Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
HazardRain3796
Anubis
Level 49
God Stats
4W - 10L
1,500 SR
Queue Stats
44W - 56L
1,428 Elo+
Solo
Baron Samedi
Baron Samedi
TINGLEPALMS
Baron Samedi
Level 161
God Stats
1W - 4L
1,598 SR
Queue Stats
26W - 32L
1,447 Elo+
Solo
Osiris
Osiris
Tacklebox_Addict
Osiris
Level 67
God Stats
7W - 9L
1,498 SR
Queue Stats
242W - 191L
1,490 Elo+
Party 2
Neith
Neith
carlYtoZ 3
Neith
Level 126
God Stats
4W - 8L
1,511 SR
Queue Stats
18W - 21L
1,462 Elo+
Solo
Team Averages
Level 106
1,522 SR
1,465 Elo+

VS

Team Averages
Level 81
1,477 SR
1,473 Elo+
Izanami
Izanami
LTLocked
Izanami
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 27L
1,596 Elo+
Solo
Persephone
Persephone
MythicChimera
Persephone
Level 78
God Stats
5W - 3L
1,481 SR
Queue Stats
35W - 39L
1,444 Elo+
Party 1
Ao Kuang
Ao Kuang
Raintai1
Ao Kuang
Level 89
God Stats
21W - 24L
1,468 SR
Queue Stats
32W - 42L
1,420 Elo+
Party 1
Thor
Thor
Valseif
Thor
Level 14
God Stats
12W - 23L
1,352 SR
Queue Stats
14W - 25L
1,330 Elo+
Party 1
Surtr
Surtr
ronnyx64
Surtr
Level 123
God Stats
4W - 1L
1,583 SR
Queue Stats
38W - 31L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
15
2 / 4 / 3
9,805
1,226
9,034
19,861
19,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
0 / 4 / 3
8,247
1,031
3,949
5,179
2,419
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
TINGLEPALMS
Baron Samedi
14
1 / 4 / 4
9,235
1,154
11,478
11,680
5,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 6 / 3
8,869
1,109
5,988
19,749
25,350
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
14
2 / 6 / 2
8,879
1,110
8,163
13,944
5,214
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

190

VS

Team 2 Tickets

295

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
LTLocked
Izanami
16
7 / 0 / 9
10,759
1,345
15,583
5,472
2,054
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Persephone
MythicChimera
Persephone
15
1 / 1 / 16
9,732
1,217
13,093
6,620
2,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ao Kuang
Raintai1
Ao Kuang
16
15 / 3 / 3
11,751
1,469
17,786
11,393
4,475
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thor
Valseif
Thor
15
0 / 2 / 12
8,875
1,109
7,521
8,664
2,543
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Surtr
ronnyx64
Surtr
16
0 / 0 / 18
9,262
1,158
9,954
10,902
10,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
81
6
Kills
23
24
Deaths
6
15
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
2
4
3
0.88
L
0
4
3
0.38
W
Izanami
LTLocked
Izanami
7
0
9
11.5
W
Persephone
MythicChimera
Persephone
1
1
16
9
W
Ao Kuang
Raintai1
Ao Kuang
15
3
3
5.5
L
Baron Samedi
TINGLEPALMS
Baron Samedi
1
4
4
0.75
L
1
6
3
0.42
W
Thor
Valseif
Thor
0
2
12
3
L
Neith
2
6
2
0.5
W
Surtr
ronnyx64
Surtr
0
0
18
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,612
Damage
63,937
70,413
Taken
43,051
57,373
Mitigated
22,457
7,308
Healing
6,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
9,034
553
0
2,493
19,861
19,137
0
8,531
10,511
25,983
304
L
3,949
321
119
455
5,179
2,419
0
2,873
2,220
17,444
0
W
Izanami
LTLocked
Izanami
15,583
11,809
0
1,502
5,472
2,054
0
2,969
2,403
0
46,629
W
Persephone
MythicChimera
Persephone
13,093
1,241
0
1,240
6,620
2,929
0
1,495
5,036
26,625
0
W
Ao Kuang
Raintai1
Ao Kuang
17,786
5,461
0
2,537
11,393
4,475
0
6,641
4,647
23,290
0
L
Baron Samedi
TINGLEPALMS
Baron Samedi
11,478
870
1,416
1,059
11,680
5,253
0
5,033
6,306
38,822
0
L
5,988
2,237
0
1,330
19,749
25,350
0
10,056
9,265
0
15,689
W
Thor
Valseif
Thor
7,521
946
0
0
8,664
2,543
0
6,584
2,048
0
20,433
L
Neith
8,163
3,335
0
436
13,944
5,214
0
4,619
8,506
0
18,692
W
Surtr
ronnyx64
Surtr
9,954
2,399
132
1,318
10,902
10,456
0
6,382
4,093
220
13,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,035
Gold Earned
50,379
215
Minions Killed
176
5
Camps Cleared
6
671,142
Distance Traveled
820,840
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,805
1,226
70
9
2
162,121
0
L
Anubis
8,247
1,031
37
5
1
62,326
0
W
Izanami
10,759
1,345
76
10
3
168,199
0
W
Persephone
9,732
1,217
38
5
2
162,830
0
W
Ao Kuang
11,751
1,469
8
1
1
162,557
0
L
Baron Samedi
9,235
1,154
69
9
1
154,822
0
L
Osiris
8,869
1,109
19
2
0
155,817
0
W
Thor
8,875
1,109
40
5
0
158,692
2
L
Neith
8,879
1,110
20
3
1
136,056
0
W
Surtr
9,262
1,158
14
2
0
168,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role