Player Matchup

Persephone
Persephone
ANDAKIN_95
Persephone
Level 119
God Stats
2W - 2L
1,307 SR
Queue Stats
12W - 15L
1,360 Elo+
Solo
Sun Wukong
Sun Wukong
BussyMaster9673
Sun Wukong
Level 102
God Stats
9W - 7L
1,376 SR
Queue Stats
448W - 402L
1,594 Elo+
Party 1
Anhur
Anhur
GHosT20730
Anhur
Level 86
God Stats
25W - 30L
1,503 SR
Queue Stats
654W - 602L
1,424 Elo+
Party 1
Bastet
Bastet
iFastLife
Bastet
Level 119
God Stats
12W - 15L
1,218 SR
Queue Stats
682W - 677L
1,440 Elo+
Solo
Khepri
Khepri
oooooboy
Khepri
Level 119
God Stats
4W - 5L
1,506 SR
Queue Stats
369W - 322L
1,362 Elo+
Party 1
Team Averages
Level 109
1,382 SR
1,436 Elo+

VS

Team Averages
Level 113
1,507 SR
1,472 Elo+
Thor
Thor
Death by Oni
Thor
Level 109
God Stats
10W - 10L
1,735 SR
Queue Stats
638W - 623L
1,527 Elo+
Solo
Nu Wa
Nu Wa
S117 Is A Boss
Nu Wa
Level 83
God Stats
0W - 4L
1,075 SR
Queue Stats
11W - 11L
1,461 Elo+
Party 2
Da Ji
Da Ji
Tagita
Da Ji
Level 121
God Stats
1W - 1L
1,727 SR
Queue Stats
122W - 104L
1,501 Elo+
Solo
Charon
Charon
ThePetros14
Charon
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 11L
1,423 Elo+
Party 2
Chernobog
Chernobog
UPGDTK
Chernobog
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
ANDAKIN_95
Persephone
14
2 / 0 / 3
8,664
619
8,743
8,567
2,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
BussyMaster9673
Sun Wukong
13
1 / 1 / 1
7,881
563
8,069
11,439
8,024
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anhur
13
3 / 0 / 1
7,478
534
7,677
6,148
2,344
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
iFastLife
Bastet
13
9 / 1 / 3
8,621
616
10,061
11,411
3,849
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Khepri
oooooboy
Khepri
11
1 / 2 / 3
6,974
498
2,389
9,429
7,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 1
6,896
493
7,462
16,061
11,820
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

11
0 / 6 / 0
6,406
458
6,545
10,393
3,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Da Ji
Tagita
Da Ji
13
2 / 4 / 0
7,360
526
7,034
12,858
5,394
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Charon
11
0 / 2 / 1
6,415
458
2,745
11,329
6,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chernobog
UPGDTK
Chernobog
11
2 / 3 / 0
6,595
471
3,819
9,678
2,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
16
Kills
4
4
Deaths
16
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Persephone
ANDAKIN_95
Persephone
2
0
3
3.5
W
Sun Wukong
BussyMaster9673
Sun Wukong
1
1
1
1.5
L
0
1
1
0.5
W
Anhur
3
0
1
3.5
L
0
6
0
0
L
Da Ji
Tagita
Da Ji
2
4
0
0.5
L
Charon
0
2
1
0.25
L
Chernobog
UPGDTK
Chernobog
2
3
0
0.67
W
Bastet
iFastLife
Bastet
9
1
3
10.5
W
Khepri
oooooboy
Khepri
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,939
Damage
27,605
46,994
Taken
60,319
23,700
Mitigated
30,504
13,049
Healing
12,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
ANDAKIN_95
Persephone
8,743
75
0
1,878
8,567
2,281
0
3,948
4,591
73,574
0
W
Sun Wukong
BussyMaster9673
Sun Wukong
8,069
1,227
0
2,554
11,439
8,024
0
650
10,573
0
56,126
L
7,462
719
0
4,690
16,061
11,820
0
18
16,043
66
54,067
W
Anhur
7,677
5,895
0
3,490
6,148
2,344
2,910
1,492
4,656
0
55,749
L
6,545
2,999
0
900
10,393
3,593
0
5,123
5,270
44,677
0
L
Da Ji
Tagita
Da Ji
7,034
1,450
0
1,170
12,858
5,394
0
2,096
10,762
0
68,950
L
Charon
2,745
95
23
2,548
11,329
6,912
0
2,659
8,670
26,539
0
L
Chernobog
UPGDTK
Chernobog
3,819
2,581
0
2,740
9,678
2,785
0
1,268
8,410
0
45,543
W
Bastet
iFastLife
Bastet
10,061
2,688
0
2,846
11,411
3,849
0
2,235
9,176
0
42,602
W
Khepri
oooooboy
Khepri
2,389
260
0
2,281
9,429
7,202
405
1,059
8,370
18,814
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,618
Gold Earned
33,672
412
Minions Killed
373
0
Camps Cleared
0
1,367,597
Distance Traveled
1,288,835
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
8,664
619
123
9
0
277,491
0
W
Sun Wukong
7,881
563
102
7
0
253,798
0
L
Thor
6,896
493
81
6
0
248,617
0
W
Anhur
7,478
534
109
8
0
239,460
0
L
Nu Wa
6,406
458
83
6
0
239,574
0
L
Da Ji
7,360
526
97
7
0
290,459
0
L
Charon
6,415
458
30
2
0
287,505
1
L
Chernobog
6,595
471
82
6
0
222,680
2
W
Bastet
8,621
616
59
4
0
318,166
0
W
Khepri
6,974
498
19
1
0
278,682
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role