Player Matchup

Tiamat
Tiamat
JrFruitLoops
Tiamat
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,405 Elo+
Party 2
Aphrodite
Aphrodite
PettySpaghetti_
Aphrodite
Level 127
God Stats
0W - 1L
1,309 SR
Queue Stats
1W - 3L
1,405 Elo+
Party 2
Apollo
Apollo
ejasan
Apollo
Level 26
God Stats
0W - 1L
1,673 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Hachiman
Hachiman
eliteassasingrp
Hachiman
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 20L
1,265 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
lukobi12
Ah Muzen Cab
Level 55
God Stats
0W - 4L
1,283 SR
Queue Stats
113W - 170L
1,297 Elo+
Solo
Team Averages
Level 68
1,453 SR
1,374 Elo+

VS

Team Averages
Level 104
1,453 SR
1,433 Elo+
Anhur
Anhur
 
Anhur
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
DeathLock2429
Scylla
Level 117
God Stats
1W - 1L
1,265 SR
Queue Stats
64W - 54L
1,464 Elo+
Party 1
Yemoja
Yemoja
Reign5360
Yemoja
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,224 Elo+
Solo
Sun Wukong
Sun Wukong
RequiredLotus10
Sun Wukong
Level 133
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 39L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
17
3 / 7 / 3
9,152
654
11,714
19,150
12,986
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Aphrodite
PettySpaghetti_
Aphrodite
18
3 / 6 / 3
9,684
692
13,179
20,298
13,752
Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
ejasan
Apollo
16
1 / 8 / 4
8,643
617
9,266
17,855
7,546
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Hachiman
16
0 / 7 / 3
8,581
613
13,486
17,449
7,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ah Muzen Cab
lukobi12
Ah Muzen Cab
8
1 / 2 / 1
7,056
504
3,250
3,557
1,227
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
19
8 / 2 / 13
11,894
850
15,337
14,882
6,090
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Anubis
 
Anubis
18
2 / 3 / 18
10,708
765
13,768
12,615
5,580
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
10 / 4 / 12
11,417
816
17,654
11,409
4,711
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
Reign5360
Yemoja
19
4 / 1 / 16
11,748
839
8,711
9,112
7,378
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sun Wukong
RequiredLotus10
Sun Wukong
19
6 / 0 / 19
11,095
793
18,157
29,803
22,699
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
108
8
Kills
30
30
Deaths
10
14
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
8
2
13
7.25
W
Anubis
 
Anubis
2
3
18
3.67
W
10
4
12
4
L
Tiamat
3
7
3
0.64
L
Aphrodite
PettySpaghetti_
Aphrodite
3
6
3
0.75
W
Yemoja
Reign5360
Yemoja
4
1
16
12
W
Sun Wukong
RequiredLotus10
Sun Wukong
6
0
19
15.5
L
Apollo
ejasan
Apollo
1
8
4
0.38
L
Hachiman
0
7
3
0.21
L
Ah Muzen Cab
lukobi12
Ah Muzen Cab
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,895
Damage
73,627
78,309
Taken
77,821
42,992
Mitigated
46,458
27,824
Healing
43,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
15,337
6,977
2,393
5,434
14,882
6,090
3,151
5,316
9,434
0
40,054
W
Anubis
 
Anubis
13,768
298
3,158
4,702
12,615
5,580
1,580
4,017
8,598
26,687
0
W
17,654
571
1,759
2,052
11,409
4,711
1,137
3,109
8,300
32,173
0
L
Tiamat
11,714
983
268
3,532
19,150
12,986
0
9,879
8,935
18,806
0
L
Aphrodite
PettySpaghetti_
Aphrodite
13,179
718
8,376
9,108
20,298
13,752
0
9,569
10,317
34,736
0
W
Yemoja
Reign5360
Yemoja
8,711
989
3,988
2,037
9,112
7,378
997
3,321
5,791
24,571
0
W
Sun Wukong
RequiredLotus10
Sun Wukong
18,157
1,801
3,073
14,723
29,803
22,699
627
9,386
20,234
0
27,314
L
Apollo
ejasan
Apollo
9,266
4,951
1,381
1,877
17,855
7,546
0
10,464
7,197
0
21,854
L
Hachiman
13,486
6,460
621
2,661
17,449
7,481
0
7,740
9,709
0
29,605
L
Ah Muzen Cab
lukobi12
Ah Muzen Cab
3,250
1,856
0
0
3,557
1,227
0
2,245
1,312
0
6,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,116
Gold Earned
56,862
123
Minions Killed
199
0
Camps Cleared
0
964,353
Distance Traveled
1,354,907
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,894
850
75
5
0
246,459
0
W
Anubis
10,708
765
38
3
0
260,849
0
W
Scylla
11,417
816
43
3
0
269,925
0
L
Tiamat
9,152
654
16
1
0
233,025
0
L
Aphrodite
9,684
692
45
3
0
232,579
0
W
Yemoja
11,748
839
22
2
0
250,359
0
W
Sun Wukong
11,095
793
21
2
0
327,315
0
L
Apollo
8,643
617
24
2
0
224,181
0
L
Hachiman
8,581
613
31
2
0
205,309
0
L
Ah Muzen Cab
7,056
504
7
1
0
69,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role