Player Matchup

Ymir
Ymir
Jocky2729
Ymir
Level 27
God Stats
9W - 7L
1,613 SR
Queue Stats
51W - 47L
1,487 Elo+
Party 1
Raijin
Raijin
LameChannel6949
Raijin
Level 108
God Stats
3W - 1L
1,262 SR
Queue Stats
78W - 72L
1,505 Elo+
Party 1
Cernunnos
Cernunnos
NaturedCell9461
Cernunnos
Level 154
God Stats
86W - 80L
1,445 SR
Queue Stats
736W - 732L
1,457 Elo+
Solo
Pele
Pele
PIGGY9094
Pele
Level 157
God Stats
6W - 3L
1,645 SR
Queue Stats
283W - 299L
1,465 Elo+
Solo
Anubis
Anubis
ShatterHeaven
Anubis
Level 140
God Stats
9W - 4L
1,649 SR
Queue Stats
325W - 330L
1,543 Elo+
Solo
Team Averages
Level 117
1,523 SR
1,491 Elo+

VS

Team Averages
Level 105
1,449 SR
1,479 Elo+
Khepri
Khepri
 
Khepri
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
DARTHQUAN6
Thor
Level 121
God Stats
11W - 15L
1,559 SR
Queue Stats
314W - 363L
1,431 Elo+
Solo
Cupid
Cupid
Datbabydoe
Cupid
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tyr
Tyr
Fenixevilangel
Tyr
Level 139
God Stats
0W - 1L
1,279 SR
Queue Stats
288W - 278L
1,502 Elo+
Solo
Raijin
Raijin
My Esophagus
Raijin
Level 81
God Stats
2W - 7L
1,405 SR
Queue Stats
139W - 146L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
1 / 0 / 5
6,377
638
3,604
9,606
6,830
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
3 / 0 / 3
6,577
658
6,074
6,102
1,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
NaturedCell9461
Cernunnos
9
2 / 3 / 4
5,674
567
7,044
8,830
3,041
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
12
4 / 0 / 3
7,010
701
4,112
7,102
2,665
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
3 / 0 / 1
7,281
728
6,673
4,311
2,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
7
0 / 2 / 0
4,584
458
1,821
7,000
5,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
1 / 1 / 0
5,388
539
3,197
9,690
3,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cupid
8
0 / 1 / 2
4,406
441
2,537
5,057
1,447
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
0 / 5 / 1
4,879
488
2,257
12,669
5,392
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Raijin
11
1 / 4 / 0
5,948
595
4,055
8,354
2,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
13
Kills
2
3
Deaths
13
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
2
0
0
L
1
1
0
1
L
Cupid
0
1
2
1
L
0
5
1
0.1
W
Ymir
1
0
5
3.5
W
3
0
3
4.5
L
Raijin
1
4
0
0.25
W
Cernunnos
NaturedCell9461
Cernunnos
2
3
4
1.33
W
Pele
4
0
3
5.5
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,507
Damage
13,867
35,951
Taken
42,770
16,776
Mitigated
18,907
10,906
Healing
9,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
1,821
159
0
968
7,000
5,422
0
1,607
5,393
8,514
0
L
3,197
628
0
4,888
9,690
3,697
0
1,331
8,359
0
36,758
L
Cupid
2,537
1,346
28
726
5,057
1,447
13
971
4,041
0
14,683
L
2,257
245
0
2,253
12,669
5,392
0
6,873
5,222
0
29,202
W
Ymir
3,604
844
1,391
2,113
9,606
6,830
21
908
8,698
20,960
0
W
6,074
388
0
1,380
6,102
1,926
50
2,708
3,394
42,395
0
L
Raijin
4,055
407
0
250
8,354
2,949
0
4,950
3,404
47,189
0
W
Cernunnos
NaturedCell9461
Cernunnos
7,044
4,600
0
1,204
8,830
3,041
187
1,193
7,637
0
34,399
W
Pele
4,112
594
0
1,721
7,102
2,665
84
1,067
6,035
0
50,811
W
6,673
586
0
3,097
4,311
2,314
272
69
4,242
57,661
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,919
Gold Earned
25,205
340
Minions Killed
234
0
Camps Cleared
0
959,236
Distance Traveled
939,130
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
4,584
458
13
1
0
181,744
1
L
Thor
5,388
539
70
7
0
211,289
0
L
Cupid
4,406
441
19
2
0
175,726
0
L
Tyr
4,879
488
37
4
0
200,002
0
W
Ymir
6,377
638
32
3
0
187,226
0
W
Raijin
6,577
658
76
8
0
181,165
0
L
Raijin
5,948
595
95
10
0
170,369
1
W
Cernunnos
5,674
567
43
4
0
168,642
0
W
Pele
7,010
701
88
9
0
242,414
0
W
Anubis
7,281
728
101
10
0
179,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role