Player Matchup

Geb
Geb
Gold IV
BigDicBob
Geb
Gold IV
Level 155
God Stats
9W - 9L
1,652 SR
Queue Stats
99W - 103L
1,483 MMR
Party 2
Surtr
Surtr
Platinum V
JUANMA1505
Surtr
Platinum V
Level 141
God Stats
6W - 6L
1,623 SR
Queue Stats
294W - 283L
1,553 MMR
Party 3
Bastet
Bastet
Silver I
MessiLB
Bastet
Silver I
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,534 MMR
Solo
Hachiman
Hachiman
Gold I
SomeWhiteGui
Hachiman
Gold I
Level 127
God Stats
0W - 2L
1,293 SR
Queue Stats
74W - 74L
1,715 MMR
Party 2
Ra
Ra
Gold III
Undostar1500
Ra
Gold III
Level 145
God Stats
3W - 2L
1,557 SR
Queue Stats
253W - 248L
1,505 MMR
Party 3
Team Averages
Gold III
Gold III
Average Tier
Level 139
1,525 SR
1,558 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 160
1,574 SR
1,586 MMR
Cu Chulainn
Cu Chulainn
Gold IV
 
Cu Chulainn
Gold IV
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Freya
Freya
Gold IV
 
Freya
Gold IV
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Thor
Thor
Gold III
JAYSSASSINx211x
Thor
Gold III
Level 152
God Stats
6W - 2L
1,573 SR
Queue Stats
48W - 42L
1,670 MMR
Party 4
Yemoja
Yemoja
Gold III
ProzacLi
Yemoja
Gold III
Level 126
God Stats
533W - 508L
1,540 SR
Queue Stats
842W - 860L
1,528 MMR
Solo
Agni
Agni
Platinum V
Waldardie
Agni
Platinum V
Level 175
God Stats
11W - 7L
1,759 SR
Queue Stats
133W - 131L
1,732 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
5,342
486
2,020
7,053
4,001
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Surtr
10
0 / 2 / 0
5,585
508
3,694
8,485
6,309
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bastet
MessiLB
Bastet
11
0 / 0 / 0
5,917
538
2,088
7,146
2,590
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Hachiman
SomeWhiteGui
Hachiman
10
0 / 2 / 0
5,243
477
4,388
7,479
2,776
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 1 / 0
5,606
510
1,035
7,998
3,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bans
KuzenboSusanoAo KuangRavanaKali

VS

Bans
Sun WukongMorgan Le FayMartichorasGaneshaJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
12
0 / 0 / 2
6,758
614
4,066
7,843
7,110
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Freya
 
Freya
12
1 / 0 / 2
6,405
582
6,306
6,861
2,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
1 / 0 / 1
6,578
598
1,414
6,327
2,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Yemoja
ProzacLi
Yemoja
10
1 / 0 / 1
6,219
565
3,390
5,298
3,142
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Agni
11
3 / 0 / 0
6,759
614
8,673
6,036
1,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
12
0
Kills
6
6
Deaths
0
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
0
0
2
1
W
Freya
 
Freya
1
0
2
2
L
0
1
0
0
W
1
0
1
1.5
L
Surtr
0
2
0
0
L
Bastet
MessiLB
Bastet
0
0
0
0
W
Yemoja
ProzacLi
Yemoja
1
0
1
1.5
L
Hachiman
SomeWhiteGui
Hachiman
0
2
0
0
L
0
1
0
0
W
Agni
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,225
Damage
23,849
38,161
Taken
32,365
18,766
Mitigated
17,105
13,928
Healing
15,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
4,066
580
0
2,388
7,843
7,110
301
237
7,606
902
55,512
W
Freya
 
Freya
6,306
1,965
0
2,306
6,861
2,383
112
442
6,419
47,492
0
L
2,020
0
1,376
1,970
7,053
4,001
0
5,108
1,585
12,872
0
W
1,414
97
0
4,913
6,327
2,501
0
247
6,080
0
53,346
L
Surtr
3,694
1,322
0
2,199
8,485
6,309
0
1,671
6,698
404
38,447
L
Bastet
MessiLB
Bastet
2,088
624
0
2,527
7,146
2,590
11
352
6,746
0
54,964
W
Yemoja
ProzacLi
Yemoja
3,390
404
2,610
2,426
5,298
3,142
0
1,234
4,064
22,505
0
L
Hachiman
SomeWhiteGui
Hachiman
4,388
2,380
0
1,579
7,479
2,776
0
4,924
2,337
0
39,055
L
1,035
249
790
3,487
7,998
3,090
0
5,485
2,139
43,304
0
W
Agni
8,673
504
0
875
6,036
1,969
0
1,132
4,904
38,287
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,693
Gold Earned
32,719
323
Minions Killed
390
0
Camps Cleared
0
1,133,840
Distance Traveled
1,141,919
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
6,758
614
92
8
0
205,635
0
W
Freya
6,405
582
88
8
0
218,420
4
L
Geb
5,342
486
12
1
0
215,734
0
W
Thor
6,578
598
88
8
0
262,887
0
L
Surtr
5,585
508
65
6
0
222,848
0
L
Bastet
5,917
538
89
8
0
268,459
2
W
Yemoja
6,219
565
29
3
0
210,023
4
L
Hachiman
5,243
477
75
7
0
207,488
0
L
Ra
5,606
510
82
7
0
219,311
4
W
Agni
6,759
614
93
8
0
244,954
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role