Player Matchup

Nu Wa
Nu Wa
Blastbro
Nu Wa
Level 87
God Stats
2W - 1L
1,584 SR
Queue Stats
35W - 45L
1,513 Elo+
Party 1
Raijin
Raijin
IslamEnjoyer
Raijin
Level 140
God Stats
1W - 0L
1,774 SR
Queue Stats
32W - 27L
1,514 Elo+
Solo
Hades
Hades
LordFlipyNip
Hades
Level 120
God Stats
2W - 2L
1,331 SR
Queue Stats
81W - 77L
1,526 Elo+
Solo
Cernunnos
Cernunnos
Sannny
Cernunnos
Level 100
God Stats
4W - 3L
1,610 SR
Queue Stats
126W - 118L
1,570 Elo+
Party 1
Tiamat
Tiamat
Syk0Jester
Tiamat
Level 109
God Stats
10W - 5L
1,500 SR
Queue Stats
124W - 120L
1,585 Elo+
Party 1
Team Averages
Level 111
1,560 SR
1,542 Elo+

VS

Team Averages
Level 99
1,600 SR
1,526 Elo+
Bacchus
Bacchus
Centrelink187
Bacchus
Level 69
God Stats
12W - 3L
1,823 SR
Queue Stats
237W - 246L
1,567 Elo+
Solo
Scylla
Scylla
Détritus
Scylla
Level 106
God Stats
5W - 11L
1,292 SR
Queue Stats
356W - 345L
1,522 Elo+
Party 2
Cabrakan
Cabrakan
Obeistos
Cabrakan
Level 129
God Stats
2W - 3L
1,616 SR
Queue Stats
319W - 304L
1,522 Elo+
Party 2
Nike
Nike
Palmpowking
Nike
Level 118
God Stats
2W - 1L
1,767 SR
Queue Stats
168W - 148L
1,566 Elo+
Solo
Charybdis
Charybdis
kburn418
Charybdis
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
252W - 257L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Blastbro
Nu Wa
19
8 / 1 / 16
11,012
918
13,361
7,371
4,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
17
4 / 5 / 17
10,088
841
17,398
12,719
6,990
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

16
4 / 3 / 12
10,049
837
6,560
12,732
15,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
Sannny
Cernunnos
17
7 / 4 / 14
10,201
850
15,555
14,200
7,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
Syk0Jester
Tiamat
17
3 / 2 / 16
10,713
893
13,013
12,625
16,606
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
14
3 / 5 / 3
8,887
741
3,503
14,425
20,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Scylla
Détritus
Scylla
16
4 / 6 / 7
9,509
792
16,598
14,384
7,491
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cabrakan
Obeistos
Cabrakan
15
1 / 5 / 6
8,621
718
6,799
14,258
18,774
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
3 / 5 / 6
9,151
763
10,596
17,465
20,878
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charybdis
kburn418
Charybdis
16
4 / 5 / 6
9,286
774
9,092
10,807
5,771
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
43
26
Kills
15
15
Deaths
26
75
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Blastbro
Nu Wa
8
1
16
16
L
Bacchus
3
5
3
0.9
L
Scylla
Détritus
Scylla
4
6
7
1.25
W
Raijin
4
5
17
2.5
W
4
3
12
3.33
L
Cabrakan
Obeistos
Cabrakan
1
5
6
0.8
L
3
5
6
1.2
W
Cernunnos
Sannny
Cernunnos
7
4
14
3.5
W
Tiamat
Syk0Jester
Tiamat
3
2
16
5.5
L
Charybdis
kburn418
Charybdis
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,887
Damage
46,588
59,647
Taken
71,339
51,465
Mitigated
73,498
24,585
Healing
13,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Blastbro
Nu Wa
13,361
3,402
48
962
7,371
4,256
2,811
3,742
3,388
36,700
0
L
Bacchus
3,503
156
418
1,692
14,425
20,584
0
9,333
3,825
8,085
0
L
Scylla
Détritus
Scylla
16,598
811
0
2,949
14,384
7,491
0
10,379
3,816
37,448
0
W
Raijin
17,398
1,214
1,057
1,585
12,719
6,990
816
5,427
7,010
32,963
0
W
6,560
559
3,943
3,258
12,732
15,960
807
5,653
6,691
15,451
0
L
Cabrakan
Obeistos
Cabrakan
6,799
1,060
526
1,064
14,258
18,774
0
7,471
6,296
13,510
0
L
10,596
440
878
3,065
17,465
20,878
0
12,189
4,112
0
27,960
W
Cernunnos
Sannny
Cernunnos
15,555
7,324
1,105
4,740
14,200
7,653
2,000
8,003
6,109
0
23,260
W
Tiamat
Syk0Jester
Tiamat
13,013
1,271
2,298
5,589
12,625
16,606
867
3,671
8,476
30,042
0
L
Charybdis
kburn418
Charybdis
9,092
3,524
1,098
1,343
10,807
5,771
0
7,680
2,769
0
22,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,063
Gold Earned
45,454
169
Minions Killed
140
0
Camps Cleared
0
1,165,296
Distance Traveled
1,009,311
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,012
918
37
3
0
259,225
0
L
Bacchus
8,887
741
8
1
0
171,904
0
L
Scylla
9,509
792
63
5
0
193,895
0
W
Raijin
10,088
841
37
3
0
218,430
0
W
Hades
10,049
837
30
3
0
222,266
0
L
Cabrakan
8,621
718
15
1
0
207,970
0
L
Nike
9,151
763
23
2
0
237,512
0
W
Cernunnos
10,201
850
28
2
0
201,084
0
W
Tiamat
10,713
893
37
3
0
264,291
0
L
Charybdis
9,286
774
31
3
0
198,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role