Player Matchup

Bakasura
Bakasura
DinnerGuest
Bakasura
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 131L
1,365 Elo+
Solo
Ao Kuang
Ao Kuang
Marduck_kurios
Ao Kuang
Level 123
God Stats
2W - 9L
1,287 SR
Queue Stats
244W - 253L
1,394 Elo+
Solo
Hun Batz
Hun Batz
UG Phantom XO
Hun Batz
Level 129
God Stats
11W - 11L
1,500 SR
Queue Stats
381W - 417L
1,422 Elo+
Party 1
Kuzenbo
Kuzenbo
XxKrYpT0x
Kuzenbo
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 118L
1,458 Elo+
Party 1
Medusa
Medusa
vixerthefixer89
Medusa
Level 29
God Stats
3W - 2L
1,602 SR
Queue Stats
89W - 105L
1,393 Elo+
Solo
Team Averages
Level 88
1,478 SR
1,406 Elo+

VS

Team Averages
Level 78
1,365 SR
1,479 Elo+
Izanami
Izanami
BentMustyCarrot
Izanami
Level 37
God Stats
2W - 2L
1,138 SR
Queue Stats
240W - 240L
1,363 Elo+
Solo
Ymir
Ymir
Lego_ninjafire
Ymir
Level 108
God Stats
1W - 0L
1,502 SR
Queue Stats
8W - 6L
1,516 Elo+
Solo
Cernunnos
Cernunnos
SocoTripp60
Cernunnos
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Ishtar
Ishtar
dev-_-soap
Ishtar
Level 109
God Stats
2W - 5L
1,185 SR
Queue Stats
174W - 157L
1,502 Elo+
Solo
Osiris
Osiris
phynx223
Osiris
Level 49
God Stats
3W - 2L
1,500 SR
Queue Stats
199W - 168L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DinnerGuest
Bakasura
1
0 / 0 / 0
3,748
268
0
0
0
Ao Kuang
17
4 / 7 / 7
9,708
693
11,627
18,099
12,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hun Batz
UG Phantom XO
Hun Batz
18
2 / 4 / 15
10,024
716
17,440
18,437
17,296
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Kuzenbo
XxKrYpT0x
Kuzenbo
19
4 / 3 / 13
10,958
783
11,102
21,518
35,012
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
8 / 5 / 7
11,213
801
20,967
14,570
9,446
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 7
9,939
710
8,911
11,832
5,583
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

19
2 / 4 / 15
11,344
810
13,561
21,442
28,546
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cernunnos
SocoTripp60
Cernunnos
18
4 / 4 / 8
10,923
780
8,206
10,447
5,251
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ishtar
dev-_-soap
Ishtar
20
8 / 2 / 10
12,472
891
20,482
14,737
8,866
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Osiris
phynx223
Osiris
19
2 / 2 / 15
10,763
769
13,833
16,604
19,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
74
18
Kills
19
19
Deaths
18
42
Assists
55
Player
Kills
Deaths
Assists
KDA
W
3
6
7
1.08
L
Bakasura
DinnerGuest
Bakasura
0
0
0
0
W
2
4
15
2.38
L
Ao Kuang
4
7
7
1.07
W
Cernunnos
SocoTripp60
Cernunnos
4
4
8
2
L
Hun Batz
UG Phantom XO
Hun Batz
2
4
15
2.38
L
Kuzenbo
XxKrYpT0x
Kuzenbo
4
3
13
3.5
W
Ishtar
dev-_-soap
Ishtar
8
2
10
6.5
W
Osiris
phynx223
Osiris
2
2
15
4.75
L
8
5
7
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,136
Damage
64,993
72,624
Taken
75,062
74,523
Mitigated
67,630
18,012
Healing
18,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,911
4,854
205
824
11,832
5,583
0
3,479
8,042
0
26,363
L
Bakasura
DinnerGuest
Bakasura
0
0
0
0
0
0
0
0
0
0
0
W
13,561
2,209
1,771
4,180
21,442
28,546
657
7,345
13,542
28,136
136
L
Ao Kuang
11,627
2,486
1,233
3,496
18,099
12,769
63
4,116
13,501
17,890
0
W
Cernunnos
SocoTripp60
Cernunnos
8,206
3,077
160
799
10,447
5,251
3,738
2,627
7,622
0
21,035
L
Hun Batz
UG Phantom XO
Hun Batz
17,440
1,082
1,693
1,708
18,437
17,296
108
2,728
15,025
110
35,878
L
Kuzenbo
XxKrYpT0x
Kuzenbo
11,102
2,671
3,708
4,646
21,518
35,012
160
4,470
16,198
16,523
232
W
Ishtar
dev-_-soap
Ishtar
20,482
10,937
1,824
5,813
14,737
8,866
3,078
2,522
11,759
0
52,030
W
Osiris
phynx223
Osiris
13,833
4,416
1,028
2,143
16,604
19,384
826
5,059
11,095
0
20,764
L
20,967
6,403
513
1,015
14,570
9,446
1,498
2,262
11,985
0
48,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,651
Gold Earned
55,441
119
Minions Killed
168
0
Camps Cleared
0
879,177
Distance Traveled
1,090,461
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,939
710
24
2
0
191,819
0
L
Bakasura
3,748
268
0
0
0
0
0
W
Ymir
11,344
810
22
2
0
232,193
0
L
Ao Kuang
9,708
693
16
1
0
208,041
0
W
Cernunnos
10,923
780
32
2
0
230,009
0
L
Hun Batz
10,024
716
46
3
0
227,432
0
L
Kuzenbo
10,958
783
11
1
0
237,831
0
W
Ishtar
12,472
891
77
6
0
175,921
0
W
Osiris
10,763
769
13
1
0
260,519
0
L
Medusa
11,213
801
46
3
0
205,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role