Player Matchup

Ao Kuang
Ao Kuang
AllBeast-19
Ao Kuang
Level 115
God Stats
5W - 6L
1,410 SR
Queue Stats
280W - 251L
1,475 Elo+
Solo
Neith
Neith
Grim113h
Neith
Level 59
God Stats
1W - 2L
1,355 SR
Queue Stats
26W - 36L
1,466 Elo+
Party 1
Anubis
Anubis
Rhaku69
Anubis
Level 43
God Stats
5W - 4L
1,531 SR
Queue Stats
8W - 9L
1,465 Elo+
Party 1
Hercules
Hercules
StuWil
Hercules
Level 86
God Stats
8W - 7L
1,567 SR
Queue Stats
422W - 301L
1,607 Elo+
Solo
Ymir
Ymir
TheAllBlue
Ymir
Level 111
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 39L
1,509 Elo+
Party 1
Team Averages
Level 83
1,472 SR
1,505 Elo+

VS

Team Averages
Level 122
1,515 SR
1,531 Elo+
Thanatos
Thanatos
DraconianPlays
Thanatos
Level 136
God Stats
29W - 35L
1,530 SR
Queue Stats
149W - 166L
1,522 Elo+
Solo
Nu Wa
Nu Wa
MrAquary
Nu Wa
Level 101
God Stats
20W - 14L
1,619 SR
Queue Stats
128W - 113L
1,505 Elo+
Party 2
Anubis
Anubis
TheCrimsonFerret
Anubis
Level 97
God Stats
2W - 5L
1,388 SR
Queue Stats
91W - 68L
1,630 Elo+
Solo
Medusa
Medusa
VakPhoenix
Medusa
Level 155
God Stats
35W - 43L
1,478 SR
Queue Stats
242W - 227L
1,523 Elo+
Party 2
Ymir
Ymir
YourLovedBeaver
Ymir
Level 120
God Stats
6W - 4L
1,563 SR
Queue Stats
121W - 115L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AllBeast-19
Ao Kuang
16
10 / 2 / 5
9,857
657
9,241
13,928
5,321
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
Grim113h
Neith
13
4 / 1 / 4
7,987
532
7,603
6,980
2,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
Rhaku69
Anubis
14
8 / 2 / 7
8,707
580
10,738
7,255
2,879
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
StuWil
Hercules
13
1 / 2 / 3
7,359
491
4,561
11,938
7,618
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 2 / 11
7,663
511
6,680
13,875
10,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
15
4 / 5 / 1
8,681
579
6,099
15,323
5,711
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nu Wa
MrAquary
Nu Wa
12
1 / 7 / 0
7,209
481
6,436
9,381
2,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 1 / 0
9,539
636
9,118
7,012
3,648
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Medusa
VakPhoenix
Medusa
13
0 / 3 / 2
7,350
490
5,174
9,861
3,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
0 / 7 / 3
6,475
432
4,458
17,689
14,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
15
23
Kills
9
9
Deaths
23
30
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
AllBeast-19
Ao Kuang
10
2
5
6.25
L
Thanatos
4
5
1
0.9
W
Neith
Grim113h
Neith
4
1
4
6
L
Nu Wa
MrAquary
Nu Wa
1
7
0
0.14
W
Anubis
Rhaku69
Anubis
8
2
7
5.75
W
Hercules
StuWil
Hercules
1
2
3
1.25
W
0
2
11
2.75
L
4
1
0
4
L
Medusa
VakPhoenix
Medusa
0
3
2
0.33
L
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,823
Damage
31,285
53,976
Taken
59,266
29,304
Mitigated
30,804
15,343
Healing
22,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
AllBeast-19
Ao Kuang
9,241
3,053
0
3,288
13,928
5,321
0
3,301
10,627
87,059
0
L
Thanatos
6,099
1,609
0
12,952
15,323
5,711
0
6,329
8,994
0
66,335
W
Neith
Grim113h
Neith
7,603
4,196
0
3,918
6,980
2,519
938
1,061
5,847
0
60,731
L
Nu Wa
MrAquary
Nu Wa
6,436
1,018
0
674
9,381
2,799
0
6,864
2,517
47,221
0
W
Anubis
Rhaku69
Anubis
10,738
294
0
1,924
7,255
2,879
0
3,571
3,684
55,014
0
W
Hercules
StuWil
Hercules
4,561
710
0
2,925
11,938
7,618
0
6,236
5,702
0
51,545
W
6,680
2,438
0
3,288
13,875
10,967
225
5,766
7,831
35,207
0
L
9,118
979
0
3,884
7,012
3,648
333
1,730
5,282
81,119
0
L
Medusa
VakPhoenix
Medusa
5,174
2,212
0
3,863
9,861
3,871
0
1,640
8,165
0
59,556
L
4,458
1,911
0
1,302
17,689
14,775
0
10,111
7,544
21,548
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,573
Gold Earned
39,254
458
Minions Killed
443
0
Camps Cleared
0
1,390,667
Distance Traveled
1,372,709
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
9,857
657
121
8
0
321,031
1
L
Thanatos
8,681
579
99
7
0
317,101
0
W
Neith
7,987
532
104
7
0
254,551
0
L
Nu Wa
7,209
481
83
6
0
278,482
2
W
Anubis
8,707
580
93
6
0
276,617
4
W
Hercules
7,359
491
89
6
0
274,708
2
W
Ymir
7,663
511
51
3
0
263,760
2
L
Anubis
9,539
636
132
9
0
255,713
2
L
Medusa
7,350
490
101
7
0
281,802
1
L
Ymir
6,475
432
28
2
0
239,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role