Player Matchup

Kuzenbo
Kuzenbo
Guille12MC
Kuzenbo
Level 85
God Stats
11W - 2L
1,779 SR
Queue Stats
228W - 70L
1,667 Elo+
Party 1
King Arthur
King Arthur
NoVa_X_END
King Arthur
Level 15
God Stats
1W - 1L
1,281 SR
Queue Stats
1W - 5L
1,156 Elo+
Party 2
Hercules
Hercules
Richie97
Hercules
Level 38
God Stats
5W - 5L
1,624 SR
Queue Stats
208W - 66L
1,651 Elo+
Party 1
Nu Wa
Nu Wa
VolvaKaPaPeur
Nu Wa
Level 87
God Stats
3W - 1L
1,545 SR
Queue Stats
12W - 14L
1,435 Elo+
Party 2
Kukulkan
Kukulkan
frederikbuch
Kukulkan
Level 104
God Stats
5W - 9L
1,502 SR
Queue Stats
55W - 57L
1,458 Elo+
Solo
Team Averages
Level 66
1,546 SR
1,473 Elo+

VS

Team Averages
Level 71
1,549 SR
1,395 Elo+
Loki
Loki
Faded-Beast-420
Loki
Level 151
God Stats
0W - 1L
1,356 SR
Queue Stats
5W - 10L
1,307 Elo+
Party 3
Hades
Hades
No_one114
Hades
Level 19
God Stats
0W - 3L
1,497 SR
Queue Stats
0W - 3L
1,171 Elo+
Party 3
Bacchus
Bacchus
RiseUP_Liav
Bacchus
Level 54
God Stats
1W - 2L
1,623 SR
Queue Stats
5W - 8L
1,272 Elo+
Party 3
Nu Wa
Nu Wa
Searti
Nu Wa
Level 125
God Stats
1W - 1L
1,768 SR
Queue Stats
2W - 3L
1,725 Elo+
Solo
Izanami
Izanami
rthsrshsr123
Izanami
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Guille12MC
Kuzenbo
16
4 / 0 / 4
8,630
785
7,532
9,343
12,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
NoVa_X_END
King Arthur
13
0 / 1 / 6
7,287
662
2,771
8,624
6,207
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
Richie97
Hercules
15
5 / 2 / 9
8,836
803
10,428
13,536
14,118
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

16
3 / 3 / 9
8,633
785
9,789
6,637
2,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
frederikbuch
Kukulkan
16
4 / 3 / 4
8,588
781
7,860
8,828
3,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 2
9,150
832
8,495
10,936
4,315
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hades
No_one114
Hades
14
1 / 4 / 2
7,977
725
7,308
10,700
5,684
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bacchus
RiseUP_Liav
Bacchus
14
3 / 3 / 2
7,830
712
5,769
10,211
12,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Nu Wa
Searti
Nu Wa
16
0 / 1 / 4
8,632
785
12,208
5,375
2,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
rthsrshsr123
Izanami
13
0 / 6 / 3
7,565
688
5,599
10,873
4,209
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
22
16
Kills
9
9
Deaths
16
32
Assists
13
Player
Kills
Deaths
Assists
KDA
L
5
2
2
3
W
Kuzenbo
Guille12MC
Kuzenbo
4
0
4
6
W
King Arthur
NoVa_X_END
King Arthur
0
1
6
3
L
Hades
No_one114
Hades
1
4
2
0.5
W
Hercules
Richie97
Hercules
5
2
9
4.75
L
Bacchus
RiseUP_Liav
Bacchus
3
3
2
1.33
L
Nu Wa
Searti
Nu Wa
0
1
4
2
W
3
3
9
2.5
W
Kukulkan
frederikbuch
Kukulkan
4
3
4
2
L
Izanami
rthsrshsr123
Izanami
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,380
Damage
39,379
46,968
Taken
48,095
39,611
Mitigated
28,369
5,794
Healing
10,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,495
1,637
0
966
10,936
4,315
38
5,066
5,630
0
34,381
W
Kuzenbo
Guille12MC
Kuzenbo
7,532
2,652
0
1,358
9,343
12,693
34
5,213
4,046
27,573
130
W
King Arthur
NoVa_X_END
King Arthur
2,771
516
0
0
8,624
6,207
0
4,992
3,408
0
13,084
L
Hades
No_one114
Hades
7,308
95
244
2,527
10,700
5,684
355
5,416
4,042
20,338
0
W
Hercules
Richie97
Hercules
10,428
3,158
0
3,276
13,536
14,118
0
7,942
5,156
0
16,062
L
Bacchus
RiseUP_Liav
Bacchus
5,769
314
371
2,613
10,211
12,083
0
4,988
4,930
17,335
0
L
Nu Wa
Searti
Nu Wa
12,208
4,877
90
2,298
5,375
2,078
377
3,795
1,432
56,336
0
W
9,789
2,927
0
560
6,637
2,625
43
2,614
3,987
40,687
0
W
Kukulkan
frederikbuch
Kukulkan
7,860
474
0
600
8,828
3,968
0
3,711
4,959
40,291
0
L
Izanami
rthsrshsr123
Izanami
5,599
3,362
0
973
10,873
4,209
1,209
5,131
5,466
0
25,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,974
Gold Earned
41,154
219
Minions Killed
259
0
Camps Cleared
0
1,199,167
Distance Traveled
1,082,046
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,150
832
51
5
0
231,530
0
W
Kuzenbo
8,630
785
45
4
0
257,710
0
W
King Arthur
7,287
662
25
2
0
248,874
0
L
Hades
7,977
725
47
4
0
226,801
0
W
Hercules
8,836
803
20
2
0
247,512
0
L
Bacchus
7,830
712
22
2
0
223,926
0
L
Nu Wa
8,632
785
100
9
0
209,150
0
W
Nu Wa
8,633
785
58
5
0
213,147
0
W
Kukulkan
8,588
781
71
6
0
231,924
0
L
Izanami
7,565
688
39
4
0
190,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role