Player Matchup

Zeus
Zeus
 
Zeus
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
ELEMENTGOD96PYRO
Medusa
Level 139
God Stats
13W - 10L
1,495 SR
Queue Stats
319W - 336L
1,456 Elo+
Solo
Tsukuyomi
Tsukuyomi
I_Use_Both_Hands
Tsukuyomi
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 21L
1,445 Elo+
Party 1
Chang'e
Chang'e
Neko_Tigerlily
Chang'e
Level 159
God Stats
17W - 6L
1,546 SR
Queue Stats
890W - 925L
1,469 Elo+
Solo
Geb
Geb
OneFingerMister
Geb
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 27L
1,430 Elo+
Party 1
Team Averages
Level 133
1,508 SR
1,460 Elo+

VS

Team Averages
Level 153
1,539 SR
1,489 Elo+
Chang'e
Chang'e
Bearly_Ronin
Chang'e
Level 156
God Stats
3W - 1L
1,500 SR
Queue Stats
183W - 187L
1,483 Elo+
Solo
Ymir
Ymir
LadyRenegade
Ymir
Level 145
God Stats
3W - 3L
1,658 SR
Queue Stats
631W - 650L
1,535 Elo+
Solo
Loki
Loki
TheMlsslngLink
Loki
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
286W - 292L
1,434 Elo+
Solo
Surtr
Surtr
ZatoichinoKokei
Surtr
Level 181
God Stats
7W - 8L
1,535 SR
Queue Stats
787W - 844L
1,528 Elo+
Solo
He Bo
He Bo
xDIZxCEExDOTx
He Bo
Level 156
God Stats
1W - 2L
1,500 SR
Queue Stats
380W - 397L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
3 / 1 / 5
6,167
1,233
8,271
3,592
1,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
4 / 1 / 2
6,159
1,232
3,669
3,628
1,584
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Tsukuyomi
10
1 / 2 / 2
5,549
1,110
5,502
5,201
2,226
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 0 / 6
5,638
1,128
2,481
3,260
1,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

10
0 / 0 / 6
6,017
1,203
2,686
6,091
5,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Bearly_Ronin
Chang'e
10
0 / 2 / 4
5,240
1,048
5,686
5,318
2,156
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

11
3 / 1 / 1
6,365
1,273
3,262
6,629
6,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

5
0 / 0 / 0
4,288
858
77
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 4 / 3
4,895
979
4,537
7,880
4,606
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
1 / 1 / 3
5,323
1,065
3,943
5,009
1,564
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
15
8
Kills
4
4
Deaths
8
21
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
3
1
5
5.5
L
Chang'e
Bearly_Ronin
Chang'e
0
2
4
1
W
4
1
2
5
W
Tsukuyomi
1
2
2
1
L
3
1
1
3.5
W
0
0
6
3
W
0
0
6
3
L
0
0
0
0
L
0
4
3
0.38
L
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,609
Damage
17,505
21,772
Taken
24,836
11,460
Mitigated
14,652
12,813
Healing
8,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
8,271
512
397
350
3,592
1,203
407
1,328
2,264
12,565
0
L
Chang'e
Bearly_Ronin
Chang'e
5,686
197
3,098
1,854
5,318
2,156
0
2,983
2,335
14,750
0
W
3,669
1,094
787
557
3,628
1,584
418
2,315
1,313
0
12,322
W
Tsukuyomi
5,502
1,283
325
632
5,201
2,226
494
3,856
1,345
0
11,713
L
3,262
261
1,068
1,744
6,629
6,326
0
3,404
3,225
7,773
0
W
2,481
144
6,437
2,609
3,260
1,270
306
2,247
1,013
8,617
0
W
2,686
307
0
719
6,091
5,177
286
3,238
2,749
6,236
0
L
77
0
383
0
0
0
0
0
0
0
77
L
4,537
2,158
0
615
7,880
4,606
0
4,989
2,891
119
7,080
L
3,943
0
0
230
5,009
1,564
0
2,102
2,907
8,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,530
Gold Earned
26,111
75
Minions Killed
48
0
Camps Cleared
0
604,225
Distance Traveled
453,689
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
6,167
1,233
16
3
0
116,412
0
L
Chang'e
5,240
1,048
12
2
0
105,433
0
W
Medusa
6,159
1,232
15
3
0
123,109
0
W
Tsukuyomi
5,549
1,110
10
2
0
119,355
0
L
Ymir
6,365
1,273
12
2
0
100,289
0
W
Chang'e
5,638
1,128
20
4
0
117,896
0
W
Geb
6,017
1,203
14
3
0
127,453
0
L
Loki
4,288
858
0
0
0
25,961
0
L
Surtr
4,895
979
7
1
0
96,766
0
L
He Bo
5,323
1,065
17
3
0
125,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role