Player Matchup

Cupid
Cupid
BarettaESP
Cupid
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
150W - 142L
1,442 Elo+
Party 2
Arachne
Arachne
DavMan420
Arachne
Level 129
God Stats
28W - 29L
1,501 SR
Queue Stats
50W - 61L
1,430 Elo+
Solo
Ravana
Ravana
KanTauri
Ravana
Level 77
God Stats
3W - 1L
1,500 SR
Queue Stats
41W - 23L
1,777 Elo+
Party 2
Ares
Ares
Zmeroz
Ares
Level 142
God Stats
4W - 3L
1,391 SR
Queue Stats
143W - 133L
1,429 Elo+
Party 2
Anubis
Anubis
chin_chapley69
Anubis
Level 103
God Stats
11W - 7L
1,525 SR
Queue Stats
208W - 211L
1,504 Elo+
Solo
Team Averages
Level 116
1,483 SR
1,517 Elo+

VS

Team Averages
Level 119
1,464 SR
1,468 Elo+
Susano
Susano
Akistra
Susano
Level 107
God Stats
2W - 1L
1,522 SR
Queue Stats
4W - 5L
1,349 Elo+
Solo
Athena
Athena
Kaiton
Athena
Level 108
God Stats
0W - 2L
1,307 SR
Queue Stats
29W - 26L
1,499 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Martiin_1010
Ah Muzen Cab
Level 99
God Stats
2W - 4L
1,410 SR
Queue Stats
92W - 88L
1,437 Elo+
Solo
Thoth
Thoth
TheLittleOne2711
Thoth
Level 142
God Stats
6W - 9L
1,659 SR
Queue Stats
449W - 434L
1,483 Elo+
Party 1
Raijin
Raijin
whinge
Raijin
Level 139
God Stats
3W - 5L
1,418 SR
Queue Stats
305W - 277L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
17
6 / 1 / 2
10,260
604
10,946
12,317
5,502
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
DavMan420
Arachne
14
1 / 4 / 6
8,714
513
5,306
14,089
5,743
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
KanTauri
Ravana
15
4 / 2 / 1
9,372
551
11,512
9,971
8,249
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ares
Zmeroz
Ares
13
1 / 1 / 9
8,369
492
6,739
13,636
14,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
4 / 5 / 2
9,060
533
9,183
12,306
6,156
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Akistra
Susano
17
7 / 2 / 2
9,915
583
14,189
15,995
7,617
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Athena
Kaiton
Athena
12
2 / 1 / 5
7,745
456
5,695
14,392
11,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ah Muzen Cab
Martiin_1010
Ah Muzen Cab
13
0 / 5 / 4
8,083
475
7,063
11,466
4,670
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
3 / 6 / 2
8,337
490
8,750
8,434
3,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Raijin
whinge
Raijin
15
1 / 2 / 2
9,069
533
4,767
12,310
8,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
28
16
Kills
13
13
Deaths
16
20
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Susano
Akistra
Susano
7
2
2
4
W
Cupid
6
1
2
7
W
Arachne
DavMan420
Arachne
1
4
6
1
L
Athena
Kaiton
Athena
2
1
5
4.5
W
Ravana
KanTauri
Ravana
4
2
1
2.25
L
Ah Muzen Cab
Martiin_1010
Ah Muzen Cab
0
5
4
0.4
L
3
6
2
0.67
W
Ares
Zmeroz
Ares
1
1
9
5.5
W
4
5
2
1
L
Raijin
whinge
Raijin
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,686
Damage
40,464
62,319
Taken
62,597
39,922
Mitigated
35,467
16,576
Healing
9,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
Akistra
Susano
14,189
5,105
0
1,446
15,995
7,617
0
2,013
13,982
0
102,599
W
Cupid
10,946
7,656
0
5,353
12,317
5,502
850
1,353
10,964
0
76,562
W
Arachne
DavMan420
Arachne
5,306
3,300
0
3,782
14,089
5,743
0
3,481
10,464
0
64,905
L
Athena
Kaiton
Athena
5,695
1,441
0
3,660
14,392
11,902
0
6,037
8,355
18,986
0
W
Ravana
KanTauri
Ravana
11,512
1,872
0
2,549
9,971
8,249
5
2,752
7,029
0
62,993
L
Ah Muzen Cab
Martiin_1010
Ah Muzen Cab
7,063
3,228
0
618
11,466
4,670
78
2,944
8,522
0
64,293
L
8,750
274
0
250
8,434
3,036
0
4,878
3,556
62,169
0
W
Ares
Zmeroz
Ares
6,739
365
0
2,140
13,636
14,272
151
4,425
9,211
17,665
0
W
9,183
1,269
0
2,752
12,306
6,156
0
6,690
5,564
75,159
0
L
Raijin
whinge
Raijin
4,767
702
0
4,005
12,310
8,242
0
64
12,246
68,280
199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,775
Gold Earned
43,149
501
Minions Killed
524
0
Camps Cleared
0
1,720,296
Distance Traveled
1,660,454
24
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
9,915
583
138
8
0
380,046
0
W
Cupid
10,260
604
143
8
0
360,744
7
W
Arachne
8,714
513
96
6
0
387,712
10
L
Athena
7,745
456
25
1
0
381,670
2
W
Ravana
9,372
551
103
6
0
301,758
1
L
Ah Muzen Cab
8,083
475
106
6
0
290,754
2
L
Thoth
8,337
490
110
6
0
308,748
0
W
Ares
8,369
492
22
1
0
361,799
6
W
Anubis
9,060
533
137
8
0
308,283
0
L
Raijin
9,069
533
145
9
0
299,236
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role