Player Matchup

Ra
Ra
FranklinViers
Ra
Level 77
God Stats
3W - 3L
1,500 SR
Queue Stats
123W - 125L
1,268 Elo+
Party 2
Lancelot
Lancelot
Gavriell Kira
Lancelot
Level 48
God Stats
1W - 3L
1,191 SR
Queue Stats
102W - 146L
1,236 Elo+
Solo
Ratatoskr
Ratatoskr
cool-_-5man
Ratatoskr
Level 24
God Stats
0W - 2L
1,307 SR
Queue Stats
117W - 119L
1,269 Elo+
Party 2
Team Averages
Level 50
1,333 SR
1,258 Elo+

VS

Team Averages
Level 58
1,662 SR
1,330 Elo+
Cupid
Cupid
HBWR2008
Cupid
Level 27
God Stats
2W - 0L
1,731 SR
Queue Stats
5W - 6L
1,296 Elo+
Party 1
Charon
Charon
LiL_DE22
Charon
Level 89
God Stats
3W - 4L
1,471 SR
Queue Stats
63W - 56L
1,368 Elo+
Party 1
Merlin
Merlin
Spla5h Up
Merlin
Level 59
God Stats
2W - 1L
1,785 SR
Queue Stats
39W - 40L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 7 / 5
16,338
860
20,273
21,471
9,330
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lancelot
Gavriell Kira
Lancelot
11
0 / 4 / 5
11,325
596
1,453
7,782
3,494
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ratatoskr
cool-_-5man
Ratatoskr
15
6 / 8 / 6
13,530
712
12,066
17,923
8,506
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
HBWR2008
Cupid
17
5 / 4 / 8
14,877
783
16,003
14,232
4,276
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charon
LiL_DE22
Charon
16
6 / 7 / 8
14,665
772
10,146
21,362
10,053
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
Spla5h Up
Merlin
19
8 / 5 / 6
15,850
834
14,579
14,990
4,681
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
41
16
Kills
19
19
Deaths
16
16
Assists
22
Player
Kills
Deaths
Assists
KDA
L
10
7
5
1.79
L
Lancelot
Gavriell Kira
Lancelot
0
4
5
0.63
W
Cupid
HBWR2008
Cupid
5
4
8
2.25
W
Charon
LiL_DE22
Charon
6
7
8
1.43
W
Merlin
Spla5h Up
Merlin
8
5
6
2.2
L
Ratatoskr
cool-_-5man
Ratatoskr
6
8
6
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,792
Damage
40,728
47,176
Taken
50,584
21,330
Mitigated
19,010
6,844
Healing
8,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,273
1,576
409
4,072
21,471
9,330
0
13,832
7,486
88,810
0
L
Lancelot
Gavriell Kira
Lancelot
1,453
360
0
1,270
7,782
3,494
0
3,587
4,195
0
7,547
W
Cupid
HBWR2008
Cupid
16,003
7,051
511
3,512
14,232
4,276
1,808
5,185
9,047
0
51,635
W
Charon
LiL_DE22
Charon
10,146
1,570
0
1,739
21,362
10,053
57
9,059
12,173
55,416
0
W
Merlin
Spla5h Up
Merlin
14,579
862
0
2,372
14,990
4,681
640
7,022
7,732
89,691
0
L
Ratatoskr
cool-_-5man
Ratatoskr
12,066
3,142
0
1,093
17,923
8,506
0
7,589
10,334
0
24,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,193
Gold Earned
45,392
136
Minions Killed
229
0
Camps Cleared
0
662,412
Distance Traveled
912,966
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
16,338
860
105
6
0
275,650
0
L
Lancelot
11,325
596
13
1
0
132,882
3
W
Cupid
14,877
783
81
4
0
316,445
0
W
Charon
14,665
772
48
3
0
291,886
0
W
Merlin
15,850
834
100
5
0
304,635
0
L
Ratatoskr
13,530
712
18
1
0
253,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role