Player Matchup

Bacchus
Bacchus
Arisyedle
Bacchus
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,402 Elo+
Party 1
Bakasura
Bakasura
himgru
Bakasura
Level 159
God Stats
1W - 1L
1,476 SR
Queue Stats
15W - 16L
1,395 Elo+
Party 1
Olorun
Olorun
xArdentSagex
Olorun
Level 62
God Stats
1W - 0L
1,715 SR
Queue Stats
11W - 12L
1,416 Elo+
Party 1
Team Averages
Level 110
1,564 SR
1,404 Elo+

VS

Team Averages
Level 114
1,447 SR
1,413 Elo+
Baron Samedi
Baron Samedi
GoldFreckles
Baron Samedi
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,389 Elo+
Solo
Thanatos
Thanatos
OnlyTopNotchPrz
Thanatos
Level 110
God Stats
3W - 7L
1,344 SR
Queue Stats
97W - 99L
1,463 Elo+
Party 2
Cerberus
Cerberus
WildCracker1615
Cerberus
Level 125
God Stats
1W - 2L
1,496 SR
Queue Stats
145W - 150L
1,388 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Arisyedle
Bacchus
14
2 / 1 / 20
10,780
770
6,336
8,633
10,765
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bakasura
himgru
Bakasura
16
17 / 1 / 6
13,252
947
20,118
12,684
6,387
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Olorun
14
4 / 3 / 14
11,032
788
7,450
7,889
3,011
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GoldFreckles
Baron Samedi
13
1 / 7 / 3
9,902
707
7,765
10,715
6,636
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
13
3 / 9 / 1
10,171
727
5,880
12,555
4,452
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
13
1 / 7 / 2
10,105
722
5,121
14,588
10,553
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
11
23
Kills
5
5
Deaths
23
40
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Arisyedle
Bacchus
2
1
20
12
L
Baron Samedi
GoldFreckles
Baron Samedi
1
7
3
0.36
L
Thanatos
3
9
1
0.39
L
Cerberus
1
7
2
0.29
W
Bakasura
himgru
Bakasura
17
1
6
20
W
Olorun
4
3
14
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,904
Damage
18,766
29,206
Taken
37,858
20,163
Mitigated
21,641
5,841
Healing
6,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Arisyedle
Bacchus
6,336
326
0
705
8,633
10,765
0
4,027
4,606
15,366
0
L
Baron Samedi
GoldFreckles
Baron Samedi
7,765
492
699
761
10,715
6,636
0
4,248
5,619
39,590
0
L
Thanatos
5,880
1,542
0
4,430
12,555
4,452
0
4,507
6,437
0
26,477
L
Cerberus
5,121
348
0
865
14,588
10,553
0
5,539
7,537
32,024
118
W
Bakasura
himgru
Bakasura
20,118
12,342
0
4,014
12,684
6,387
451
5,268
7,416
0
47,571
W
Olorun
7,450
3,077
300
822
7,889
3,011
1,192
4,120
3,769
47,603
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,064
Gold Earned
30,178
146
Minions Killed
156
0
Camps Cleared
0
760,521
Distance Traveled
674,640
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,780
770
14
1
0
256,489
3
L
Baron Samedi
9,902
707
61
4
0
224,653
0
L
Thanatos
10,171
727
41
3
0
221,103
0
L
Cerberus
10,105
722
54
4
0
228,884
0
W
Bakasura
13,252
947
65
5
0
287,886
0
W
Olorun
11,032
788
67
5
0
216,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role