Player Matchup

Hercules
Hercules
 
Hercules
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
Abstinência
Zhong Kui
Level 148
God Stats
10W - 5L
1,431 SR
Queue Stats
310W - 278L
1,520 Elo+
Solo
Ra
Ra
DeadShot1995
Ra
Level 157
God Stats
3W - 0L
1,500 SR
Queue Stats
202W - 220L
1,473 Elo+
Party 2
Tyr
Tyr
PrimeiroMonarca
Tyr
Level 143
God Stats
3W - 5L
1,501 SR
Queue Stats
243W - 232L
1,621 Elo+
Solo
Khepri
Khepri
Sarahen
Khepri
Level 172
God Stats
10W - 5L
1,840 SR
Queue Stats
590W - 519L
1,508 Elo+
Solo
Team Averages
Level 156
1,554 SR
1,524 Elo+

VS

Team Averages
Level 129
1,532 SR
1,463 Elo+
Ymir
Ymir
 
Ymir
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Derave
Chiron
Level 156
God Stats
2W - 1L
1,536 SR
Queue Stats
89W - 73L
1,587 Elo+
Party 1
Ishtar
Ishtar
ShakiriaGaga
Ishtar
Level 146
God Stats
3W - 5L
1,362 SR
Queue Stats
672W - 670L
1,479 Elo+
Solo
Horus
Horus
YukiiBR
Horus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 20L
1,195 Elo+
Solo
Athena
Athena
moonlightjune
Athena
Level 161
God Stats
4W - 2L
1,761 SR
Queue Stats
110W - 90L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
5 / 1 / 11
8,522
852
10,492
13,364
13,761
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
Abstinência
Zhong Kui
15
4 / 1 / 14
8,637
864
10,224
6,993
6,475
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
6 / 0 / 13
9,214
921
9,441
5,124
2,898
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

14
1 / 1 / 15
8,004
800
9,526
12,807
13,304
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
Sarahen
Khepri
14
3 / 1 / 14
8,277
828
8,144
11,736
6,615
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
1 / 7 / 1
6,289
629
7,156
15,920
15,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Chiron
Derave
Chiron
14
1 / 4 / 2
6,756
676
9,864
8,534
4,298
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ishtar
11
2 / 1 / 1
7,017
702
6,115
4,116
2,232
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Horus
YukiiBR
Horus
11
0 / 5 / 2
6,646
665
4,619
12,418
11,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

14
0 / 2 / 4
7,274
727
4,638
11,311
11,153
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
14
19
Kills
4
4
Deaths
19
67
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
5
1
11
10.5
L
Ymir
 
Ymir
1
7
1
0.21
W
Zhong Kui
Abstinência
Zhong Kui
4
1
14
11
W
6
0
13
12.5
L
Chiron
Derave
Chiron
1
4
2
0.5
W
1
1
15
8.5
W
Khepri
Sarahen
Khepri
3
1
14
10
L
Ishtar
2
1
1
2.5
L
Horus
YukiiBR
Horus
0
5
2
0.2
L
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,827
Damage
32,392
50,024
Taken
52,299
43,053
Mitigated
45,011
32,376
Healing
12,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
10,492
2,709
499
3,002
13,364
13,761
931
3,437
9,617
0
15,867
L
Ymir
 
Ymir
7,156
157
0
980
15,920
15,434
0
8,210
7,073
13,179
0
W
Zhong Kui
Abstinência
Zhong Kui
10,224
527
875
2,407
6,993
6,475
3,788
1,376
5,327
18,190
0
W
9,441
548
16,427
4,098
5,124
2,898
396
2,070
2,950
25,028
0
L
Chiron
Derave
Chiron
9,864
2,695
916
1,131
8,534
4,298
0
4,480
3,762
0
25,086
W
9,526
747
359
2,583
12,807
13,304
583
4,089
8,574
0
17,648
W
Khepri
Sarahen
Khepri
8,144
757
427
1,699
11,736
6,615
239
2,904
8,647
14,821
0
L
Ishtar
6,115
2,050
659
1,502
4,116
2,232
0
3,097
719
0
13,887
L
Horus
YukiiBR
Horus
4,619
763
1,683
2,521
12,418
11,894
0
7,383
4,717
3,856
3,886
L
4,638
275
751
2,632
11,311
11,153
0
4,314
6,343
8,347
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,654
Gold Earned
33,982
111
Minions Killed
68
0
Camps Cleared
0
928,934
Distance Traveled
748,064
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,522
852
14
1
0
159,363
0
L
Ymir
6,289
629
8
1
0
129,194
0
W
Zhong Kui
8,637
864
27
3
0
170,058
0
W
Ra
9,214
921
39
4
0
213,005
0
L
Chiron
6,756
676
34
3
0
144,704
0
W
Tyr
8,004
800
21
2
0
194,438
0
W
Khepri
8,277
828
10
1
0
192,070
0
L
Ishtar
7,017
702
18
2
0
112,244
0
L
Horus
6,646
665
3
0
0
190,585
0
L
Athena
7,274
727
5
1
0
171,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role