Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
EcchiEmperor
Charybdis
Level 46
God Stats
4W - 6L
1,632 SR
Queue Stats
32W - 44L
1,431 Elo+
Party 1
Achilles
Achilles
Try___Hard79
Achilles
Level 26
God Stats
2W - 4L
1,395 SR
Queue Stats
5W - 15L
1,330 Elo+
Party 1
Charon
Charon
kdd2
Charon
Level 103
God Stats
7W - 4L
1,671 SR
Queue Stats
51W - 45L
1,456 Elo+
Solo
Ao Kuang
Ao Kuang
temp-921734
Ao Kuang
Level 62
God Stats
10W - 9L
1,657 SR
Queue Stats
127W - 129L
1,501 Elo+
Solo
Team Averages
Level 68
1,571 SR
1,444 Elo+

VS

Team Averages
Level 85
1,458 SR
1,410 Elo+
Fenrir
Fenrir
Joshfarsaie
Fenrir
Level 146
God Stats
1W - 0L
1,477 SR
Queue Stats
67W - 66L
1,467 Elo+
Solo
Cthulhu
Cthulhu
Kryptionel
Cthulhu
Level 37
God Stats
18W - 16L
1,362 SR
Queue Stats
120W - 126L
1,315 Elo+
Party 2
Izanami
Izanami
Shelah Monster
Izanami
Level 148
God Stats
27W - 22L
1,557 SR
Queue Stats
81W - 89L
1,451 Elo+
Solo
Ix Chel
Ix Chel
Shivergeist
Ix Chel
Level 49
God Stats
15W - 8L
1,426 SR
Queue Stats
165W - 128L
1,433 Elo+
Party 2
Cerberus
Cerberus
SilentlyVoided
Cerberus
Level 47
God Stats
43W - 40L
1,468 SR
Queue Stats
50W - 52L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
7
0 / 6 / 3
4,719
429
3,416
6,455
2,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Charybdis
EcchiEmperor
Charybdis
9
1 / 1 / 0
5,228
475
4,200
6,292
1,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
Try___Hard79
Achilles
7
0 / 2 / 0
4,636
421
2,366
6,236
4,745
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charon
kdd2
Charon
8
0 / 2 / 1
4,977
452
2,511
6,354
3,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ao Kuang
temp-921734
Ao Kuang
11
3 / 1 / 0
6,293
572
4,445
7,429
2,576
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
4 / 3 / 3
6,759
614
3,946
9,166
3,455
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
Kryptionel
Cthulhu
10
2 / 0 / 1
6,660
605
3,682
5,495
2,734
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
0 / 1 / 1
6,369
579
2,654
4,528
1,801
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ix Chel
Shivergeist
Ix Chel
11
6 / 1 / 1
7,090
645
5,850
5,077
1,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cerberus
9
0 / 0 / 4
6,004
546
1,869
7,200
4,939
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
4
Kills
12
12
Deaths
5
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
6
3
0.25
L
Charybdis
EcchiEmperor
Charybdis
1
1
0
1
W
Fenrir
4
3
3
1.83
W
Cthulhu
Kryptionel
Cthulhu
2
0
1
2.5
W
0
1
1
0.5
W
Ix Chel
Shivergeist
Ix Chel
6
1
1
6.5
W
Cerberus
0
0
4
2
L
Achilles
Try___Hard79
Achilles
0
2
0
0
L
Charon
kdd2
Charon
0
2
1
0.25
L
Ao Kuang
temp-921734
Ao Kuang
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,938
Damage
18,001
32,766
Taken
31,466
15,151
Mitigated
14,662
5,423
Healing
11,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
3,416
915
0
646
6,455
2,069
0
4,677
1,778
17,098
0
L
Charybdis
EcchiEmperor
Charybdis
4,200
2,351
0
2,578
6,292
1,763
0
643
5,649
0
39,305
W
Fenrir
3,946
724
158
2,253
9,166
3,455
22
2,422
6,744
0
39,078
W
Cthulhu
Kryptionel
Cthulhu
3,682
806
0
2,902
5,495
2,734
559
1,122
4,373
37,211
0
W
2,654
1,531
0
884
4,528
1,801
684
462
4,066
0
50,613
W
Ix Chel
Shivergeist
Ix Chel
5,850
1,526
182
1,418
5,077
1,733
401
3,952
1,125
45,295
0
W
Cerberus
1,869
111
1,333
2,139
7,200
4,939
165
2,414
4,588
14,426
0
L
Achilles
Try___Hard79
Achilles
2,366
569
0
157
6,236
4,745
0
3,084
3,152
0
21,192
L
Charon
kdd2
Charon
2,511
159
0
1,228
6,354
3,998
0
1,378
4,960
15,404
0
L
Ao Kuang
temp-921734
Ao Kuang
4,445
1,185
0
814
7,429
2,576
0
1,671
5,738
43,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,853
Gold Earned
32,882
196
Minions Killed
317
0
Camps Cleared
0
1,007,260
Distance Traveled
1,109,554
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
4,719
429
24
2
0
152,077
0
L
Charybdis
5,228
475
68
6
0
207,510
1
W
Fenrir
6,759
614
56
5
0
253,127
0
W
Cthulhu
6,660
605
60
5
0
207,318
0
W
Izanami
6,369
579
104
9
0
203,805
0
W
Ix Chel
7,090
645
75
7
0
206,560
1
W
Cerberus
6,004
546
22
2
0
238,744
7
L
Achilles
4,636
421
26
2
0
213,282
0
L
Charon
4,977
452
13
1
0
205,167
3
L
Ao Kuang
6,293
572
65
6
0
229,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role