2 / 14
7,945
795
6,127
12,306
12,022
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Duecems
Cthulhu
13
1 / 5 / 4
6,929
693
8,850
15,438
12,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
0 / 5 / 1
7,268
727
4,104
10,751
4,803
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
SRPattison
Aphrodite
12
0 / 6 / 3
6,440
644
5,495
10,613
5,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

13
4 / 7 / 2
7,516
752
10,442
11,168
5,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 4 / 2
7,442
744
5,060
15,157
13,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
19
27
Kills
7
8
Deaths
27
77
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Doomlocke
Fenrir
4
3
19
4.5
L
Cthulhu
Duecems
Cthulhu
1
5
4
0.6
L
0
5
1
0.1
W
Neith
Haxnini
Neith
10
1
11
15.5
W
2
2
20
6
W
Vulcan
Kallonbot
Vulcan
7
0
13
13.5
L
Aphrodite
SRPattison
Aphrodite
0
6
3
0.25
L
4
7
2
0.71
L
2
4
2
0.75
W
Cerberus
fresnelsuper
Cerberus
4
2
14
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,301
Damage
33,951
46,870
Taken
63,127
30,266
Mitigated
41,355
7,698
Healing
10,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Doomlocke
Fenrir
11,326
2,874
0
2,014
12,354
8,034
290
6,037
6,024
0
21,350
L
Cthulhu
Duecems
Cthulhu
8,850
600
0
664
15,438
12,577
0
9,396
5,614
21,454
0
L
4,104
693
0
413
10,751
4,803
295
4,069
6,259
0
31,032
W
Neith
Haxnini
Neith
11,655
5,143
0
1,174
7,976
3,385
800
5,008
2,633
0
23,109
W
10,255
1,320
0
214
9,736
4,960
809
5,833
3,622
24,530
0
W
Vulcan
Kallonbot
Vulcan
18,938
7,040
0
490
4,498
1,865
783
2,302
1,969
47,082
0
L
Aphrodite
SRPattison
Aphrodite
5,495
1,416
2,644
2,743
10,613
5,729
0
6,241
4,171
11,347
0
L
10,442
1,287
826
691
11,168
5,094
0
5,754
5,256
26,552
0
L
5,060
1,631
522
2,159
15,157
13,152
0
8,837
5,786
0
10,555
W
Cerberus
fresnelsuper
Cerberus
6,127
783
0
3,806
12,306
12,022
0
4,409
7,727
12,981
218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,471
Gold Earned
35,595
188
Minions Killed
172
0
Camps Cleared
0
1,052,115
Distance Traveled
950,399
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,928
793
23
2
0
213,399
0
L
Cthulhu
6,929
693
30
3
0
207,779
1
L
Ullr
7,268
727
69
7
0
176,473
0
W
Neith
8,895
890
36
4
0
195,740
0
W
Charon
7,984
798
27
3
0
203,882
0
W
Vulcan
8,719
872
82
8
0
242,149
0
L
Aphrodite
6,440
644
17
2
0
168,660
0
L
Ra
7,516
752
46
5
0
187,217
0
L
Horus
7,442
744
10
1
0
210,270
0
W
Cerberus
7,945
795
20
2
0
196,945
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role