Player Matchup

Ishtar
Ishtar
ChefJerg
Ishtar
Level 43
God Stats
12W - 13L
1,483 SR
Queue Stats
235W - 228L
1,474 Elo+
Solo
Ra
Ra
EcchiEmperor
Ra
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 44L
1,418 Elo+
Party 1
Fenrir
Fenrir
Hudon
Fenrir
Level 63
God Stats
7W - 13L
1,446 SR
Queue Stats
82W - 120L
1,317 Elo+
Party 4
Horus
Horus
Try___Hard79
Horus
Level 26
God Stats
0W - 2L
1,714 SR
Queue Stats
5W - 15L
1,304 Elo+
Party 1
Danzaburou
Danzaburou
sStormin
Danzaburou
Level 68
God Stats
10W - 7L
1,845 SR
Queue Stats
143W - 134L
1,442 Elo+
Party 4
Team Averages
Level 49
1,598 SR
1,391 Elo+

VS

Team Averages
Level 88
1,468 SR
1,400 Elo+
Amaterasu
Amaterasu
AZSunDevil01
Amaterasu
Level 136
God Stats
22W - 21L
1,492 SR
Queue Stats
294W - 277L
1,461 Elo+
Solo
Thanatos
Thanatos
BrosiahAK
Thanatos
Level 89
God Stats
1W - 1L
1,337 SR
Queue Stats
27W - 33L
1,467 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
JonnyGribbs
Ah Muzen Cab
Level 22
God Stats
6W - 7L
1,358 SR
Queue Stats
16W - 22L
1,286 Elo+
Party 2
Ah Puch
Ah Puch
MamaKetchupp
Ah Puch
Level 89
God Stats
6W - 3L
1,651 SR
Queue Stats
43W - 52L
1,399 Elo+
Party 3
Charon
Charon
PapaMustardd
Charon
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 38L
1,389 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
ChefJerg
Ishtar
3
0 / 1 / 0
4,199
323
371
1,525
418
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
0 / 1 / 2
6,083
468
2,562
5,700
2,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Hudon
Fenrir
13
4 / 2 / 0
7,315
563
5,510
10,946
4,770
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

7
0 / 3 / 0
5,049
388
1,345
9,069
6,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
sStormin
Danzaburou
11
1 / 3 / 3
6,908
531
7,626
10,396
6,076
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AZSunDevil01
Amaterasu
13
2 / 2 / 1
7,372
567
5,012
12,108
7,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
BrosiahAK
Thanatos
12
5 / 3 / 0
7,744
596
3,239
12,783
5,167
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
JonnyGribbs
Ah Muzen Cab
10
1 / 1 / 4
6,355
489
6,124
5,304
2,031
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ah Puch
MamaKetchupp
Ah Puch
11
1 / 1 / 1
6,507
501
6,172
4,334
1,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charon
11
1 / 0 / 4
6,765
520
3,220
6,791
4,020
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
20
5
Kills
10
10
Deaths
7
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
AZSunDevil01
Amaterasu
2
2
1
1.25
W
Thanatos
BrosiahAK
Thanatos
5
3
0
1.67
L
Ishtar
ChefJerg
Ishtar
0
1
0
0
L
0
1
2
1
L
Fenrir
Hudon
Fenrir
4
2
0
2
W
Ah Muzen Cab
JonnyGribbs
Ah Muzen Cab
1
1
4
3
W
Ah Puch
MamaKetchupp
Ah Puch
1
1
1
1.5
W
Charon
1
0
4
3
L
0
3
0
0
L
Danzaburou
sStormin
Danzaburou
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,414
Damage
23,767
37,636
Taken
41,320
20,362
Mitigated
20,126
6,367
Healing
15,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
AZSunDevil01
Amaterasu
5,012
2,096
0
4,075
12,108
7,305
0
952
11,156
0
50,142
W
Thanatos
BrosiahAK
Thanatos
3,239
873
0
7,433
12,783
5,167
107
126
12,657
0
53,755
L
Ishtar
ChefJerg
Ishtar
371
371
0
277
1,525
418
0
429
1,096
0
7,627
L
2,562
431
182
748
5,700
2,131
0
2,892
2,606
38,927
0
L
Fenrir
Hudon
Fenrir
5,510
1,481
0
363
10,946
4,770
0
1,312
9,568
0
47,825
W
Ah Muzen Cab
JonnyGribbs
Ah Muzen Cab
6,124
1,977
0
133
5,304
2,031
570
123
5,145
0
46,096
W
Ah Puch
MamaKetchupp
Ah Puch
6,172
100
0
663
4,334
1,603
535
737
3,597
37,140
0
W
Charon
3,220
620
1,383
2,159
6,791
4,020
392
778
5,925
20,570
0
L
1,345
805
813
1,715
9,069
6,967
0
1,755
7,240
0
13,188
L
Danzaburou
sStormin
Danzaburou
7,626
3,616
0
2,269
10,396
6,076
312
2,607
7,665
0
48,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,554
Gold Earned
34,743
256
Minions Killed
316
0
Camps Cleared
0
1,063,402
Distance Traveled
1,184,282
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
7,372
567
88
7
0
239,386
0
W
Thanatos
7,744
596
79
6
0
259,743
0
L
Ishtar
4,199
323
12
1
0
48,062
1
L
Ra
6,083
468
74
6
0
253,544
0
L
Fenrir
7,315
563
77
6
0
268,145
0
W
Ah Muzen Cab
6,355
489
73
6
0
227,650
1
W
Ah Puch
6,507
501
61
5
0
218,000
0
W
Charon
6,765
520
15
1
0
239,503
0
L
Horus
5,049
388
26
2
0
278,199
0
L
Danzaburou
6,908
531
67
5
0
215,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role