Player Matchup

Nike
Nike
Axolian
Nike
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,252 Elo+
Party 3
Medusa
Medusa
LightningWar
Medusa
Level 136
God Stats
0W - 2L
1,329 SR
Queue Stats
62W - 66L
1,580 Elo+
Party 3
Merlin
Merlin
S0UNDB0ARD
Merlin
Level 159
God Stats
13W - 20L
1,346 SR
Queue Stats
885W - 944L
1,498 Elo+
Solo
The Morrigan
The Morrigan
ksjhawks
The Morrigan
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 3
Tiamat
Tiamat
shorty67
Tiamat
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,122 Elo+
Party 3
Team Averages
Level 105
1,435 SR
1,391 Elo+

VS

Team Averages
Level 128
1,393 SR
1,498 Elo+
Raijin
Raijin
Babyleg5
Raijin
Level 142
God Stats
1W - 3L
1,329 SR
Queue Stats
522W - 557L
1,535 Elo+
Party 1
Nemesis
Nemesis
MackDaddyShelby
Nemesis
Level 107
God Stats
2W - 5L
1,271 SR
Queue Stats
450W - 446L
1,491 Elo+
Solo
Artemis
Artemis
Mirphen95
Artemis
Level 149
God Stats
2W - 2L
1,334 SR
Queue Stats
117W - 126L
1,428 Elo+
Party 2
Kukulkan
Kukulkan
desertfl0wer
Kukulkan
Level 57
God Stats
3W - 2L
1,500 SR
Queue Stats
186W - 184L
1,491 Elo+
Party 1
King Arthur
King Arthur
josephmoi666
King Arthur
Level 183
God Stats
4W - 4L
1,531 SR
Queue Stats
211W - 222L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Axolian
Nike
14
3 / 4 / 2
8,450
768
9,152
13,591
15,598
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
16
2 / 5 / 3
8,856
805
12,603
11,481
4,876
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
S0UNDB0ARD
Merlin
15
0 / 5 / 3
8,102
737
6,062
8,178
3,601
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

The Morrigan
ksjhawks
The Morrigan
13
1 / 5 / 1
7,708
701
2,893
7,739
3,358
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
shorty67
Tiamat
11
0 / 5 / 4
7,133
648
4,394
10,346
7,519
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Babyleg5
Raijin
16
9 / 2 / 13
9,710
883
16,455
9,998
5,005
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 2 / 20
8,913
810
7,474
10,222
10,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Artemis
Mirphen95
Artemis
15
2 / 2 / 16
8,720
793
4,975
5,874
2,748
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
desertfl0wer
Kukulkan
18
6 / 1 / 12
10,425
948
11,213
6,516
3,524
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

King Arthur
josephmoi666
King Arthur
15
5 / 2 / 13
9,608
873
6,473
11,598
13,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
98
6
Kills
24
24
Deaths
9
13
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Nike
Axolian
Nike
3
4
2
1
W
Raijin
Babyleg5
Raijin
9
2
13
7.75
L
Medusa
2
5
3
0.7
W
2
2
20
6
W
Artemis
Mirphen95
Artemis
2
2
16
5
L
Merlin
S0UNDB0ARD
Merlin
0
5
3
0.3
W
Kukulkan
desertfl0wer
Kukulkan
6
1
12
12
W
King Arthur
josephmoi666
King Arthur
5
2
13
5.75
L
The Morrigan
ksjhawks
The Morrigan
1
5
1
0.3
L
Tiamat
shorty67
Tiamat
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,104
Damage
46,590
51,335
Taken
44,208
34,952
Mitigated
35,027
7,900
Healing
18,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
Axolian
Nike
9,152
696
137
2,613
13,591
15,598
0
4,782
8,022
794
12,581
W
Raijin
Babyleg5
Raijin
16,455
1,082
1,984
2,041
9,998
5,005
1,086
3,781
6,079
22,527
0
L
Medusa
12,603
4,739
0
1,034
11,481
4,876
34
7,441
3,788
0
26,565
W
7,474
1,337
506
2,435
10,222
10,447
559
3,087
7,103
0
11,237
W
Artemis
Mirphen95
Artemis
4,975
1,435
1,347
1,031
5,874
2,748
2,149
1,701
4,149
0
18,372
L
Merlin
S0UNDB0ARD
Merlin
6,062
366
692
471
8,178
3,601
27
5,341
2,752
28,681
0
W
Kukulkan
desertfl0wer
Kukulkan
11,213
974
1,415
1,192
6,516
3,524
701
2,108
4,368
37,288
0
W
King Arthur
josephmoi666
King Arthur
6,473
437
3,234
3,263
11,598
13,303
20
3,487
7,960
0
15,281
L
The Morrigan
ksjhawks
The Morrigan
2,893
393
187
522
7,739
3,358
0
4,311
3,316
7,537
56
L
Tiamat
shorty67
Tiamat
4,394
90
304
1,940
10,346
7,519
0
5,465
4,717
8,963
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,249
Gold Earned
47,376
121
Minions Killed
142
0
Camps Cleared
0
993,549
Distance Traveled
1,070,262
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
8,450
768
12
1
0
219,534
0
W
Raijin
9,710
883
20
2
0
224,076
0
L
Medusa
8,856
805
31
3
0
207,922
0
W
Nemesis
8,913
810
11
1
0
228,004
0
W
Artemis
8,720
793
38
3
0
193,755
0
L
Merlin
8,102
737
47
4
0
187,037
0
W
Kukulkan
10,425
948
58
5
0
227,100
0
W
King Arthur
9,608
873
15
1
0
197,327
0
L
The Morrigan
7,708
701
15
1
0
182,703
0
L
Tiamat
7,133
648
16
1
0
196,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role