Player Matchup

Osiris
Osiris
 
Osiris
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
Shnorb
Chiron
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 11L
1,508 Elo+
Party 2
Thanatos
Thanatos
imperiaIism
Thanatos
Level 148
God Stats
7W - 9L
1,685 SR
Queue Stats
235W - 215L
1,625 Elo+
Party 2
Cabrakan
Cabrakan
jec128
Cabrakan
Level 146
God Stats
7W - 1L
1,497 SR
Queue Stats
307W - 290L
1,516 Elo+
Solo
Anubis
Anubis
notengohuevos
Anubis
Level 109
God Stats
11W - 6L
1,478 SR
Queue Stats
349W - 311L
1,561 Elo+
Solo
Team Averages
Level 126
1,532 SR
1,542 Elo+

VS

Team Averages
Level 134
1,680 SR
1,536 Elo+
Cupid
Cupid
 
Cupid
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sobek
Sobek
AShadowOne
Sobek
Level 48
God Stats
3W - 3L
1,933 SR
Queue Stats
164W - 161L
1,568 Elo+
Party 1
Fenrir
Fenrir
AbyssWatch0r
Fenrir
Level 156
God Stats
128W - 100L
1,628 SR
Queue Stats
260W - 287L
1,523 Elo+
Party 1
Aphrodite
Aphrodite
DifficultBowl68
Aphrodite
Level 154
God Stats
1W - 1L
1,692 SR
Queue Stats
110W - 111L
1,545 Elo+
Party 3
Ao Kuang
Ao Kuang
wink_winkington
Ao Kuang
Level 158
God Stats
14W - 11L
1,647 SR
Queue Stats
235W - 279L
1,544 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
12
2 / 1 / 2
6,902
575
6,222
9,842
7,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chiron
Shnorb
Chiron
12
1 / 0 / 1
6,427
536
4,380
5,468
2,111
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thanatos
imperiaIism
Thanatos
13
7 / 2 / 3
7,283
607
8,173
12,819
5,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cabrakan
jec128
Cabrakan
10
0 / 0 / 8
6,099
508
3,301
6,690
5,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
2 / 2 / 6
7,044
587
7,676
6,245
2,685
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
10
0 / 0 / 0
5,880
490
3,354
4,519
1,665
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
8
0 / 2 / 1
5,523
460
2,378
9,595
6,328
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
12
2 / 3 / 2
7,116
593
7,184
12,195
4,822
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
DifficultBowl68
Aphrodite
11
1 / 4 / 2
6,266
522
4,645
6,766
2,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ao Kuang
12
2 / 3 / 0
6,983
582
6,924
11,071
4,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
12
Kills
5
5
Deaths
12
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
2
1
2
3
L
Cupid
 
Cupid
0
0
0
0
L
Sobek
0
2
1
0.25
L
Fenrir
2
3
2
1
L
Aphrodite
DifficultBowl68
Aphrodite
1
4
2
0.5
W
Chiron
Shnorb
Chiron
1
0
1
1.5
W
Thanatos
imperiaIism
Thanatos
7
2
3
4.25
W
Cabrakan
jec128
Cabrakan
0
0
8
4
W
2
2
6
2.5
L
Ao Kuang
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,752
Damage
24,485
41,064
Taken
44,146
23,267
Mitigated
19,497
22,168
Healing
15,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
6,222
2,581
0
4,156
9,842
7,336
0
6,201
3,641
0
42,306
L
Cupid
 
Cupid
3,354
859
524
2,037
4,519
1,665
0
158
4,361
0
39,029
L
Sobek
2,378
548
920
3,442
9,595
6,328
0
2,803
6,600
18,137
0
L
Fenrir
7,184
1,938
0
1,981
12,195
4,822
0
3,638
8,557
0
62,326
L
Aphrodite
DifficultBowl68
Aphrodite
4,645
79
150
1,991
6,766
2,022
0
3,209
3,557
43,153
0
W
Chiron
Shnorb
Chiron
4,380
2,155
366
1,766
5,468
2,111
0
228
5,240
0
45,020
W
Thanatos
imperiaIism
Thanatos
8,173
2,952
0
12,404
12,819
5,207
0
2,818
10,001
0
52,509
W
Cabrakan
jec128
Cabrakan
3,301
647
0
1,651
6,690
5,928
0
2,649
4,041
12,821
0
W
7,676
654
0
1,825
6,245
2,685
0
2,051
4,194
62,062
0
L
Ao Kuang
6,924
1,410
0
3,994
11,071
4,660
0
1,246
9,825
44,070
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,755
Gold Earned
31,768
373
Minions Killed
370
0
Camps Cleared
0
1,302,979
Distance Traveled
1,181,750
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
6,902
575
78
7
0
261,762
0
L
Cupid
5,880
490
77
6
0
209,153
1
L
Sobek
5,523
460
31
3
0
239,096
4
L
Fenrir
7,116
593
97
8
0
261,290
0
L
Aphrodite
6,266
522
78
7
0
226,061
0
W
Chiron
6,427
536
82
7
0
252,466
3
W
Thanatos
7,283
607
78
7
0
293,318
0
W
Cabrakan
6,099
508
20
2
0
247,231
2
W
Anubis
7,044
587
115
10
0
248,202
3
L
Ao Kuang
6,983
582
87
7
0
246,150
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role