Player Matchup

Loki
Loki
 
Loki
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
ExploiiTz
Thoth
Level 40
God Stats
0W - 4L
1,135 SR
Queue Stats
109W - 122L
1,500 Elo+
Solo
Bacchus
Bacchus
Orchiric
Bacchus
Level 150
God Stats
3W - 4L
1,456 SR
Queue Stats
327W - 328L
1,497 Elo+
Solo
Serqet
Serqet
barikaidk45
Serqet
Level 114
God Stats
0W - 3L
1,259 SR
Queue Stats
364W - 369L
1,445 Elo+
Solo
Cabrakan
Cabrakan
slicknic96
Cabrakan
Level 75
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 41L
1,496 Elo+
Solo
Team Averages
Level 103
1,370 SR
1,488 Elo+

VS

Team Averages
Level 110
1,538 SR
1,442 Elo+
Kali
Kali
 
Kali
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
ForTheFallen58
Hades
Level 145
God Stats
9W - 5L
1,690 SR
Queue Stats
620W - 590L
1,449 Elo+
Solo
Ravana
Ravana
KurxkiTomoko
Ravana
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 26L
1,443 Elo+
Solo
Geb
Geb
SFGxRE4L
Geb
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 31L
1,380 Elo+
Solo
Hera
Hera
localboi985
Hera
Level 144
God Stats
2W - 0L
1,500 SR
Queue Stats
80W - 111L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
4 / 3 / 2
7,815
782
6,454
5,840
2,865
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thoth
ExploiiTz
Thoth
16
3 / 2 / 6
7,829
783
14,067
6,014
2,738
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
Orchiric
Bacchus
12
1 / 5 / 4
7,090
709
5,203
11,684
16,632
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Serqet
12
1 / 6 / 6
6,963
696
5,659
9,454
6,115
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cabrakan
slicknic96
Cabrakan
15
1 / 4 / 6
7,973
797
6,026
12,366
16,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
14
7 / 4 / 10
8,843
884
12,506
13,116
7,365
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
4 / 3 / 12
8,349
835
7,174
11,259
5,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ravana
15
3 / 0 / 13
8,305
831
6,454
8,392
5,115
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 4 / 12
7,960
796
4,787
14,208
13,217
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
5 / 0 / 13
9,503
950
9,440
5,178
2,818
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
80
10
Kills
20
20
Deaths
11
24
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
4
3
2
1.67
W
Kali
 
Kali
7
4
10
3
L
Thoth
ExploiiTz
Thoth
3
2
6
3
W
4
3
12
3.33
W
Ravana
3
0
13
9.5
L
Bacchus
Orchiric
Bacchus
1
5
4
0.6
W
1
4
12
1.75
L
Serqet
1
6
6
0.67
W
5
0
13
11.5
L
Cabrakan
slicknic96
Cabrakan
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,409
Damage
40,361
45,358
Taken
52,153
45,075
Mitigated
34,512
7,883
Healing
19,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
6,454
1,014
1,038
999
5,840
2,865
0
1,814
4,026
0
14,659
W
Kali
 
Kali
12,506
5,945
948
5,204
13,116
7,365
58
4,395
8,368
0
18,156
L
Thoth
ExploiiTz
Thoth
14,067
649
284
830
6,014
2,738
0
3,096
2,918
33,784
0
W
7,174
429
1,957
3,825
11,259
5,997
605
5,617
5,413
17,738
0
W
Ravana
6,454
1,074
1,499
739
8,392
5,115
34
6,319
1,801
0
13,630
L
Bacchus
Orchiric
Bacchus
5,203
471
415
1,532
11,684
16,632
0
4,668
6,970
10,184
0
W
4,787
647
1,666
1,573
14,208
13,217
619
5,120
8,758
9,011
0
L
Serqet
5,659
1,116
876
504
9,454
6,115
0
4,888
4,395
0
10,861
W
9,440
2,432
816
912
5,178
2,818
1,278
3,256
1,878
33,371
0
L
Cabrakan
slicknic96
Cabrakan
6,026
334
0
1,405
12,366
16,725
0
6,728
5,530
12,187
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,670
Gold Earned
42,960
88
Minions Killed
122
0
Camps Cleared
0
811,720
Distance Traveled
969,306
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,815
782
15
2
0
153,073
0
W
Kali
8,843
884
13
1
0
191,597
0
L
Thoth
7,829
783
39
4
0
167,685
0
W
Hades
8,349
835
25
3
0
174,843
0
W
Ravana
8,305
831
20
2
0
223,356
0
L
Bacchus
7,090
709
10
1
0
137,785
4
W
Geb
7,960
796
14
1
0
184,742
0
L
Serqet
6,963
696
12
1
0
182,254
0
W
Hera
9,503
950
50
5
0
194,768
0
L
Cabrakan
7,973
797
12
1
0
170,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role