Player Matchup

Bastet
Bastet
 
Bastet
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
DShnizz
Ah Puch
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 62L
1,522 Elo+
Party 2
Atlas
Atlas
ImaBumChum
Atlas
Level 145
God Stats
3W - 3L
1,500 SR
Queue Stats
175W - 152L
1,517 Elo+
Party 2
Thanatos
Thanatos
playboikye700
Thanatos
Level 26
God Stats
11W - 11L
1,658 SR
Queue Stats
41W - 34L
1,511 Elo+
Party 2
Neith
Neith
spongebopsquare1
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,714 Elo+
Party 2
Team Averages
Level 84
1,532 SR
1,553 Elo+

VS

Team Averages
Level 113
1,513 SR
1,494 Elo+
Ra
Ra
ChickenChick004
Ra
Level 94
God Stats
6W - 8L
1,395 SR
Queue Stats
643W - 627L
1,490 Elo+
Party 1
Pele
Pele
Karma MSI
Pele
Level 102
God Stats
21W - 22L
1,417 SR
Queue Stats
780W - 780L
1,517 Elo+
Party 1
Ares
Ares
NeptunesLeftFoot
Ares
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 62L
1,509 Elo+
Solo
Sun Wukong
Sun Wukong
NumbMd
Sun Wukong
Level 147
God Stats
22W - 19L
1,539 SR
Queue Stats
489W - 524L
1,459 Elo+
Party 1
Danzaburou
Danzaburou
herooftime590
Danzaburou
Level 118
God Stats
9W - 2L
1,715 SR
Queue Stats
186W - 183L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
8
0 / 4 / 0
4,578
458
4,930
9,273
2,755
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Puch
DShnizz
Ah Puch
11
0 / 1 / 0
5,907
591
2,348
3,383
1,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Atlas
9
0 / 1 / 0
4,869
487
5,402
8,194
6,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
playboikye700
Thanatos
8
1 / 2 / 0
4,912
491
1,648
7,488
2,359
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
0 / 6 / 0
4,332
433
1,610
6,794
2,214
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 1
6,376
638
1,477
4,036
1,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pele
11
4 / 0 / 2
6,228
623
5,119
8,329
2,824
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
1 / 1 / 7
5,840
584
3,656
7,245
4,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
NumbMd
Sun Wukong
10
0 / 0 / 0
6,059
606
5,258
9,336
5,280
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
herooftime590
Danzaburou
11
9 / 0 / 1
6,999
700
7,522
5,115
1,940
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
25
1
Kills
14
14
Deaths
1
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
0
4
0
0
W
0
0
1
0.5
L
Ah Puch
DShnizz
Ah Puch
0
1
0
0
L
Atlas
0
1
0
0
W
Pele
4
0
2
5
W
1
1
7
4.5
W
Sun Wukong
NumbMd
Sun Wukong
0
0
0
0
W
Danzaburou
herooftime590
Danzaburou
9
0
1
9.5
L
Thanatos
playboikye700
Thanatos
1
2
0
0.5
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,938
Damage
23,032
35,132
Taken
34,061
14,578
Mitigated
16,243
7,481
Healing
9,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
4,930
1,017
0
2,187
9,273
2,755
0
941
8,332
0
28,435
W
1,477
386
151
1,648
4,036
1,614
0
1,654
2,382
52,076
0
L
Ah Puch
DShnizz
Ah Puch
2,348
60
0
1,009
3,383
1,107
0
1,345
2,038
46,233
0
L
Atlas
5,402
1,883
0
750
8,194
6,143
0
683
7,511
28,760
298
W
Pele
5,119
1,764
0
1,317
8,329
2,824
0
1,497
6,662
0
43,103
W
3,656
692
0
979
7,245
4,585
83
225
7,000
17,111
0
W
Sun Wukong
NumbMd
Sun Wukong
5,258
1,348
0
3,054
9,336
5,280
0
3,660
5,312
0
48,187
W
Danzaburou
herooftime590
Danzaburou
7,522
4,419
0
2,703
5,115
1,940
760
0
5,095
0
39,305
L
Thanatos
playboikye700
Thanatos
1,648
459
0
3,340
7,488
2,359
0
742
6,746
0
28,596
L
1,610
699
0
195
6,794
2,214
0
1,464
5,330
0
12,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,598
Gold Earned
31,502
236
Minions Killed
372
0
Camps Cleared
0
990,143
Distance Traveled
1,079,359
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
4,578
458
41
4
0
207,954
1
W
Ra
6,376
638
118
12
0
224,580
1
L
Ah Puch
5,907
591
87
9
0
192,385
0
L
Atlas
4,869
487
41
4
0
176,172
0
W
Pele
6,228
623
67
7
0
254,465
0
W
Ares
5,840
584
23
2
0
192,999
2
W
Sun Wukong
6,059
606
92
9
0
213,107
0
W
Danzaburou
6,999
700
72
7
0
194,208
2
L
Thanatos
4,912
491
49
5
0
223,738
0
L
Neith
4,332
433
18
2
0
189,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role